Difference between revisions of "RenderWare"

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==Games which utilise RenderWare==
 
==Games which utilise RenderWare==
 
===[[Dreamcast]]===
 
===[[Dreamcast]]===
*''[[TrickStyle]]'' (1999)
+
{{BulletPointGameList|category=Dreamcast games using RenderWare}}
*''[[Deep Fighter]]'' (2000)
 
  
 
===[[PlayStation 2]]===
 
===[[PlayStation 2]]===
*''[[World Series Baseball 2K3]]'' (2003)
+
{{BulletPointGameList|category=PlayStation 2 games using RenderWare}}
*''[[Sonic Heroes]]'' (2003)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)
 
  
 
===[[Xbox]]===
 
===[[Xbox]]===
*''[[World Series Baseball 2K3]]'' (2003)
+
{{BulletPointGameList|category=Xbox games using RenderWare}}
*''[[Sonic Heroes]]'' (2003)
 
*''[[Puyo Pop Fever]]'' (2004)
 
*''[[Headhunter Redemption]]'' (2004)
 
  
 
===[[Nintendo GameCube]]===
 
===[[Nintendo GameCube]]===
*''[[Sonic Heroes]]'' (2003)
+
{{BulletPointGameList|category=GameCube games using RenderWare}}
*''[[Puyo Pop Fever]]'' (2004)
+
 
 +
===[[Windows PC]]===
 +
{{BulletPointGameList|category=Windows PC games using RenderWare}}
  
 
==References==
 
==References==
 
<references />
 
<references />
  
[[Category:Development tools]]
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[[Category:Middleware]]

Latest revision as of 03:20, 30 January 2023


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RenderWare is a 3D graphics API created by Criterion Software. It was used to speed up multi-platform game development, particularly in the early-to-mid 2000s to overcome some of the technical difficulties experienced with the PlayStation 2.

Sega licensed the software for a number of games.

Games which utilise RenderWare

Dreamcast

PlayStation 2

Xbox

Nintendo GameCube

Windows PC

References