Difference between revisions of "Futurescape Productions"
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| headquarters=[[wikipedia:San Mateo, California|San Mateo, California, United States]]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|http://www.drawrick.com/videogamegraphics2D3D.html}} | | headquarters=[[wikipedia:San Mateo, California|San Mateo, California, United States]]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|http://www.drawrick.com/videogamegraphics2D3D.html}} | ||
− | }}{{sub-stub}}'''{{PAGENAME}}''' was an American video game developer. | + | }}{{sub-stub}}'''{{PAGENAME}}''' was an American video game developer notable for developing the unreleased [[Sega VR]] game ''[[Nuclear Rush]]''. |
==Softography== | ==Softography== |
Revision as of 12:19, 4 September 2021
Futurescape Productions | ||
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Founded: 1992-10-01[1] | ||
Headquarters:
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This teeny-tiny article needs some work. You can help us by expanding it.
Futurescape Productions was an American video game developer notable for developing the unreleased Sega VR game Nuclear Rush.
Softography
Mega Drive
- Ballz 3D (1994) (as Futurescape Productions) (some programming)
- Chameleon (unreleased) (as Futurescape Productions)
- Monster Hunter (unreleased) (as Futurescape Productions)
- Relentless (unreleased) (as Futurescape Productions)
- Sid & Al's Incredible Toons (unreleased) (as Futurescape Productions)
- Nuclear Rush (unreleased) (as Futurescape Productions)
Mega-CD
- Carnage (unreleased) (as Futurescape Productions)
- Sid & Al's Incredible Toons (unreleased) (as Futurescape Productions)
References
- ↑ 1.0 1.1 https://opencorporates.com/companies/us_ca/C1825862 (Wayback Machine: 2021-05-09 22:23)
- ↑ http://www.drawrick.com/videogamegraphics2D3D.html