Difference between revisions of "Sega City Irvine"

From Sega Retro

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==To do==
 
==To do==
 +
*https://www.latimes.com/archives/la-xpm-1996-03-01-me-41933-story.html (Paywall)
 
*Sega City logo!
 
*Sega City logo!
*Sega City omni!
 
 
*Get this article linked from the [[Sega City]] page, and start gearing that page up for individual location pages etc. Normally I'd just have a list of locations like the Joypolis stuff etc, but there's really only a handful... maaaaaaybbeee do individual sections with MainArticles if we can afford the room, if not just a standard list like other articles etc
 
*Get this article linked from the [[Sega City]] page, and start gearing that page up for individual location pages etc. Normally I'd just have a list of locations like the Joypolis stuff etc, but there's really only a handful... maaaaaaybbeee do individual sections with MainArticles if we can afford the room, if not just a standard list like other articles etc
 
*Verify address. It's 5X0-6X0 Spectrum Center Drive, unless the Spectrum radically changed their unit addressing in the last couple of decades. Regardless, it was in the Spectrum's north-most building with the rounded+domed end thing (to the immediate West of the movie theatres).
 
*Verify address. It's 5X0-6X0 Spectrum Center Drive, unless the Spectrum radically changed their unit addressing in the last couple of decades. Regardless, it was in the Spectrum's north-most building with the rounded+domed end thing (to the immediate West of the movie theatres).
 
*Barely relevant, but it had multiple entrances (at least one near each end of that center metal-grilled raised platform that ran down the center of the play area) and blacked-out/walled-off windows and exterior lighting. There was a bar at the end of this platform too (I remember seeing the Virtua Racing/fullsize F1 cabs on my right, and the bar in front of me, while standing in the center of the room.)
 
*Barely relevant, but it had multiple entrances (at least one near each end of that center metal-grilled raised platform that ran down the center of the play area) and blacked-out/walled-off windows and exterior lighting. There was a bar at the end of this platform too (I remember seeing the Virtua Racing/fullsize F1 cabs on my right, and the bar in front of me, while standing in the center of the room.)
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 23:50, 27 November 2021 (EST)
 
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 23:50, 27 November 2021 (EST)

Revision as of 00:02, 28 November 2021

To do

  • https://www.latimes.com/archives/la-xpm-1996-03-01-me-41933-story.html (Paywall)
  • Sega City logo!
  • Get this article linked from the Sega City page, and start gearing that page up for individual location pages etc. Normally I'd just have a list of locations like the Joypolis stuff etc, but there's really only a handful... maaaaaaybbeee do individual sections with MainArticles if we can afford the room, if not just a standard list like other articles etc
  • Verify address. It's 5X0-6X0 Spectrum Center Drive, unless the Spectrum radically changed their unit addressing in the last couple of decades. Regardless, it was in the Spectrum's north-most building with the rounded+domed end thing (to the immediate West of the movie theatres).
  • Barely relevant, but it had multiple entrances (at least one near each end of that center metal-grilled raised platform that ran down the center of the play area) and blacked-out/walled-off windows and exterior lighting. There was a bar at the end of this platform too (I remember seeing the Virtua Racing/fullsize F1 cabs on my right, and the bar in front of me, while standing in the center of the room.)

CartridgeCulture (talk) 23:50, 27 November 2021 (EST)