Difference between revisions of "Makoto Yonezu"
From Sega Retro
Line 14: | Line 14: | ||
==Production history== | ==Production history== | ||
{{ProductionHistory|Makoto Yonezu|よねづ まこと|米津 真}} | {{ProductionHistory|Makoto Yonezu|よねづ まこと|米津 真}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 16:09, 3 August 2022
Makoto Yonezu |
---|
Employment history: |
Role(s): Artist, Designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Makoto Yonezu (米津 真)
Production history
- Sonic Adventure 2 (Dreamcast; 2001) — Event Scene Artists
- Sonic Adventure 2 (Dreamcast; 2001) — Artists
- Sonic Advance (Game Boy Advance; 2001) — Designers[1]
- Sonic Adventure 2: Battle (GameCube; 2001) — Event Scene Artists
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Artists
- Sonic Advance 2 (Game Boy Advance; 2002) — Designers[2]
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Artists
- Sonic Pinball Party (Game Boy Advance; 2003) — Designers
- Sonic N (N-Gage; 2003) — Designers
- Sega Superstars (PlayStation 2; 2004) — Artists
- Sega Superstars (PlayStation 2; 2004) — CG Movie Support Artist
- Sonic Rush (Nintendo DS; 2005) — Special Thanks
- Sonic Riders (PlayStation 2; 2006) — Field Art Support
- Sonic Riders (GameCube; 2006) — Field Art Support
- Sonic Riders (Xbox; 2006) — Field Art Support
- Sonic Riders (Windows PC; 2006) — Field Art Support
- Sonic the Hedgehog (PlayStation 3; 2006) — Artist Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Artist Special Thanks