Difference between revisions of "DGT2"

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'''DGT2''' (short for '''Digitizer 2''') is a graphics format developed by [[Sega]] for use in [[Sega Saturn]] games. It supports highcolour images of up to 32768 colours (15 bits per pixel), as well as 8-bit images with a palette of 256 colours and optional RLE compression. DGT2 files have the extension .dg2, and can be read by Susie, a Japanese graphics viewer, with the appropriate plugin.
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'''DGT2''' (Digitizer 2) is a graphics format developed by [[Sega]] for use in [[Sega Saturn]] games. It supports highcolour images of up to 32768 colours (15 bits per pixel), as well as 8-bit images with a palette of 256 colours and optional RLE compression. DGT2 files have the extension .dg2, and can be read by Susie, a Japanese graphics viewer, with the appropriate plugin.
  
 
Despite being an official format mentioned in Sega documents, adoption of DGT2 was not widespread.
 
Despite being an official format mentioned in Sega documents, adoption of DGT2 was not widespread.

Latest revision as of 06:39, 29 September 2021


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DGT2 (Digitizer 2) is a graphics format developed by Sega for use in Sega Saturn games. It supports highcolour images of up to 32768 colours (15 bits per pixel), as well as 8-bit images with a palette of 256 colours and optional RLE compression. DGT2 files have the extension .dg2, and can be read by Susie, a Japanese graphics viewer, with the appropriate plugin.

Despite being an official format mentioned in Sega documents, adoption of DGT2 was not widespread.

Games which use DGT2

note: this list is incomplete