Difference between revisions of "Arianne McCarthy"
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Latest revision as of 06:42, 29 October 2022
Arianne McCarthy |
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Employment history: |
Role(s): Creative services |
This teeny-tiny article needs some work. You can help us by expanding it.
Arianne McCarthy is an American businesswoman and former Sega of America Creative Services Product Manager and licensing executive.[1]
Production history
- Beach Spikers: Virtua Beach Volleyball (GameCube; 2002) — SOA Creative Services
- Sega GT 2002 (Xbox; 2002) — Specialist[2]
- Sega Bass Fishing Duel (PlayStation 2; 2002) — Specialist[3]
- Sonic Advance 2 (Game Boy Advance; 2002) — Creative Services[4]
- Sega Rally Championship (Game Boy Advance; 2002) — Creative Services Specialist
- Skies of Arcadia (GameCube; 2002) — Creative Services
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Creative Services Manager[5]
- Cyber Troopers Virtual-On: Marz (PlayStation 2; 2003) — Creative Services Manager[6]
- Otogi: Myth of Demons (Xbox; 2003) — Creative Services Manager
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Creative Services Manager
- Nightshade (PlayStation 2; 2003) — Creative Services Manager
- Nightshade (PlayStation 2; 2003) — Special Thanks[7]
- Sonic Battle (Game Boy Advance; 2003) — Creative Services Manager[8]
External links
References
- ↑ 1.0 1.1 https://www.linkedin.com/in/ariannemccarthy/
- ↑ File:SegaGT2002 Xbox US Manual.pdf, page 29
- ↑ File:SegaBassFishingDuel US Manual.pdf, page 22
- ↑ File:SonicAdvance2 GBA US manual.pdf, page 37
- ↑ File:VirtuaFighter4Evolution PS2 US Manual.pdf, page 54
- ↑ File:VirtualOnMarz PS2 US Manual.pdf, page 38
- ↑ File:Nightshade PS2 US Manual.pdf, page 30
- ↑ File:Sonic Battle GBA credits.pdf