Difference between revisions of "Takeshi Sakakibara"
From Sega Retro
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==Production history== | ==Production history== | ||
{{ProductionHistory|Takeshi Sakakibara|榊原 武}} | {{ProductionHistory|Takeshi Sakakibara|榊原 武}} | ||
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==Interviews== | ==Interviews== |
Revision as of 03:35, 4 August 2022
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Takeshi Sakakibara |
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Employment history:
Divisions:
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Role(s): Programmer |
Education: Akita High School (1990), Tokyo Denki University (1994) |
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Takeshi Sakakibara (榊原 武) is a programmer.
Production history
- Metal Head (32X; 1995) — Programmer[1]
- Shinseiki Evangelion (Saturn; 1996) — プログラム[2] (as 榊原 武)
- Shinseiki Evangelion: 2nd Impression (Saturn; 1997) — ソフトウェアデザイン[3] (as 榊原 武)
- Shinseiki Evangelion: Digital Card Library (Saturn; 1997) — プログラム[4] (as 榊原 武)
- Burning Rangers (Saturn; 1998) — Burning-Ship Stage Programmers[5]
- Sonic Adventure (Dreamcast; 1998) — Field programmers
- Sonic Adventure 2 (Dreamcast; 2001) — Camera System Programmer
- Sonic Adventure 2 (Dreamcast; 2001) — Story Event Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Camera System Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Story Event Programmer
- Sonic Heroes (PlayStation 2; 2003) — Stage Programmers
- Sonic Heroes (GameCube; 2003) — Stage Programmers
- Sonic Heroes (Xbox; 2003) — Stage Programmers
- Sonic Heroes (PlayStation 2; 2003) — Story Event Programmer
- Sonic Heroes (GameCube; 2003) — Story Event Programmer
- Sonic Heroes (Xbox; 2003) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Lead Programmer
- Shadow the Hedgehog (GameCube; 2005) — Lead Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Story Event Programmer
- Shadow the Hedgehog (GameCube; 2005) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Menu Screen Programmers
- Shadow the Hedgehog (GameCube; 2005) — Menu Screen Programmers
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- NiGHTS: Journey of Dreams (Wii; 2007) — Lead Programmer
- Mario & Sonic at the Olympic Winter Games (Wii; 2009) — Lead Programmer
- Sonic Colours (Wii; 2010) — Character Programmers
- Sonic Generations (Steam; 2011) — System Programmers
- Sonic Generations (Windows PC; 2011) — System Programmers
- Sonic Generations (Xbox 360; 2011) — System Programmers
- Sonic Generations (PlayStation 3; 2011) — System Programmers
- Sangokushi Conquest: Gunyuu Souha (iOS; 2012) — Program Leader
- Sangokushi Conquest: Gunyuu Souha (Android; 2012) — Program Leader
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
Takeshi Sakakibara interview by Sonic Channel (June 1, 2006)