Difference between revisions of "Mission: Impossible Arcade"

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| licensor=[[Paramount Pictures]]
 
| licensor=[[Paramount Pictures]]
 
| system=[[Arcade]]
 
| system=[[Arcade]]
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It has been released in "Super Deluxe",{{ref|https://segaarcade.com/game/mission-impossible-arcade}} and latterly "Deluxe" cabinets.{{ref|https://segaarcade.com/game/mission-impossible-arcade-dlx}}
 
It has been released in "Super Deluxe",{{ref|https://segaarcade.com/game/mission-impossible-arcade}} and latterly "Deluxe" cabinets.{{ref|https://segaarcade.com/game/mission-impossible-arcade-dlx}}
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==Gameplay==
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==History==
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[[File:ShinichiOgasawara MissionImpossibleArcade 2021.jpeg|thumb|right|280px|[[Shinichi Ogasawara]] (center) poses with [[Sega Amusements International]] staff during the final stages of the game's development.]]
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==Production credits==
 
==Production credits==
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*'''Game Designers:''' [[Ni Fei]], [[Yang Jun]], [[Wang Xiaomin]], [[Patrick Michael]], [[Matt Holmes]]
 
*'''Game Designers:''' [[Ni Fei]], [[Yang Jun]], [[Wang Xiaomin]], [[Patrick Michael]], [[Matt Holmes]]
 
*'''Lead Programmer:''' [[Geng Jie]]
 
*'''Lead Programmer:''' [[Geng Jie]]
*'''Additional Software Development:''' [[Mark Evans]], Hollywood Gaming
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*'''Additional Software Development:''' Mark Evans, Hollywood Gaming
 
*'''Programmers:''' [[Fu Kang]], [[Sheng Yu]], [[Liao Yuhang]], [[Li Junyi]], [[Lu Pengcheng]]
 
*'''Programmers:''' [[Fu Kang]], [[Sheng Yu]], [[Liao Yuhang]], [[Li Junyi]], [[Lu Pengcheng]]
 
*'''Technical Advisers:''' [[Akira Ogata]], [[Takenobu Mitsuyoshi]], Sega Interactive Software Engineering Team
 
*'''Technical Advisers:''' [[Akira Ogata]], [[Takenobu Mitsuyoshi]], Sega Interactive Software Engineering Team
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*'''Project Management:''' [[Tomoaki Takayanagi]], [[Matthew Page]]
 
*'''Project Management:''' [[Tomoaki Takayanagi]], [[Matthew Page]]
 
*'''Executive Producer:''' [[Paul Williams]]
 
*'''Executive Producer:''' [[Paul Williams]]
| source=In-game credits, SDLX version
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| source=In-game credits, SDLX version{{ref|1=https://www.youtube.com/watch?t=388&v=X2_YEwDl0Rw}}
| console=MOD3
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| console=Arcade
 
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Latest revision as of 17:35, 27 November 2022

n/a

Notavailable.svg
Mission: Impossible Arcade
System(s): Arcade
Publisher: Sega Amusements International
Developer:
Licensor: Paramount Pictures
Genre: Action

















Number of players: 1-4
Release Date RRP Code
Arcade
US
$? ?
Arcade
UK
£? ?






































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Mission: Impossible Arcade is an arcade shooter game released by Sega Amusements International. Developed by the company's R&D team alongside collaborating personnel both from within and outside Sega, it is an on-rails first person shoot 'em up based on the Mission: Impossible licence - however, similar to the company's older Die Hard Arcade, bears little relation to the property outside of its title and overall theme. The game was unveiled at IAAPA 2019 and originally planned for a 2020 release,[1] but was pushed back to March 2021 following the outbreak of COVID-19 and further improvements.[2]

It has been released in "Super Deluxe",[3] and latterly "Deluxe" cabinets.[4]

Gameplay

History

Shinichi Ogasawara (center) poses with Sega Amusements International staff during the final stages of the game's development.


Production credits

Cabinet Development
Source:
In-game credits, SDLX version[5]

Digital manuals

Magazine articles

Main article: Mission: Impossible Arcade/Magazine articles.

Artwork

Photo gallery

External links

References