Difference between revisions of "Stellar Assault/Region coding"

From Sega Retro

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{{StellarAssaultOmni}}

Latest revision as of 12:03, 30 November 2019

Back to: Stellar Assault.

NTSC-J ROM

StellarAssault 32X JP TitleScreen.png

NTSC-J console
Works as expected.

StellarAssault 32X NTSCJOnly.png

NTSC-U console
Region locked.

StellarAssault 32X NTSCJOnly.png

PAL console
Region locked.

NTSC-U/PAL ROM

StellarAssault 32X NTSCUPALOnly.png

NTSC-J console
Region locked.

ShadowSquadron 32X US TitleScreen.png

NTSC-U console
Works as expected.

StellarAssault Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Stellar Assault

StellarAssault Title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information


Sega 32X
Prototypes: 1995-02-06 | 02-13 | 02-22 | 03-02 | 03-06 | 03-13 B | 03-13 | 03-18