Difference between revisions of "Puzzle Construction"
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''Puzzle Construction'' allows uses to "construct" their own puzzles. Construction uses the IBM PC side of the system, but playing the game activates the Mega Drive side. | ''Puzzle Construction'' allows uses to "construct" their own puzzles. Construction uses the IBM PC side of the system, but playing the game activates the Mega Drive side. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Director:''' [[Mutsuhiro Fujii]]{{ref|https://web.archive.org/web/20220407074100/https://sega.jp/fb/album/05_fz/interview1.html}} | ||
+ | | console=IBMPC | ||
+ | | source=Uncredited | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Latest revision as of 04:20, 17 June 2023
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Puzzle Construction | ||||||||||
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System(s): Teradrive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega | ||||||||||
Genre: ETC | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Puzzle Construction (パズルコンストラクション) is the only known piece of software designed specifically for the Teradrive (save for the DOS/V boot disks which came with the system). It was released alongside the computer in May 1991.
Puzzle Construction allows uses to "construct" their own puzzles. Construction uses the IBM PC side of the system, but playing the game activates the Mega Drive side.
Production credits
- Director: Mutsuhiro Fujii[1]
Magazine articles
- Main article: Puzzle Construction/Magazine articles.
Physical scans
References
- ↑ https://sega.jp/fb/album/05_fz/interview1.html (Wayback Machine: 2022-04-07 07:41)