Difference between revisions of "Christian Whitehead"

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{{sub-stub}}'''Christian "The Taxman" Whitehead''' is an Australian programmer most known for his modern ports of ''[[Sonic the Hedgehog (2013)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2 (2013)|Sonic the Hedgehog 2]]'', and ''[[Sonic the Hedgehog CD (2011)|Sonic the Hedgehog CD]]'', and for being the driving force and primary creator behind the development of the first fan-led ''[[sonic:Sonic the Hedgehog|Sonic the Hedgehog]]'' game - ''[[Sonic Mania]]''.
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{{sub-stub}}'''Christian "The Taxman" Whitehead''' is an Australian programmer most known for his modern ports of ''[[Sonic the Hedgehog (2013)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2 (2013)|Sonic the Hedgehog 2]]'', and ''[[Sonic the Hedgehog CD (2011)|Sonic the Hedgehog CD]]'', and for being the driving force and primary creator behind the development of the first fan-led ''[[sonic:Sonic the Hedgehog|Sonic the Hedgehog]]'' game - ''[[Sonic Mania]]''. Whitehead is also a long-time member of the [[sonic:Sonic scene|Sonic scene]], having created the popular fangame ''[[sonic:Retro Sonic|Retro Sonic]]'', and is also known for his trademark [[wikipedia:Wings (haircut)|mod hairstyle]].
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==Career==
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In July 2009, Whitehead contacted [[Sega]] with an early pitch of what would become ''[[Sonic the Hedgehog CD (2011)]]'', which was notably approved, and he was given the go-ahead to begin development proper. Instead of being a straight port of the original game's code, ''Sonic CD'' was completely recreated from the ground up and personally rebuilt in his [[sonic:Retro Engine|Retro Engine]]. This allowed for a freeing degree of personal control over the project, providing a full 60 fps framerate and true device-adaptive widescreen capabilities. Released in December 2011 to critical and commercial success, Whitehead has since partnered with fellow [[sonic:Sonic scene|Sonic scene]] member [[Simon Thomley]] to develop the modern ports of the first two ''Sonic'' games, and even collaborated on the founding of a proper game development company, [[Headcannon]], to represent the duo's future work - most notably, the highly-acclaimed ''[[Sonic Mania]]''.
  
 
==Production history==
 
==Production history==

Revision as of 00:22, 4 January 2022

ChristianWhitehead.png
Christian Whitehead
Place of birth: Australia
Company(ies): Headcannon
Role(s): Lead Programmer, Designer
Forum user name: The Taxman

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Christian "The Taxman" Whitehead is an Australian programmer most known for his modern ports of Sonic the Hedgehog, Sonic the Hedgehog 2, and Sonic the Hedgehog CD, and for being the driving force and primary creator behind the development of the first fan-led Sonic the Hedgehog game - Sonic Mania. Whitehead is also a long-time member of the Sonic scene, having created the popular fangame Retro Sonic, and is also known for his trademark mod hairstyle.

Career

In July 2009, Whitehead contacted Sega with an early pitch of what would become Sonic the Hedgehog CD (2011), which was notably approved, and he was given the go-ahead to begin development proper. Instead of being a straight port of the original game's code, Sonic CD was completely recreated from the ground up and personally rebuilt in his Retro Engine. This allowed for a freeing degree of personal control over the project, providing a full 60 fps framerate and true device-adaptive widescreen capabilities. Released in December 2011 to critical and commercial success, Whitehead has since partnered with fellow Sonic scene member Simon Thomley to develop the modern ports of the first two Sonic games, and even collaborated on the founding of a proper game development company, Headcannon, to represent the duo's future work - most notably, the highly-acclaimed Sonic Mania.

Production history

Photographs

Main article: Photos of Christian Whitehead

External links

References