Difference between revisions of "Submarine Attack"
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| developer=[[Sega]] | | developer=[[Sega]] | ||
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
− | | releases={{ | + | | players=1 |
+ | | genre=Shooting{{fileref|SubmarineAttack SMS EU Box.jpg}} | ||
+ | | releases={{releasesSMS | ||
| sms_date_eu=1990 | | sms_date_eu=1990 | ||
− | |||
| sms_code_eu=7048 | | sms_code_eu=7048 | ||
− | | sms_date_br=1992-03 | + | | sms_date_uk=1990 |
+ | | sms_code_uk=7048 | ||
+ | | sms_rrp_uk=29.99{{magref|raze|8|26}}{{magref|cvg|111|80}} | ||
+ | | sms_date_au=199x | ||
+ | | sms_date_br=1992-03{{magref|supergame|8|47}} | ||
}} | }} | ||
− | |||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' is a shoot-'em-up released by [[Sega]] for the [[Sega Master System]] in 1990. | |
− | + | ==Story== | |
+ | Four years ago, the small island of Balderia was attacked by a mysterious creature with the ability to take any form (except that of a human). Captain Mikan of the Balderian Navy defeated the creature, and peace returned for a time. However, a fishing boat has recently disappeared. Newly promoted Admiral Mikan, realizing the creature has returned, has outfitted the submarine Nautilus to defeat it once again, along with the humans that have captured it and hold it in their underwater complex. | ||
− | == | + | ==Gameplay== |
− | {{ | + | The game is a horizontal-scrolling shoot-'em-up set underwater, where the player captains the submarine Nautilus through six levels destroying enemies. The submarine moves in any direction with the D-Pad. It is equipped with two weapon systems: missiles that are launched in an arc above the submarine with {{1}} and torpedoes that are fired straight ahead with {{2}}. Both weapons have rapid-fire and can be fired simultaneously. The torpedoes are upgraded to lasers in the last stage. |
− | | | + | |
− | | | + | The Nautilus can sustain three hits from enemies and hazards (such as bubbles). The Nautilus bounces off terrain harmlessly. After it has been hit twice, it flashes to indicate that the next hit is fatal. If it is destroyed, the player loses a life. If the player runs out of lives, the game can be continued from the beginning of the last stage. |
− | | | + | |
− | | | + | After completing the game, the player can play it again at a higher difficulty. |
− | | | + | |
− | | | + | ===Items=== |
− | | | + | {{InfoTable|imagewidths=50| |
+ | {{InfoRow | ||
+ | | title=Power-Up Sub | ||
+ | | sprite={{sprite | Submarine Attack, Items.png | 2 | crop_width=24 | crop_height=16 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Shoot to release an item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Attack | ||
+ | | sprite={{sprite | Submarine Attack, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=24 | crop_y=0}} | ||
+ | | desc=Upgrades the attack speed of the submarine's weapons. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Speed | ||
+ | | sprite={{sprite | Submarine Attack, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=40 | crop_y=0}} | ||
+ | | desc=Upgrades the movement speed of the submarine. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Health | ||
+ | | sprite={{sprite | Submarine Attack, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=56 | crop_y=0}} | ||
+ | | desc=Restores the health of the submarine. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=1-Up | ||
+ | | sprite={{sprite | Submarine Attack, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=72 | crop_y=0}} | ||
+ | | desc=Gives the player an extra life. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=256| | ||
+ | {{InfoRow | ||
+ | | title=Stage 1 | ||
+ | | screenshot=Submarine Attack, Stage 1.png | ||
+ | | screenshot2=Submarine Attack, Stage 1 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 2 | ||
+ | | screenshot=Submarine Attack, Stage 2.png | ||
+ | | screenshot2=Submarine Attack, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage2.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 3 | ||
+ | | screenshot=Submarine Attack, Stage 3.png | ||
+ | | screenshot2=Submarine Attack, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 4 | ||
+ | | screenshot=Submarine Attack, Stage 4.png | ||
+ | | screenshot2=Submarine Attack, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage4.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 5 | ||
+ | | screenshot=Submarine Attack, Stage 5.png | ||
+ | | screenshot2=Submarine Attack, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage5.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 6 | ||
+ | | screenshot=Submarine Attack, Stage 6.png | ||
+ | | screenshot2=Submarine Attack, Stage 6 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=SubmarineAttack-SMS-Stage6.png | ||
+ | | desc= | ||
+ | }} | ||
}} | }} | ||
− | {{ | + | |
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |cvg|111|80 | ||
+ | }} | ||
+ | {{gitem | ||
+ | |Notavailable.svg|Print advert in Atuagagdliutit (GL) #1991-05-29 (1991-05-29)}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SMS}} | ||
+ | {{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=EU | | region=EU | ||
| cover=SubmarineAttack SMS EU Box.jpg | | cover=SubmarineAttack SMS EU Box.jpg | ||
− | }} | + | | cart=SubmarineAttack SMS EU Cart.jpg |
− | {{ | + | | manual=Submarine Attack SMS EU Manual.pdf |
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (Hotline sticker) | ||
+ | | cover=SubmarineAttack SMS AU hotline cover.jpg | ||
+ | | cart=SubmarineAttack SMS AU cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (Not for rental sticker) | ||
+ | | cover=SubmarineAttack SMS AU norental cover.jpg | ||
+ | | cart=SubmarineAttack SMS AU cart.jpg | ||
+ | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=BR | | region=BR | ||
− | | | + | | cover=SubmarineAttack BR cover.jpg |
+ | | cart=SubmarineAttack SMS BR Cart.jpg | ||
+ | | manual=SubmarineAttackSMSBrManual.pdf | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SMS|sha1=44384EC8BF91E1CA5512FF88BBCF1AE1CE5A1A35|md5=5EAA50519E87D57F40F50731CAFF5F62|crc32=D8F2F1B9|size=256kB|date= |source=Cartridge (EU)|comments=|quality=|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{SubmarineAttackOmni}} |
Revision as of 09:01, 4 February 2023
Submarine Attack | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Sega | |||||||||||||||||||||||||
Genre: Shooting[1] | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
|
Submarine Attack is a shoot-'em-up released by Sega for the Sega Master System in 1990.
Contents
Story
Four years ago, the small island of Balderia was attacked by a mysterious creature with the ability to take any form (except that of a human). Captain Mikan of the Balderian Navy defeated the creature, and peace returned for a time. However, a fishing boat has recently disappeared. Newly promoted Admiral Mikan, realizing the creature has returned, has outfitted the submarine Nautilus to defeat it once again, along with the humans that have captured it and hold it in their underwater complex.
Gameplay
The game is a horizontal-scrolling shoot-'em-up set underwater, where the player captains the submarine Nautilus through six levels destroying enemies. The submarine moves in any direction with the D-Pad. It is equipped with two weapon systems: missiles that are launched in an arc above the submarine with and torpedoes that are fired straight ahead with
. Both weapons have rapid-fire and can be fired simultaneously. The torpedoes are upgraded to lasers in the last stage.
The Nautilus can sustain three hits from enemies and hazards (such as bubbles). The Nautilus bounces off terrain harmlessly. After it has been hit twice, it flashes to indicate that the next hit is fatal. If it is destroyed, the player loses a life. If the player runs out of lives, the game can be continued from the beginning of the last stage.
After completing the game, the player can play it again at a higher difficulty.
Items
Power-Up Sub | |
---|---|
Shoot to release an item. | |
Attack | |
Upgrades the attack speed of the submarine's weapons. | |
Speed | |
Upgrades the movement speed of the submarine. | |
Health | |
Restores the health of the submarine. | |
1-Up | |
Gives the player an extra life. |
Stages
Stage 1 | |
---|---|
Map: 1️⃣ | |
Stage 2 | |
Map: 1️⃣ | |
Stage 3 | |
Map: 1️⃣ | |
Stage 4 | |
Map: 1️⃣ | |
Stage 5 | |
Map: 1️⃣ | |
Stage 6 | |
Map: 1️⃣ | |
Magazine articles
- Main article: Submarine Attack/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
67 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (EU) |
References
- ↑ File:SubmarineAttack SMS EU Box.jpg
- ↑ Raze, "June 1991" (UK; 1991-04-25), page 26
- ↑ Computer & Video Games, "February 1991" (UK; 1991-01-16), page 80
- ↑ Supergame, "Março 1992" (BR; 1992-03-xx), page 47
- ↑ Buzz! Computers (UK) (+0:00)
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 29
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 145
- ↑ Hobby Consolas, "Noviembre 1991" (ES; 1991-1x-xx), page 74
- ↑ Joystick, "Mars 1991" (FR; 1991-0x-xx), page 117
- ↑ Player One, "Mars 1991" (FR; 1991-xx-xx), page 40
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 182
- ↑ Raze, "June 1991" (UK; 1991-04-25), page 24
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 20
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 60
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 29
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
Submarine Attack | |
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Main page | Maps | Magazine articles | Video coverage | Reception | Bootlegs |