Difference between revisions of "Service Games, Los Angeles"
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− | {{sub-stub}}'''Service Games, Los Angeles''' (also known as SegaSA, Inc.{{ref|https://web.archive.org/web/20020207195340/http://www.vegauniverse.com/corpor.htm}}{{ref|https://web.archive.org/web/20020410152332/http://vegauniverse.com/corporb.htm}}), was the fifth and last branch of Service Games to be opened. Headed by Michael Singer{{ref|https://web.archive.org/web/20020208052512/http://www.vegauniverse.com/corporg.htm}} (CEO), the Los Angeles branch of Service Games was established on December 31, 1996 by American businesswoman Lauran Bromley{{ref|https://web.archive.org/web/20200108191826/https://www.iamevidencethemovie.com/about/filmmaker-bios}}{{ref|https://web.archive.org/web/20020810060906/http://www.vegauniverse.com/corpora.htm}} ([[Martin Bromley]]'s daughter{{ref|https://www.bromley-inc.com/about.html}}), in an attempt to fulfill her personal dream of having an interactive cable and satellite television channel, dedicated entirely to video games, to bring all the excitement of the arcade experience to the home television. | + | {{sub-stub}}'''Service Games, Los Angeles''' (also known as SegaSA, Inc.{{ref|https://web.archive.org/web/20020207195340/http://www.vegauniverse.com/corpor.htm}}{{ref|https://web.archive.org/web/20020410152332/http://vegauniverse.com/corporb.htm}}), was the fifth and last branch of Service Games to be opened. Headed by Michael Singer{{ref|https://web.archive.org/web/20020208052512/http://www.vegauniverse.com/corporg.htm}} (CEO), the Los Angeles branch of Service Games was established on December 31, 1996 by American businesswoman Lauran Bromley{{ref|https://web.archive.org/web/20200108191826/https://www.iamevidencethemovie.com/about/filmmaker-bios}}{{ref|https://web.archive.org/web/20020810060906/http://www.vegauniverse.com/corpora.htm}}{{ref|http://web.archive.org/web/20190630052138/http://www.joyfulheartfoundation.org/about-us/board-directors}} ([[Martin Bromley]]'s daughter{{ref|https://www.bromley-inc.com/about.html}}), in an attempt to fulfill her personal dream of having an interactive cable and satellite television channel, dedicated entirely to video games, to bring all the excitement of the arcade experience to the home television. |
Called ''"Vega Universe: Vega Game TV"''{{ref|https://web.archive.org/web/20011201012929/http://vegauniverse.com/}}{{fileref|Trademark Vega Reg Nº 2185465 1998-09-01 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Specimen Sheet 1997-02-11 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Specimen Sheet II 1997-02-11 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Paper Correspondence Incoming 1998-02-26 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Assignment Document 1999-12-27 (United States Patent and Trademark Office).pdf}} the service consisted of a 24 hour-a-day game entertainment cable and satellite television channel entirely devoted to games and game-related activities and products, generating income from advertising and home shopping (video games, traditional games, music, books, game memorabilia, game machines and computer systems, clothing, and promotions). | Called ''"Vega Universe: Vega Game TV"''{{ref|https://web.archive.org/web/20011201012929/http://vegauniverse.com/}}{{fileref|Trademark Vega Reg Nº 2185465 1998-09-01 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Specimen Sheet 1997-02-11 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Specimen Sheet II 1997-02-11 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Paper Correspondence Incoming 1998-02-26 (United States Patent and Trademark Office).pdf}}{{fileref|Trademark Vega Reg Nº 2185465 Assignment Document 1999-12-27 (United States Patent and Trademark Office).pdf}} the service consisted of a 24 hour-a-day game entertainment cable and satellite television channel entirely devoted to games and game-related activities and products, generating income from advertising and home shopping (video games, traditional games, music, books, game memorabilia, game machines and computer systems, clothing, and promotions). |
Revision as of 16:25, 12 January 2020
Service Games, Los Angeles | ||
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Founded: 1996-12-31[1][2] | ||
Defunct: 19xx | ||
Headquarters:
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This teeny-tiny article needs some work. You can help us by expanding it.
Service Games, Los Angeles (also known as SegaSA, Inc.[3][4]), was the fifth and last branch of Service Games to be opened. Headed by Michael Singer[5] (CEO), the Los Angeles branch of Service Games was established on December 31, 1996 by American businesswoman Lauran Bromley[6][7][8] (Martin Bromley's daughter[9]), in an attempt to fulfill her personal dream of having an interactive cable and satellite television channel, dedicated entirely to video games, to bring all the excitement of the arcade experience to the home television.
Called "Vega Universe: Vega Game TV"[10][11][12][13][14][15] the service consisted of a 24 hour-a-day game entertainment cable and satellite television channel entirely devoted to games and game-related activities and products, generating income from advertising and home shopping (video games, traditional games, music, books, game memorabilia, game machines and computer systems, clothing, and promotions).
The project was canceled due to the lack of investors.
Promotional material
Wallpaper
Vega Desktop[16]
External links
References
- ↑ File:ServiceGamesIncorporated Registration 1996-12-31 (California Secretary of State).pdf
- ↑ File:ServiceGamesIncorporated Entity Detail (California Secretary of State).pdf
- ↑ http://www.vegauniverse.com/corpor.htm (Wayback Machine: 2002-02-07 19:53)
- ↑ http://vegauniverse.com/corporb.htm (Wayback Machine: 2002-04-10 15:23)
- ↑ http://www.vegauniverse.com/corporg.htm (Wayback Machine: 2002-02-08 05:25)
- ↑ https://www.iamevidencethemovie.com/about/filmmaker-bios (Wayback Machine: 2020-01-08 19:18)
- ↑ http://www.vegauniverse.com/corpora.htm (Wayback Machine: 2002-08-10 06:09)
- ↑ http://www.joyfulheartfoundation.org/about-us/board-directors (Wayback Machine: 2019-06-30 05:21)
- ↑ https://www.bromley-inc.com/about.html
- ↑ http://vegauniverse.com/ (Wayback Machine: 2001-12-01 01:29)
- ↑ File:Trademark Vega Reg Nº 2185465 1998-09-01 (United States Patent and Trademark Office).pdf
- ↑ File:Trademark Vega Reg Nº 2185465 Specimen Sheet 1997-02-11 (United States Patent and Trademark Office).pdf
- ↑ File:Trademark Vega Reg Nº 2185465 Specimen Sheet II 1997-02-11 (United States Patent and Trademark Office).pdf
- ↑ File:Trademark Vega Reg Nº 2185465 Paper Correspondence Incoming 1998-02-26 (United States Patent and Trademark Office).pdf
- ↑ File:Trademark Vega Reg Nº 2185465 Assignment Document 1999-12-27 (United States Patent and Trademark Office).pdf
- ↑ http://vegauniverse.com/desktop.htm (Wayback Machine: 2001-10-24 07:36)
- ↑ http://segasa.com/ (Wayback Machine: 1997-10-13 17:49)
- ↑ http://www.vegauniverse.com/ (Wayback Machine: 1999-05-02 19:52)
- ↑ http://www.segasa.com:80/ (Wayback Machine: 2000-10-01 06:16)
- ↑ http://archive.ph/KbvQy