Difference between revisions of "Daze Before Christmas"

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'''''Daze Before Christmas''''' is a Christmas-themed platformer developed by [[Funcom]] and published by [[Sunsoft]] for the [[Sega Mega Drive]] in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper.
 
'''''Daze Before Christmas''''' is a Christmas-themed platformer developed by [[Funcom]] and published by [[Sunsoft]] for the [[Sega Mega Drive]] in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper.
  
''Daze Before Christmas'' is notable for being the only Mega Drive game on record to be released exclusively in Australia. [http://sega-16.com/feature_page.php?id=483&title=Interview:%20Carl-Henrik%20Skarstedt According to an interview with Funcom programmer Carl-Henrik Skarstedt], the game was actually cancelled at the time it was finished, but it was too late for the copies that made it to shelves to be recalled.
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''Daze Before Christmas'' is notable for being the only Mega Drive game on record to be released exclusively in Australia. [http://sega-16.com/feature_page.php?id=483&title=Interview:%20Carl-Henrik%20Skarstedt According to an interview with Funcom programmer Carl-Henrik Skarstedt], the game was actually cancelled shortly after the first run had shipped.
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 14:56, 8 April 2011

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DBC Title.png

Daze Before Christmas
System(s): Sega Mega Drive
Publisher: Sunsoft
Developer:
Genre: Action

















Number of players: 1-2 (alternating)

Daze Before Christmas is a Christmas-themed platformer developed by Funcom and published by Sunsoft for the Sega Mega Drive in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper.

Daze Before Christmas is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to an interview with Funcom programmer Carl-Henrik Skarstedt, the game was actually cancelled shortly after the first run had shipped.

Physical Scans

Mega Drive Version