Difference between revisions of "Mission: Impossible Arcade"

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| publisher=[[Sega Amusements International]]
 
| publisher=[[Sega Amusements International]]
| developer=[[Sega Amusements International]]
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| developer=[[Sega Amusements International]], [[Sega Shanghai Studio]]
 
| licensor=[[Paramount Pictures]]
 
| licensor=[[Paramount Pictures]]
| system=
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| system=[[Arcade]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
| players=1
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| players=1-4
 
| genre=Action
 
| genre=Action
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| arcade_date_us=201x
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| arcade_date_us=2021
| arcade_date_uk=201x
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| arcade_date_uk=2021
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is an arcade game.
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{{stub}}'''''{{PAGENAME}}''''' is an [[arcade]] shooter game released by [[Sega Amusements International]]. Developed by the company's R&D team alongside collaborating personnel both from within and outside [[Sega]], it is an on-rails first person shoot 'em up based on the [[wikipedia:Mission: Impossible|Mission: Impossible]] licence - however, similar to the company's older ''[[Die Hard Arcade]]'', bears little relation to the property outside of its title and overall theme. The game was unveiled at [[IAAPA 2019]] and originally planned for a 2020 release,{{intref|Press release: 2019-11-12: YOUR MISSION, SHOULD YOU CHOOSE TO ACCEPT IT, IS TO VISIT SEGA BOOTH 1506 AT IAAPA!}} but was pushed back to March 2021 following the outbreak of COVID-19 and further improvements.{{ref|https://www.intergameonline.com/coin-op/news/segas-mission-impossible-arcade-ready}}
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It has been released in "Super Deluxe",{{ref|https://segaarcade.com/game/mission-impossible-arcade}} and latterly "Deluxe" cabinets.{{ref|https://segaarcade.com/game/mission-impossible-arcade-dlx}}
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==Gameplay==
 +
 
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==History==
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[[File:ShinichiOgasawara MissionImpossibleArcade 2021.jpeg|thumb|right|280px|[[Shinichi Ogasawara]] (center) poses with [[Sega Amusements International]] staff during the final stages of the game's development.]]
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{{clear}}
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==Production credits==
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{{multicol|
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{{creditstable|
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*'''Directors:''' [[Shinichi Ogasawara]], [[Zhu Enhua]]
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*'''Lead Game Designer:''' [[Cheng Qin]]
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*'''Game Designers:''' [[Ni Fei]], [[Yang Jun]], [[Wang Xiaomin]], [[Patrick Michael]], [[Matt Holmes]]
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*'''Lead Programmer:''' [[Geng Jie]]
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*'''Additional Software Development:''' Mark Evans, Hollywood Gaming
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*'''Programmers:''' [[Fu Kang]], [[Sheng Yu]], [[Liao Yuhang]], [[Li Junyi]], [[Lu Pengcheng]]
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*'''Technical Advisers:''' [[Akira Ogata]], [[Takenobu Mitsuyoshi]], Sega Interactive Software Engineering Team
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*'''Art Director:''' [[Satoshi Ito]]
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*'''Lead Artists:''' [[Chen Wei]], [[Liao Shanfan]]
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*'''Artists:''' [[Xin Yong]], [[Fang Jie]]
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*'''Animator:''' [[Zhu Cheng]]
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*'''Sound Effects:''' [[Liu Ze]]
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*'''Development Support:''' [[Sam Matthew]], [[Peter Espinoza]], [[Yin Yin]], [[Chen Yun]], [[Wang Yun]], [[Matt Taylor]], [[Owen Mason-Burns]]
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*'''Translation/Voice Over:''' Side UK
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*'''Video Content Created By:''' Great Bear Media
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{{creditsheader|Cabinet Development}}
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*'''Management:''' [[Nigel Allison]]
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*'''Mechanical Design:''' [[Neil Marshall]], [[Mark Smith]]
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*'''Electronic Design:''' [[Chris Wood]], [[Ryan Ashman]]
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*'''Cabinet Concept:''' [[Hiroki Nunokawa]], Nunodesign
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*'''Production R&D:''' [[Ian Colley]], [[Joe Carmody]], [[Rhiannon Mills]], [[Sam Williams]]
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*'''Sales:''' [[Justin Burke]], [[Martin Riley]], [[Darrell Webb]], [[Lester Travasso]], [[Steve D'Arcy]], [[Maria Villaroya]], [[Vince Moreno]], [[Carlos Laguaroia]], [[Marty Smith]], [[Reece Newman]]
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*'''Paramount Licencing:''' Josh Austin, Sabi Lofgren
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*'''Special Thanks:''' [[Makoto Uchida]], [[Hiroshi Kataoka]], Superbowl UK Merthyr
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*'''Project Management:''' [[Tomoaki Takayanagi]], [[Matthew Page]]
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*'''Executive Producer:''' [[Paul Williams]]
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| source=In-game credits, SDLX version{{ref|1=https://www.youtube.com/watch?t=388&v=X2_YEwDl0Rw}}
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| console=Arcade
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}}
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|cols=3}}
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==Digital manuals==
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<gallery>
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MissionImpossibleArcade SDLX DigitalManual.pdf|SDLX manual
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</gallery>
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Artwork==
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<gallery>
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MissionImpossibleArcade logo.png
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</gallery>
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==Photo gallery==
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<gallery>
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MissionImpossibleArcade cabinet SDLX.png
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</gallery>
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==External links==
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*[https://segaarcade.com/game/mission-impossible-arcade SDLX product page]
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*[https://segaarcade.com/game/mission-impossible-arcade-dlx DLX product page]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 17:35, 27 November 2022

n/a

Notavailable.svg
Mission: Impossible Arcade
System(s): Arcade
Publisher: Sega Amusements International
Developer:
Licensor: Paramount Pictures
Genre: Action

















Number of players: 1-4
Release Date RRP Code
Arcade
US
$? ?
Arcade
UK
£? ?






































This short article is in need of work. You can help Sega Retro by adding to it.


Mission: Impossible Arcade is an arcade shooter game released by Sega Amusements International. Developed by the company's R&D team alongside collaborating personnel both from within and outside Sega, it is an on-rails first person shoot 'em up based on the Mission: Impossible licence - however, similar to the company's older Die Hard Arcade, bears little relation to the property outside of its title and overall theme. The game was unveiled at IAAPA 2019 and originally planned for a 2020 release,[1] but was pushed back to March 2021 following the outbreak of COVID-19 and further improvements.[2]

It has been released in "Super Deluxe",[3] and latterly "Deluxe" cabinets.[4]

Gameplay

History

Shinichi Ogasawara (center) poses with Sega Amusements International staff during the final stages of the game's development.


Production credits

Cabinet Development
Source:
In-game credits, SDLX version[5]

Digital manuals

Magazine articles

Main article: Mission: Impossible Arcade/Magazine articles.

Artwork

Photo gallery

External links

References