Difference between revisions of "Galaxy Force II"
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Revision as of 12:40, 24 February 2012
Galaxy Force II | |||||
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System(s): Sega Y Board, Sega Mega Drive, Sega Saturn, Amiga, Amstrad CPC, Atari ST, FM Towns Marty, Commodore 64, ZX Spectrum, Virtual Console | |||||
Publisher: Sega (Japan) CRI | |||||
Developer: Sega AM2 CRI | |||||
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CERO
Missing Parameter! |
Galaxy Force II (ギャラクシーフォースII) is a 1988 arcade game developed by Sega AM2. It is a sequel to Galaxy Force, though the differences between the two games minimal. It is a third person on-the-rails shoot 'em up, where the player controls a spaceship traveling across various planets destroying enemies. Like all Sega Y Board games, it is heavily reliant on sprite scaling and rotations.
Besides a change in title screen, the exact differences between Galaxy Force and Galaxy Force II are not yet known. Galaxy Force II, however, was housed in much simpler, "traditional" arcade cabinets unlike its prequel.
Galaxy Force II was ported to the Sega Mega Drive in 1989, and a selection of computers including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. Due to the inferior hardware of these systems, large cutbacks were made regarding detail and the reception has hence been mixed. There was a more respectable port to the FM Towns Marty in Japan however, which kept the sprite scaling, and there was a re-release for the Sega Saturn under the Sega Ages label. Many of the computer releases mis-label the packaging as "Galaxy Force" rather than "Galaxy Force II", but the in-game title screens retain the numbering. A port to NEC's SuperGrafx was also in development and shown in magazines, but never completed.
The arcade game has since been re-released in Japan as part of the PlayStation 2's Sega Ages 2500 series. More recently, the Mega Drive version of the game was brought to the Wii's Virtual Console service.
Contents
Production Credits
Mega Drive Version
Producer: Tomoyuki Shimizu
Director: Masayoshi Iwai
Programmer: Tohru Kujirai
Enemy Algorithm and Map: Shuichi Ikegami
Sound Data: Yoshitoku Sunahara
Data and Tool: Yukihiro Ishida
Map Construction - Stage 5 -: Hajime Ikebe
S.E. Music: M.Hikichi - Cube -
Color Coordinator: Jiro Kurematsu
Sales Dept.: Norio Miyashita, Taizan Suzuki, Hideaki Sasaki, Taketoshi Endo, Mari Ogasawara
Public Relations Dept.: Keisuke Chiwata, Noriaki Hirai
Physical Scans
Sega Retro Average | ||||
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{{|L}} | N/A |
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Based on 0 reviews |
Sega Y Board Version
Mega Drive Version
Amiga Version
Amstrad CPC Version
Atari ST Version
FM Towns Marty Version
Commodore 64 Version
ZX Spectrum Version
External Links
- No players field
- Old content rating field
- Use romtable template
- All games
- Old-style rating (ace)
- Rating without source
- Old-style rating (consolesplus)
- Old-style rating (cvg)
- Old-style rating (hobbyconsolas)
- Old-style rating (joypad)
- Old-style rating (mm)
- No ratings
- Y Board Games
- 1991 Mega Drive Games
- Mega Drive Games
- Mega Drive Shoot-'em-Up Games
- Sega Channel Games
- Virtual Console Games
- Amstrad CPC Games
- Atari ST Games
- FM Towns Games
- Commodore 64 Games
- ZX Spectrum Games
- Galaxy Force