Stellar Assault/Production credits
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Contents
- Game design and total direction: Kohji Tsuchida
- Main SH2-Programming: Toshiyuki Kuwabara
- MC68000-Programming: Shigeru Yoshida
- 3D modeling: R-Ma, G-Row, Tomohiro Maki
- Bitmap 2D graphics: Tomohiro Maki
- Mechanical design: Art Mic, Kimitoshi Yamane
- Music: Teruhiko Nakagawa, Masaru Setsumaru
- Sound effects: Masaru Setsumaru, Teruhiko Nakagawa, Tatsuya Kouzaki
- Sound special thanks: Naofumi Hataya
- Text coordinator: Ryoichi Hasegawa
- Special thanks: Takashi Shoji, Hiroyuki Ohtaka, Tomonobu Takahashi, Masahide Kobayashi, Takeshi Niimura, Naoko Kuwabara
- Director: Youichi Shimosato, Katsunori Yamaji
- Producer: Hiroshi Asoh
- Executive producer: Mamoru Shigeta
- Producer: Jesse Taylor
- Assistant producer: Greg Becksted
- Product manager: Jaime Wojick
- Manual: John McClain
- Game lead: Stephen Bourdet
- Assistant leads: Philip Co, Eric Simonich, Mark Pentek
- Testers: Sam Saliba, Jeff Hedges, Nathan Tan, Nicole Tatem, Mark Paniagua, Scott Morris, C. Matthew Prescott, John Amirkhan, Rob Prideaux, Armando Anguiano, Eugene R. Valenzuela, Crisi Albertson, Morgan Weiss, Craig Drummond, Atom Ellis, Tim Turner, Matt Underwood, Mark Vitello, Neil Musser, Lorne Asuncion, Don Carmichael, Lancelot Nelson, Joe Cain
Breakdown
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
01 | Mission 1[3] |
|
Yes | ||
01 | Mission 5[3] |
|
Yes | ||
02 | Intro, Fighter Select[3] |
|
Yes | ||
03 | Game Over[3] |
|
Yes | ||
04 | Mission Clear[3] |
|
Yes | ||
05 | Mission 6[3] |
|
Yes | ||
06 | Mission 3[3] |
|
Yes | ||
07 | Last Boss[3] |
|
Yes | ||
08 | Mission 4[3] |
|
Yes | ||
09 | Mission 2[3] |
|
Yes | ||
10 | All Mission Clear[3] |
|
Yes | Reprise of Mission 1. | |
11 | Not Use (Ending)[3] |
|
No | ||
12 | Staffroll[3] |
|
Yes | Reprise of Mission 1. | |
13 | Title[3] |
|
Yes |
References
- ↑ File:Stellar Assault 32X credits.pdf
- ↑ File:Shadowsquadron 32x us manual.pdf, page 18
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 File:Super32X15thAA Booklet.pdf, page 3
- ↑ 4.0 4.1 File:Super32X15thAA Booklet.pdf, page 12
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