Difference between revisions of "Command & Conquer"

From Sega Retro

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The game was initially brought to DOS computers before being quickly ported to Windows, however also saw a release on the [[Sega Saturn]], Macintosh, Nintendo 64 and Sony PlayStation. The console ports are let down due to a lack of online play or mouse support, though the Nintendo 64 version is presented in 3D (though has to cut the full motion video due to cartridge restrictions).
 
The game was initially brought to DOS computers before being quickly ported to Windows, however also saw a release on the [[Sega Saturn]], Macintosh, Nintendo 64 and Sony PlayStation. The console ports are let down due to a lack of online play or mouse support, though the Nintendo 64 version is presented in 3D (though has to cut the full motion video due to cartridge restrictions).
  
A version of the game was planned for the [[Sega Mega Drive]], but was scrapped, presumably because the console was not powerful enough to handle it. An early prototype has since been dumped however lacks AI support, missions and several units are missing.
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[[Tomsoft]] attempted an unlicensed port to the [[Sega Mega Drive]], but gave up early on and released his horribly incomplete beta. Because he failed to remove the copyright from the title screen, this has sometimes considered an official beta — but a look at the header (crediting his SDK) proves otherwise.
  
 
Though the game was followed by ''Command & Conquer: Red Alert'', this game would receive a direct sequel in the form of ''Command & Conquer: Tiberian Sun'', which introduced isometric graphics.
 
Though the game was followed by ''Command & Conquer: Red Alert'', this game would receive a direct sequel in the form of ''Command & Conquer: Tiberian Sun'', which introduced isometric graphics.
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[[Category:Saturn Games]]
 
[[Category:Saturn Games]]
 
[[Category:Saturn Strategy Games]]
 
[[Category:Saturn Strategy Games]]
[[Category:Unreleased Mega Drive Games]]
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[[Category:Unlicensed Mega Drive Games]]

Revision as of 12:30, 29 March 2011


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Command & Conquer
System(s): Sega Saturn, DOS, Macintosh, Nintendo 64, Sony PlayStation, Microsoft Windows
Publisher: Westwood Studios
Developer:
Genre: Strategy

















Command & Conquer is a revolutionary real time strategy game developed by Westwood Studios and published by Virgin Interactive. It follows the struggles between the United Nations' Global Defense Inititive (GDI) and the Brotherhood of Nod, spearheaded by a self-proclaimed messigah known only as "Kane".

The game was initially brought to DOS computers before being quickly ported to Windows, however also saw a release on the Sega Saturn, Macintosh, Nintendo 64 and Sony PlayStation. The console ports are let down due to a lack of online play or mouse support, though the Nintendo 64 version is presented in 3D (though has to cut the full motion video due to cartridge restrictions).

Tomsoft attempted an unlicensed port to the Sega Mega Drive, but gave up early on and released his horribly incomplete beta. Because he failed to remove the copyright from the title screen, this has sometimes considered an official beta — but a look at the header (crediting his SDK) proves otherwise.

Though the game was followed by Command & Conquer: Red Alert, this game would receive a direct sequel in the form of Command & Conquer: Tiberian Sun, which introduced isometric graphics.

Physical Scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
{{|L}} N/A
Based on
0 reviews

Command & Conquer

Saturn Version

Saturn, US
CommandandConquer Saturn US Box Front.jpg
Cover
Saturn, EU
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Cover
CommandAndConquer saturn eu cd1.jpg
GDI disc
Saturn, JP
CommandandConquer Saturn JP Box Back.jpgNospine-small.pngCommandandConquer Saturn JP Box Front.jpg
Cover
Saturn, JP (Satakore)
CommandandConquer Saturn JP Box Back Alt.jpgNospine-small.pngCommandandConquer Saturn JP Box Front Alt.jpg
Cover