Difference between revisions of "Sonic Rivals 2"
From Sega Retro
m (Text replacement - " Takashi Iizuka" to " Takashi Iizuka") |
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*'''Art Supervisors:''' [[Kazuyuki Hoshino]], [[Hiroshi Nishiyama]] | *'''Art Supervisors:''' [[Kazuyuki Hoshino]], [[Hiroshi Nishiyama]] | ||
*'''Sound Supervisor:''' [[Jun Senoue]] | *'''Sound Supervisor:''' [[Jun Senoue]] | ||
− | *'''Concept Design & Scenario Writer:''' Takashi Iizuka | + | *'''Concept Design & Scenario Writer:''' [[Takashi Iizuka]] |
*'''CEO:''' [[Naoya Tsurumi]] | *'''CEO:''' [[Naoya Tsurumi]] | ||
*'''President & COO:''' [[Simon Jeffery]] | *'''President & COO:''' [[Simon Jeffery]] |
Revision as of 16:41, 7 September 2022
Sonic Rivals 2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation Portable | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Backbone Entertainment, Sega Studios USA | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Visit Sonic Rivals 2 on Sonic Retro for the full article. |
Production credits
SEGA OF AMERICA
- Project Director: Takashi Iizuka
- Project Producer: Keith Palmer
- Art Supervisors: Kazuyuki Hoshino, Hiroshi Nishiyama
- Sound Supervisor: Jun Senoue
- Concept Design & Scenario Writer: Takashi Iizuka
- CEO: Naoya Tsurumi
- President & COO: Simon Jeffery
- Executive VP of Corporate Planning: Hitoshi Okuno
- VP of Product Development: Dave Cobb
- VP of Marketing: Scott A. Steinberg
- VP of Sales: Sue Hughes-Taigen
- Director of Artists & Repertoire: Noah P. Musler
- Localization Manager: John Merlino
- Associate Producer: Jason Kuo
- Director of Marketing: Don Mesa
- Marketing Consultant: Marcella Churchill
- Product Marketing Manager: Judy Gilbertson
- Assistant Product Manager: Ken Balough
- Director of Public Relations: Charles Scibetta
- Associate Public Relations Manager: Tali Fischer
- Creative Services Manager: Jen Groeling
- Creative Services Production Specialist: Heather Lucchetti
- Development Operations Director: Luke Letizia
- QA Supervisor:: Josh Morton
- QA Assistant Supervisor: Shawn Dobbins
- QA Senior Lead: Lee Frohman
- QA Lead: Kyle Uberman
- QA Assistant Lead: Dennis Constantino
- QA Testers: Nik AhPo, Sam Carion, Akash Kumar, Ryan Lopez, Colleen Murphy, Ben Orser, Edward Parry, Elizabeth Rodriguez
- Compliancy Supervisor: Stephen Akana
- Compliancy Lead: Lawrence Mann
- Compliancy Specialists: John Belcher, Eduardo Camacho, Joe Floyd, Junior Sison
- Compliancy Testers: Christine Letheby, Austin Storms, Anthony Williams
- Mastering Lab Technicians: Rey Buzon, Rhianna Kellom, Chris Rilles, Scott Sampson, Ray Vasquez
- Hardware Support: Eric Benson, Matt Ellison
- English Dialogue: Kevin Frane, Bridget Oates
BACKBONE ENTERTAINMENT
- Producer: Taylor Miller
- Associate Producer: Paige Meekison
- Lead Engineer: Chuck Chow
- Lead Designer: Eric Emery
- Lead Artist: Eric Ronay
- Lead Battle Mode Designer: Clint Forward
- Lead Level Designer: Cory Hasselbach
- Lead Level Artist: Aaron Parrott
- Lead Front End Design: Giovanni Sasso
- Engineers: Jason Collinge, Stephane Conde, Rick Falck, Colin Fletcher, Alex Houghton, Brook Jones, George Phillips, Brian Provinciano, Karl Sizmur, Ryan Thom, George Wu, Andrew Zhi
- Additional Programming: Clinton Blackmore, Deirdra Kiai, Tanio Klyce, Greg Wilson
- Designers: Kee Won Ahn, Mike Donovan, Justin McGuire, Kyle Mohammed, Mihir Patel, Yoni Rabinowitz, Anat Rabkin, Craig Williams, Josh Zisserson
- Artists: Vinnie Chan, Mabel Chan, Eric Cheng, Anna Fong, Aaron Hempler, Shane Holmes, Victor Kalvachev, Sean Karemaker, Carrie McLean, Matt Osness, Stephen Pearce, VYK Global, Inc., Cinematico Inc., Imperia Media
- Studio Quality Assurance Lead: Mike Coules
- Studio Quality Assurance: Jesse Brocksmith, Eric Spornitz
- Music Composer: Chris Rezanson
- Sound Effects Design: Lotus Audio
- Assistant Producer: Tim Quinn
- Technical Director: Peter Phillips
- Studio Head: Joe Bonar
- Additional Help: Jay Barber, Travis Guadan, Chun-Sin Loh, Richard Orth
4 KIDS Production, Inc.
- Voice Cast: Pete Capella, Kathleen Delaney, Dan Green, Jason Griffith, Amy Palant, Mike Pollock, David Willis
- Voice Director: Christopher Collet
- Production Coordinator: Salvatore Oppedisano
- Recording Engineers: Suzy Goldish, Mike Knoblauch
- SPECIAL THANKS: Grant Matson, Yosuke Moriya, Mina Provonsha, Sonic Committee
Magazine articles
Sega Retro Average | |||||||||
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70 | |
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Based on 1 review |
- Main article: Sonic Rivals 2/Magazine articles.
References
- ↑ http://www.us.playstation.com/games/suggested?link=Publisher&SceaId=ULUS-10220 (Wayback Machine: 2008-04-04 01:44)
- ↑ 2.0 2.1 PlayStation Store (en-us; UP0177-ULUS10323_00-SONICRIVALS02PSP) (Wayback Machine: 2018-04-29 17:52)
- ↑ 3.0 3.1 PlayStation Store (en-gb; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ 4.0 4.1 PlayStation Store (fr-fr; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ 5.0 5.1 PlayStation Store (de-de; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2019-02-23 00:56)
- ↑ 6.0 6.1 PlayStation Store (en-au; EP0177-ULES00940_00-PPCSONICRI000001) (Wayback Machine: 2018-04-29 17:54)
- ↑ File:SonicRivals2 PSP US manual.pdf, page 23
- ↑ PlayStation 2 Official Magazine - UK, "February 2008" (UK; 2008-01-31), page 107
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