Difference between revisions of "Golgo 13"
From Sega Retro
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*'''Designer:''' [[Yoshiki Kawasaki]] | *'''Designer:''' [[Yoshiki Kawasaki]] | ||
| source=Uncredited | | source=Uncredited |
Revision as of 05:44, 1 February 2023
Golgo 13 | |||||||||||||||
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System(s): SG-1000 | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega R&D 2 | |||||||||||||||
Licensor: Saito Production, Shogakukan | |||||||||||||||
Genre: Shooting[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Golgo 13 (ゴルゴ13) is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name.
Contents
Gameplay
The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
History
Early Titlescreen appears to be done with SC-3000 style 'draw' commands, rather than SG-1000 style sprites.[4]
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- Planner: Yoji Ishii[5]
- Designer: Yoshiki Kawasaki
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ Micro 7, "Janvier 85" (FR; 1985-01-xx), page 92
- ↑ File:SG-1000_Leaflet_Congo_Bongo.pdf, page 2
- ↑ @okunari on Twitter (Wayback Machine: 2023-02-01 10:43)