Difference between revisions of "Nightmare Circus/Development"
From Sega Retro
m (inline) |
m |
||
Line 2: | Line 2: | ||
==Development== | ==Development== | ||
− | [[File:SoA QA NightmareCircus.png|thumb|280px|The game on [[Sega | + | [[File:SoA QA NightmareCircus.png|thumb|280px|The game on [[Sega Test (division)|Sega Test]]'s testing schedule, circa 1995.]] |
{{quote|This was fun to see someone actually caring about this game on the net. This was the first game I ever worked on in my career, The game was serverly delayed, and I was not really happy with the balance. The game should technically be beatable, but it might be too hard to actually do it. I know we had a few cheatcodes in it, but its 15 years since I last looked at the code and I simply can't remember it.|''[[Johan Andersson]] responding to modern fan discussion''|ref={{ref|https://nightmarecircus.proboards.com/thread/2/end}}}} | {{quote|This was fun to see someone actually caring about this game on the net. This was the first game I ever worked on in my career, The game was serverly delayed, and I was not really happy with the balance. The game should technically be beatable, but it might be too hard to actually do it. I know we had a few cheatcodes in it, but its 15 years since I last looked at the code and I simply can't remember it.|''[[Johan Andersson]] responding to modern fan discussion''|ref={{ref|https://nightmarecircus.proboards.com/thread/2/end}}}} | ||
Revision as of 23:40, 31 July 2022
- Back to: Nightmare Circus.
Development
“ | This was fun to see someone actually caring about this game on the net. This was the first game I ever worked on in my career, The game was serverly delayed, and I was not really happy with the balance. The game should technically be beatable, but it might be too hard to actually do it. I know we had a few cheatcodes in it, but its 15 years since I last looked at the code and I simply can't remember it. | „ |
— Johan Andersson responding to modern fan discussion[1] |
References
Nightmare Circus | |
---|---|
Main page | Hidden content | Bugs | Development | Magazine articles | Reception | Region coding | Technical information |