Difference between revisions of "Pamela Kelly"
From Sega Retro
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*Check [https://www.abc4.com/gtu/how-sonic-knuckles-came-to-be-and-the-journey-of-creating-it/ this video and article] for history and information, plus get a more flattering screenshot for Kelly's portrait. | *Check [https://www.abc4.com/gtu/how-sonic-knuckles-came-to-be-and-the-journey-of-creating-it/ this video and article] for history and information, plus get a more flattering screenshot for Kelly's portrait. | ||
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 05:56, 12 November 2021 (EST) | [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 05:56, 12 November 2021 (EST) | ||
+ | |||
+ | ==History outline== | ||
+ | *First 8 years of her career were spent in the entertainment industry/Hollywood, notably working as a manager (of marketing?) at New Line Cinema. | ||
+ | *Hired by SoA in 92 to bring "Hollywood-style" marketing to Sega and specifically the Sonic franchise. | ||
+ | *"Won a couple of big-time marketing awards" (doesn't say which ones) | ||
+ | *After leaving Sega, went to Mattel to work with their interactive division/game development subsidiary. Notably worked on (produced?) the big-selling Barbie games. | ||
+ | *Later left to work at LeapFrog, heading their Leapster division. She soon turned it around and made it profitable. | ||
+ | *Later head of global marketing for The Sims franchise at Electronic Arts. | ||
+ | *S&K was launched and marketed less like a game and more like a Hollywood motion picture. Came up with the idea/organized [[Rock the Rock]]. | ||
+ | *S3/S&K split happened because of the US McDonalds Happy Meal schedule, this is the third ref I've seen for it. | ||
+ | *Worked with Sonic Team at SoJ on the design of Knuckles. They got to decide he was an echidna, and she got to choose his name!! | ||
+ | [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 07:22, 12 November 2021 (EST) |
Latest revision as of 00:26, 16 January 2022
To do
- Check this video and article for history and information, plus get a more flattering screenshot for Kelly's portrait.
CartridgeCulture (talk) 05:56, 12 November 2021 (EST)
History outline
- First 8 years of her career were spent in the entertainment industry/Hollywood, notably working as a manager (of marketing?) at New Line Cinema.
- Hired by SoA in 92 to bring "Hollywood-style" marketing to Sega and specifically the Sonic franchise.
- "Won a couple of big-time marketing awards" (doesn't say which ones)
- After leaving Sega, went to Mattel to work with their interactive division/game development subsidiary. Notably worked on (produced?) the big-selling Barbie games.
- Later left to work at LeapFrog, heading their Leapster division. She soon turned it around and made it profitable.
- Later head of global marketing for The Sims franchise at Electronic Arts.
- S&K was launched and marketed less like a game and more like a Hollywood motion picture. Came up with the idea/organized Rock the Rock.
- S3/S&K split happened because of the US McDonalds Happy Meal schedule, this is the third ref I've seen for it.
- Worked with Sonic Team at SoJ on the design of Knuckles. They got to decide he was an echidna, and she got to choose his name!!
CartridgeCulture (talk) 07:22, 12 November 2021 (EST)