Difference between revisions of "Night Striker S"

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{{stub}}'''''Night Striker''''' is an arcade game developed by [[Taito]]. It is a futuristic on-the-rails shooter which plays similarly to [[Sega]]'s ''[[Space Harrier]]'', with the player piloting a hover vehicle.
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{{stub}}'''''{{PAGENAME}}''''' (ナイトストライカーS ) is an arcade game developed by [[Taito]]. It is a futuristic on-the-rails shooter which plays similarly to [[Sega]]'s ''[[Space Harrier]]'', with the player piloting a hover vehicle.
The game was brought to the [[Sega Saturn]] as '''''{{PAGENAME}}''''' (ナイトストライカーS) in 1996.
 
  
 
==Story==
 
==Story==
{{mainArticle|Night_Striker#Story}}
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The game is set in a futuristic city in 2049. A terrorist organisation has kidnapped Doctor Masker Lindberry and his daughter. The United Nations Special Service Agency has dispatched their agents to investigate, but to no avail. Its leader is leading a task force, code-named Night Striker, using armoured vehicles to rescue them and destroy the organisation.
  
 
==Gameplay==
 
==Gameplay==
{{mainArticle|Night_Striker#Gameplay}}
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The game is a rail shooter with a 3D perspective. The player controls a hover car and shoots enemies encountered during the stage. The car moves by holding in any direction with the D-Pad. The vertical controls are inverted, so {{down}} ascends and {{up}} dives. The car positions itself back in the center of the screen when the player is not holding a direction. The player does not control the speed at which the car travels through the stages. The car shoots with {{A}}, {{B}}, or {{C}}; {{A}} can be held for continuous fire.
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At the end of each stage, there is a boss. After it is defeated, the player is presented with a choice between two routes, like ''[[OutRun]]''. There are 21 stages, but the player only needs to complete 6 to complete the game. Stages repeat themes and bosses. Certain stages contain obstacles such as barriers which must be maneuvered around. In the final stages, the car transforms into different vehicles such as a motorbike or a robot. The game features different endings depending on which route is taken.
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The car has a shield that can absorb a certain number of hits before being destroyed. The car is harmed by enemy fire or running into obstacles, but it is not harmed by touching walls or ceilings. The player is given another shield point after completing each stage. If the shield has run out, the car can sustain one more hit before it is destroyed and the game is over. The game can be continued if the player has credits remaining.
  
 
==Versions==
 
==Versions==
 
The Sega Saturn version has clearer visuals and supports the [[3D Control Pad]] and [[Mission Stick]] for analogue control; the original arcade cabinet uses a flight stick similar to the Mission Stick. This version includes a bonus mode with six exclusive stages, though this mode does not have branching paths.
 
The Sega Saturn version has clearer visuals and supports the [[3D Control Pad]] and [[Mission Stick]] for analogue control; the original arcade cabinet uses a flight stick similar to the Mission Stick. This version includes a bonus mode with six exclusive stages, though this mode does not have branching paths.
 
{{mainArticle|Night Striker/Comparisons}}
 
  
 
==Production credits==
 
==Production credits==

Revision as of 05:05, 14 June 2023

For the Sega Mega-CD game, see Night Striker.

n/a

NightStriker Saturn JP SSTitle.png

Night Striker S
System(s): Sega Saturn
Publisher: Ving
Developer:
Licensor: Taito
Original system(s): Arcade boards
Sound driver: SCSP/CD-DA (18 tracks)
Peripherals supported: 3D Control Pad, Mission Stick
Genre: 3D Shooting[1], Shooting[2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[3] T-19901G
Sega Rating: All Ages
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Night Striker S (ナイトストライカーS ) is an arcade game developed by Taito. It is a futuristic on-the-rails shooter which plays similarly to Sega's Space Harrier, with the player piloting a hover vehicle.

Story

The game is set in a futuristic city in 2049. A terrorist organisation has kidnapped Doctor Masker Lindberry and his daughter. The United Nations Special Service Agency has dispatched their agents to investigate, but to no avail. Its leader is leading a task force, code-named Night Striker, using armoured vehicles to rescue them and destroy the organisation.

Gameplay

The game is a rail shooter with a 3D perspective. The player controls a hover car and shoots enemies encountered during the stage. The car moves by holding in any direction with the D-Pad. The vertical controls are inverted, so Down ascends and Up dives. The car positions itself back in the center of the screen when the player is not holding a direction. The player does not control the speed at which the car travels through the stages. The car shoots with A, B, or C; A can be held for continuous fire.

At the end of each stage, there is a boss. After it is defeated, the player is presented with a choice between two routes, like OutRun. There are 21 stages, but the player only needs to complete 6 to complete the game. Stages repeat themes and bosses. Certain stages contain obstacles such as barriers which must be maneuvered around. In the final stages, the car transforms into different vehicles such as a motorbike or a robot. The game features different endings depending on which route is taken.

The car has a shield that can absorb a certain number of hits before being destroyed. The car is harmed by enemy fire or running into obstacles, but it is not harmed by touching walls or ceilings. The player is given another shield point after completing each stage. If the shield has run out, the car can sustain one more hit before it is destroyed and the game is over. The game can be continued if the player has credits remaining.

Versions

The Sega Saturn version has clearer visuals and supports the 3D Control Pad and Mission Stick for analogue control; the original arcade cabinet uses a flight stick similar to the Mission Stick. This version includes a bonus mode with six exclusive stages, though this mode does not have branching paths.

Production credits

Create Staff
  • Producer: Tohru Sugawara
  • Director: Kenshi Kaito
  • Software: Tohru Sugawara, Hideki Hashimoto, Toshiaki Tsukano, Tmr-Win Iromust, Takashi Kitabayashi
  • Character: Kohzoh Igarashi, Minori Ishino, Yakako Kojima, Kenshi Kaito
  • Hardware: Toshiyuki Sanada
  • Electric: Tomio Takeda
  • Mechanic: Tohru Yamamoto, Tohru Hirata, Tomio Suzuki, Nobuyuki Iwasaki
  • Design: Shinobu Sekiguchi, Akio Nomura
  • Sound: Music Composed, Mar., S.E Editor, Nui&Yasu, By Team Zuntata
  • Executive Producer: Keisuke Hasegawa
  • Special thanks to: Many Other People
Source:
In-game credits
NightStrikerS Saturn JP SSEnding Or.pdf
[4]


Saturn Staff
  • President: Ryozo Sugawara
  • Director: Takashi Noto
  • Programmer: Atsushi Taguchi, Nonchi, Takumi Amano
  • Graphic: Naohiro Washio, Hiroaki Matsukawa
  • CG Movie: Hisanori Saitou
  • Data Management: Naoki Inaba
  • Promotion And Manual Writer: Ryusei Baba
  • Marketing: Junko Shiihashi
  • Special Thanks: Taito Corporation, Yuu House Co., Ving Co., Team Zuntata, Kenshi Kaito, Masaya Konya, Toru Hosaka, Taka, Kanta Watanabe, Masayuki Kokubu, Tetsuya Tanabe, Yosuke Nakano, Toshiyuki Kikuchi, Kohshi Nagato, Yoshimasa Hagiwara, Goro Kashima, And You !!
Source:
In-game credits
NightStrikerS Saturn JP SSEnding Ex.pdf
[5]

Magazine articles

Main article: Night Striker S/Magazine articles.

Promotional material

NightStrikerS Saturn JP Flyer.jpg
Saturn flyer
NightStrikerS Saturn JP Flyer.jpg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-05: "1996-05 (1996-03-22)" (1996-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-06: "1996-06 (1996-04-12)" (1996-03-22)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-07: "1996-07 (1996-04-26)" (1996-04-12)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-08: "1996-08 (1996-05-10,24)" (1996-04-26)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-10: "1996-10 (1996-06-28)" (1996-06-14)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
MAN!AC (DE) NTSC-J
36
[6]
Saturn Fan (JP) NTSC-J
53
[7]
Saturn Fan (JP) NTSC-J
64
[8]
Sega Saturn Magazine (JP) NTSC-J
53
[9]
Sega Saturn Magazine (JP) NTSC-J
70
[10]
Sega Saturn
55
Based on
5 reviews

Night Striker S

Saturn, JP
NightStriker Saturn JP Box Back.jpgNightStriker Saturn JP Box Front.jpg
Cover
NightStriker Saturn JP Spinecard.jpg
Spinecard
NightStriker Saturn JP Disc.jpg
Disc

Technical information

Main article: Night Striker S/Technical information.

References


Night Striker S

NightStriker Saturn JP SSTitle.png

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