Difference between revisions of "Guzzler"
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− | {{ | + | {{stub}}'''''Guzzler''''' (ガズラー) is an arcade game developed by [[Tehkan]]. It was ported to the [[SG-1000]] by [[Tsukuda Original]] and given [[Othello Multivision]] branding. To this day the SG-1000 version stands as the only home port of ''Guzzler''. |
You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time. | You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time. |
Revision as of 09:08, 25 June 2011
Guzzler |
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System(s): SG-1000 |
Publisher: Tsukuda Original |
Developer: Tehkan, Tsukuda Original |
Genre: Action |
Number of players: 1 |
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Guzzler (ガズラー) is an arcade game developed by Tehkan. It was ported to the SG-1000 by Tsukuda Original and given Othello Multivision branding. To this day the SG-1000 version stands as the only home port of Guzzler.
You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.
Compared to other SG-1000 games, Guzzler shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.