Difference between revisions of "Sega Mega-CD/Technical specifications"

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__TOC__
 
__TOC__
  
The following are upgrades over the Sega Mega Drive technical specifications.
+
The following are upgrades over the [[Sega Mega Drive]] technical specifications.
 +
 
 +
:''See [[Sega Mega Drive/Technical specifications|Sega Mega Drive technical specifications]] for details of the base Mega Drive hardware''
  
 
==CPU==
 
==CPU==
 
{{multicol|
 
{{multicol|
 
* Main CPU: Motorola [[68000]] 16-bit processor running at 12.5 MHz
 
* Main CPU: Motorola [[68000]] 16-bit processor running at 12.5 MHz
** ''Same as the Mega Drive. Acts as a co-processor along with the Mega Drive CPU.''
+
:* ''Same as the Mega Drive. Acts as a co-processor along with the Mega Drive CPU.''
** Bus width: 16-bit
+
:* Bus width: 16-bit
** Instruction set: 16-bit and 32-bit instructions, 16 registers
+
:* Instruction set: 16-bit and 32-bit instructions, 16 registers
** Performance: 2.19 [[wikipedia:Instructions per second|MIPS]]
+
:* Performance: 2.19 [[wikipedia:Instructions per second|MIPS]]
 
* Co-processor: Motorola 68000 (Mega Drive CPU) running at 7.67 MHz
 
* Co-processor: Motorola 68000 (Mega Drive CPU) running at 7.67 MHz
** Bus width: 16-bit
+
:* Bus width: 16-bit
** Performance: 1.34225 MIPS
+
:* Performance: 1.34225 MIPS
 
}}
 
}}
  
 
==Graphics==
 
==Graphics==
 
{{multicol|
 
{{multicol|
* GPU graphics processor: Sega 315-5548 Custom [[wikipedia:ASIC|ASIC]]{{fileref|MCD MaintenanceManual Export RevA.pdf|page=102}}
+
* GPU: Same as base [[Sega Mega Drive/Technical specifications#Graphics|Mega Drive]]
** Bus width: 32-bit (2x 16-bit)
+
* GFX co-processor: Sega 315-5548 Custom [[wikipedia:ASIC|ASIC]]{{fileref|MCD MaintenanceManual Export RevA.pdf|page=102}}
** Bus clock rate: 6.25 MHz (25 MB/s bandwidth)
+
:* Bus width: 32-bit (2x 16-bit)
* Number of simultaneous [[Palette|colors]] on screen: 64 (default)
+
:* Bus clock rate: 6.25 MHz (25 MB/s bandwidth)
** Using programming tricks, this limit is increased to 128–256 colors via raster effects.  
+
:* Transformed graphics tiles are DMA'd to the main VRAM for display.
** 128–256 colors can be displayed on screen using [[wikipedia:Hold-And-Modify|HAM]] techniques{{ref|1=[https://books.google.co.uk/books?id=deBFx7QAwsQC&pg=PA556#v=onepage&q&f=false Encyclopedia of Video Games]}}
 
* Planes: 5 layers
 
** Sega CD FMV layer
 
** 3 enhanced Mega Drive layers (sprite layer, 2 tile layers)
 
** Mega Drive back screen
 
 
* Full motion video: Video size from 1/4 to full screen, advanced compression scheme, software-based upgrade
 
* Full motion video: Video size from 1/4 to full screen, advanced compression scheme, software-based upgrade
** On-screen colors available in Cinepak and TruVideo modes: 128–256 colors
+
:* On-screen colors available in Cinepak and TruVideo modes: 128–256 colors
 
* [[Sprite]]s/[[wikipedia:Tile engine|Tilemaps]]: The Mega-CD features enhancement effects such as scaling and rotation, similar to Sega's [[Super Scaler]] arcade hardware and that of the "Mode 7" effect employed by the Super NES. While Mode 7 only supports the scaling and rotation of tilemap backgrounds, the Sega CD supports the scaling and rotation of both the sprites and the tilemap backgrounds.{{intref|Sega CD programming FAQ (1998-12-06)}}
 
* [[Sprite]]s/[[wikipedia:Tile engine|Tilemaps]]: The Mega-CD features enhancement effects such as scaling and rotation, similar to Sega's [[Super Scaler]] arcade hardware and that of the "Mode 7" effect employed by the Super NES. While Mode 7 only supports the scaling and rotation of tilemap backgrounds, the Sega CD supports the scaling and rotation of both the sprites and the tilemap backgrounds.{{intref|Sega CD programming FAQ (1998-12-06)}}
 
* DMA transfer rates: 3.467179 MB/s (VRAM), 6.934358 MB/s (CRAM/VSRAM)
 
* DMA transfer rates: 3.467179 MB/s (VRAM), 6.934358 MB/s (CRAM/VSRAM)
** Transfer rates during active display: 1.625 MB/s (VRAM), 3.25 MB/s (CRAM/VSRAM)
+
:* Transfer rates during active display: 1.625 MB/s (VRAM), 3.25 MB/s (CRAM/VSRAM)
 
* Read/Write fillrate: 6.934358 MPixels/s
 
* Read/Write fillrate: 6.934358 MPixels/s
** Write fillrate during active display: 3.25 MPixels/s
+
:* Write fillrate during active display: 3.25 MPixels/s
* 3D polygon graphics:{{ref|1=[https://www.youtube.com/watch?v=Vyme7CT04cw GASEGA68k's Genesis Fully 3D Star Fox Demo: Stock and 12 MHz Overclock], YouTube}}
 
** Vertex transformations: 16,000 vertices/sec{{ref|767 cycles per vertex|group=n}}
 
** Polygon transformations: 5000 triangles/sec,{{ref|2301 cycles per triangle polygon|group=n}} 4000 quads/sec{{ref|3068 cycles per quad polygon|group=n}}
 
** Framebuffer rendering: 256×160, double-buffered, 15–30 FPS{{ref|40 KB memory, 614.4 KB/s (15 FPS) to 1.2288 MB/s (30 FPS) bandwidth, 2.383275 CPU cycles per byte VRAM DMA transfer, 1.464285 MHz (15 FPS) to 2.928568 MHz (30 FPS) DMA, 9.571432 MHz (30 FPS) to 11.035715 MHz (15 FPS) remaining for polygons|group=n}}
 
** Flat shading: 3300 polygons/sec (32-pixel triangles),{{ref|32-pixel polygons, 15 FPS, [[wikipedia:Scanline rendering|scanline rendering]], 250 cycles/scanline per poly, 3301 cycles/poly (4 scanlines)
 
* Polygon memory: 40 bytes per polygon, 8.594 KB memory (220 polygons per frame), 132 KB/s bandwidth (3300 polygons/sec)
 
|group=n}} 2100 polygons/sec (64-pixel quads){{ref|64-pixel polygons, 15 FPS, 250 cycles/scanline per poly, 5068 cycles/poly (8 scanlines)|group=n}}
 
** Texture mapping: 2000 polygons/sec{{ref|ASIC's sprite/texture scaling and rotation capabilities can be used for texture mapping rasterization
 
*CPU cycles: 2 ASIC command cycles per texel, 128 ASIC command cycles per 8×8 texel texture, 77 cycles DMA transfer (32 bytes) per 8×8 texel texture, 5273 cycles (205 texture cycles) per 8×8 texel polygon
 
*Polygon/Texture memory: 72 bytes per textured polygon, 9.844 KB memory (140 polygons per frame), 151.2 KB/s bandwidth (2100 polygons/sec)
 
|group=n}}
 
 
}}
 
}}
  
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* CD Digital Audio
 
* CD Digital Audio
** 2-channel stereo
+
:* 2-channel stereo
** 44.1 kHz sampling rate
+
:* 44.1 kHz sampling rate
** 16-bit PCM audio depth
+
:* 16-bit PCM audio depth
* [[Ricoh]] [[RF5C164]] (315-5476A) PCM chip provides 8 sound channels:{{fileref|MCD MaintenanceManual Export RevA.pdf|page=102}}
+
* [[Ricoh]] [[RF5C164]] (315-5476A) PCM chip provides 8 sound channels.{{fileref|MCDHardware Manual PCM Sound Source.pdf}}{{fileref|MCD MaintenanceManual Export RevA.pdf|page=102}}
** Sound format: 8-bit sign/magnitude monaural PCM (with "stereo" support by allowing each channel to have different volumes on both left and right channels)
+
:* Sound format: 8-bit sign/magnitude monaural PCM (with "stereo" support by allowing each channel to have different volumes on both left and right channels)
** Maximum sample rate: 32 kHz
+
:* Maximum sample rate: 32 kHz
** PCM audio depth: 16-bit{{intref|Sega CD programming FAQ (1998-12-06)}}
+
:* PCM audio depth: 16-bit{{intref|Sega CD programming FAQ (1998-12-06)}}
** Bus width: 8-bit
+
:* Bus width: 8-bit
  
 
Other specifications:
 
Other specifications:
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{{multicol|
 
{{multicol|
 
* System [[RAM]]: 856 KB{{fileref|MCD MaintenanceManual Export RevA.pdf}}
 
* System [[RAM]]: 856 KB{{fileref|MCD MaintenanceManual Export RevA.pdf}}
** Main RAM: 4 [[Bit|Mbit]] (512 KB)
+
:* Main RAM: 4 [[Bit|Mbit]] (512 KB)
** [[VRAM]]: 2 Mbit (256 KB)
+
:* [[VRAM]]: 2 Mbit (256 KB)
** PCM audio samples: 512 [[Bit|Kbit]] (64 KB)
+
:* PCM audio samples: 512 [[Bit|Kbit]] (64 KB)
** CD-ROM data cache: 128 Kbit (16 KB)
+
:* CD-ROM data cache: 128 Kbit (16 KB)
** Internal Backup RAM: 64 Kbit (8 KB)
+
:* Internal Backup RAM: 64 Kbit (8 KB)
 
* System [[BIOS|Boot ROM]]: 1 Mbit (128 KB)
 
* System [[BIOS|Boot ROM]]: 1 Mbit (128 KB)
 
* External Memory Card: 1 Mbit (128 KB) [[CD BackUp RAM Cart]]
 
* External Memory Card: 1 Mbit (128 KB) [[CD BackUp RAM Cart]]
 
* System RAM bandwidth: 62.5 MB/sec (3 buses, 56-bit bus width){{fileref|MCD MaintenanceManual Export RevA.pdf}}
 
* System RAM bandwidth: 62.5 MB/sec (3 buses, 56-bit bus width){{fileref|MCD MaintenanceManual Export RevA.pdf}}
** Main RAM: 25 MB/sec (16-bit, 12.5 MHz, [[wikipedia:FPM DRAM|FPM DRAM]]){{fileref|TC511664B datasheet.pdf}}
+
:* Main RAM: 25 MB/sec (16-bit, 12.5 MHz, [[wikipedia:FPM DRAM|FPM DRAM]]){{fileref|TC511664B datasheet.pdf}}
** VRAM: 25 MB/sec (32-bit, 6.25 MHz, [[wikipedia:PSRAM|PSRAM]]){{fileref|TC51832 datasheet.pdf}}
+
:* VRAM: 25 MB/sec (32-bit, 6.25 MHz, [[wikipedia:PSRAM|PSRAM]]){{fileref|TC51832 datasheet.pdf}}
** Audio RAM: 12.5 MB/sec (8-bit, 12.5 MHz, [[SRAM]]){{fileref|MB8464A datasheet 2.pdf}}
+
:* Audio RAM: 12.5 MB/sec (8-bit, 12.5 MHz, [[SRAM]]){{fileref|MB8464A datasheet 2.pdf}}
 
}}
 
}}
  
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==[[BIOS|Boot ROM]]==
 
==[[BIOS|Boot ROM]]==
 +
{{mainArticle|Sega Mega-CD/Boot ROM}}
 
* Size: 1 Mb (128 KB)
 
* Size: 1 Mb (128 KB)
 
* Used for games, CD player, CD+G viewing, karaoke (limited to Japanese systems) and regional lockout
 
* Used for games, CD player, CD+G viewing, karaoke (limited to Japanese systems) and regional lockout
* Region codes: "NA" <nowiki>=</nowiki> North America (NTSC), "EU" <nowiki>=</nowiki> Europe (PAL)
 
 
{| class="prettytable"
 
|+ Boot ROM Revisions
 
|-
 
! width="50"| Boot ROM Version
 
! Machine
 
! Download
 
! CRC32
 
|-
 
| rowspan="2"| 0.98
 
| rowspan="2"| Pioneer LaserActive
 
| {{file|Us lsr 930329.zip|0.98 (NA)}}
 
| 8c3e3945
 
|-
 
| {{file|Jp lsr 930329.zip|0.98 (Asia)}}
 
| 9f5771d2
 
|-
 
| rowspan="9"| 1.00
 
| rowspan="9"| Sega/Mega CD Model 1<br/>Victor WonderMega 1 (Asia)<br/>Sega WonderMega (Asia)
 
| {{file|BIOS Mega CD Japan 1.00g.7z|1.00g (Asia, NTSC)}}
 
| 3beb1ac2
 
|-
 
| {{file|BIOS Mega CD Japan 1.00l.md.zip|1.00l (Asia, NTSC)}}
 
| f18dde5b
 
|-
 
| {{file|BIOS Mega CD Japan v1.00o.7z|1.00o (Asia, NTSC)}}
 
| 1d9756a3
 
|-
 
| {{file|Jp mcd1 911217.zip|1.00p (Asia, NTSC)}}
 
| 9d2da8f2
 
|-
 
| {{file|BIOS Mega CD Japan 1.00S.md.zip|1.00s (Asia, NTSC)}}
 
| 79f85384
 
|-
 
| {{file|Jp mcd1 911228.zip|1.00s (Asia, PAL)}}
 
| 550f30bb
 
|-
 
| {{file|Jp wmg 920206.zip|1.00w (Sega WonderMega Bios)}}
 
| d21fe71d
 
|-
 
| {{file|BIOS Sega CD USA 1.00.md.zip|1.00 (NA)}}
 
| e7e3afe2
 
|-
 
| {{file|Eu mcd1 921027.zip|1.00 (EU)}}
 
| 529ac15a
 
|-
 
| 1.04
 
| Pioneer LaserActive
 
| {{file|Us mld 930922.zip|1.04 (NA)}}
 
| 2ed602d7
 
|-
 
| 1.05
 
| Pioneer LaserActive
 
| {{file|Jp lsr 930810.zip|1.05 (Asia)}}
 
| b24b919d
 
|-
 
| 1.10
 
| Sega CD Model 1 (minor update)
 
| {{file|Us scd1 921011.zip|1.10 (NA)}}
 
| c6d10268
 
|-
 
| 1.11
 
| Mega CD Model 2 (Japan sample/prototype)
 
| {{file|Jp mcd2 920501.zip|1.11 (JP)}}
 
| 4be18ff6
 
|-
 
| rowspan="7"| 2.00
 
| rowspan="7"| Sega/Mega CD 2<br/>Victor WonderMega 2 (Asia)<br/>JVC X'Eye (NA)
 
| {{file|Us scd2 930314.zip|2.00 (1<sup>st</sup> NA version)}}
 
| 8af65f58
 
|-
 
| {{file|Us scd2 930601.zip|2.00w (2<sup>nd</sup> NA version)}}
 
| 9f6f6276
 
|-
 
| {{file|Jp mcd2 921222.zip|2.00c (Asian version)}}
 
| dd6cc972
 
|-
 
| {{file|Eu mcd2 930330.zip|2.00 (1<sup>st</sup> EU version)}}
 
| 0507b590
 
|-
 
| {{file|Eu mcd2 930601.zip|2.00w (2<sup>nd</sup> EU version)}}
 
| 4d5cb8da
 
|-
 
| {{file|Us xeye 931227.zip|2.00 (X'Eye)}}
 
| 290f8e33
 
|-
 
| {{file|Wondermega 2.00 Bios.zip|2.00 (Wondermega)}}
 
| 2b19972f<sup>1</sup>
 
|-
 
| rowspan="2"| 2.11
 
| rowspan="2" | Sega/Mega CD 2, Aiwa CSD G1M (Japan)
 
| {{file|Us scd2 930621.zip|2.11w (NA)}}
 
| 2e49d72c
 
|-
 
| {{file|Aiwa_CSD_GM1_Bios.zip|2.11c (JP)}}
 
| 12154531
 
|-
 
| rowspan="2"| 2.21
 
| rowspan="2"| Sega Multimega (Europe & Japan), CDX (North America), Linguaphone Education Gear (Japan)
 
| {{file|Eu mmg 930916.zip|2.21x (MultiMega, EU)}}
 
| aacb851e
 
|-
 
| {{file|Us cdx 930907.zip|2.21x (CDX)}}
 
| d48c44b5
 
|}
 
 
<sup>1</sup> The ZIP file contains two dumps, a "good" dump and a "bad" dump. The "bad" dump has an incorrect HINT vector, but is otherwise identical to the "good" dump. The CRC32 listed here is for the "good" dump.
 
  
 
==Other==
 
==Other==
*Dimensions: 301mm x 212.5 x 112.5
+
*Dimensions: {{ConvertDistance|m=0.301}} x {{ConvertDistance|m=0.2125}} x {{ConvertDistance|m=0.1125}}
*Weight: 1.4 kg (3.1 lbs)
+
*Mass: {{ConvertMass|m=1400}}
  
 
==Notes==
 
==Notes==
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[[Category:Sega Mega-CD|Technical specifications]]
 
[[Category:Sega Mega-CD|Technical specifications]]
 +
[[Category:Mega-CD hardware|Technical specifications]]
 +
[[Category:Technical specifications|Mega-CD]]

Latest revision as of 18:02, 26 January 2023

Back to: Sega Mega-CD.

Technical specifications for the Sega Mega-CD.

The following are upgrades over the Sega Mega Drive technical specifications.

See Sega Mega Drive technical specifications for details of the base Mega Drive hardware

CPU

  • Main CPU: Motorola 68000 16-bit processor running at 12.5 MHz
  • Same as the Mega Drive. Acts as a co-processor along with the Mega Drive CPU.
  • Bus width: 16-bit
  • Instruction set: 16-bit and 32-bit instructions, 16 registers
  • Performance: 2.19 MIPS
  • Co-processor: Motorola 68000 (Mega Drive CPU) running at 7.67 MHz
  • Bus width: 16-bit
  • Performance: 1.34225 MIPS

Graphics

  • Bus width: 32-bit (2x 16-bit)
  • Bus clock rate: 6.25 MHz (25 MB/s bandwidth)
  • Transformed graphics tiles are DMA'd to the main VRAM for display.
  • Full motion video: Video size from 1/4 to full screen, advanced compression scheme, software-based upgrade
  • On-screen colors available in Cinepak and TruVideo modes: 128–256 colors
  • Sprites/Tilemaps: The Mega-CD features enhancement effects such as scaling and rotation, similar to Sega's Super Scaler arcade hardware and that of the "Mode 7" effect employed by the Super NES. While Mode 7 only supports the scaling and rotation of tilemap backgrounds, the Sega CD supports the scaling and rotation of both the sprites and the tilemap backgrounds.[2]
  • DMA transfer rates: 3.467179 MB/s (VRAM), 6.934358 MB/s (CRAM/VSRAM)
  • Transfer rates during active display: 1.625 MB/s (VRAM), 3.25 MB/s (CRAM/VSRAM)
  • Read/Write fillrate: 6.934358 MPixels/s
  • Write fillrate during active display: 3.25 MPixels/s

Audio

The Mega-CD adds 10 sound channels to the 10 provided by the Mega Drive's sound chips.

  • CD Digital Audio
  • 2-channel stereo
  • 44.1 kHz sampling rate
  • 16-bit PCM audio depth
  • Sound format: 8-bit sign/magnitude monaural PCM (with "stereo" support by allowing each channel to have different volumes on both left and right channels)
  • Maximum sample rate: 32 kHz
  • PCM audio depth: 16-bit[2]
  • Bus width: 8-bit

Other specifications:

  • 16-bit DAC
  • 8x internal over-sampling digital filter
  • Frequency Range: 20 Hz - 20 KHz
  • Signal-to-Noise Ratio: > 90 dB @ 1K
  • Channel Separation: > 90 dB
  • Input: Mixer cable for Mega Drive Model 1 compatibility.
  • Output: Stereo RCA connectors.

Memory

  • Main RAM: 4 Mbit (512 KB)
  • VRAM: 2 Mbit (256 KB)
  • PCM audio samples: 512 Kbit (64 KB)
  • CD-ROM data cache: 128 Kbit (16 KB)
  • Internal Backup RAM: 64 Kbit (8 KB)
  • System Boot ROM: 1 Mbit (128 KB)
  • External Memory Card: 1 Mbit (128 KB) CD BackUp RAM Cart
  • System RAM bandwidth: 62.5 MB/sec (3 buses, 56-bit bus width)[4]
  • Main RAM: 25 MB/sec (16-bit, 12.5 MHz, FPM DRAM)[5]
  • VRAM: 25 MB/sec (32-bit, 6.25 MHz, PSRAM)[6]
  • Audio RAM: 12.5 MB/sec (8-bit, 12.5 MHz, SRAM)[7]

Storage

  • 500 MB CD-ROM discs (equivalent to 62 min of audio data)
  • Access time: 800 ms
  • 1/4 screen B/W footage video: 1.5 to 4 hours
  • 1/4 screen color footage: 45 minutes
  • CD-ROM drive transfer rate: 150 Kbytes/s (1x)

(Above specs prior to compression)

Boot ROM

Main article: Sega Mega-CD/Boot ROM.
  • Size: 1 Mb (128 KB)
  • Used for games, CD player, CD+G viewing, karaoke (limited to Japanese systems) and regional lockout

Other

  • Dimensions: 301 mm (11.85") x 212.5 mm (8.366") x 112.5 mm (4.429")
  • Mass: 1.4 kg (3lb 1.384oz)

Notes

References


Sega Mega-CD
Topics Technical specifications | History | Magazine articles | Promotional material
Hardware Mega CD (Asia | North America | Western Europe | Eastern Europe | South America | Australasia | Africa)
Sega Multi-Mega (Asia | North America | Europe | South America | Australasia)
Wondermega | LaserActive | CSD-G1M
Misc. hardware CD BackUp RAM Cart | Mega-CD Karaoke | Pro CDX
Development tools SNASM Mega-CD | PsyQ Mega-CD SDK | PSY-Q CD Emulation System (Mega-CD)
Unreleased hardware Game Genie