Difference between revisions of "PhysX"

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[[File:PhysX logo Nvidia.svg|thumb]]
 
[[File:PhysX logo Nvidia.svg|thumb]]
'''{{PAGENAME}}''' is a physics engine. [[Sega]] started licensing the technology in 2005{{intref|Press release: 2005-03-08: SEGA Signs Deal with AGEIA to Use Physics Technology for Developing Next-Gen Games}}.
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'''Nvidia {{PAGENAME}}''' is a physics engine developed by Nvidia as part of the Nvidia Gameworks suite of development tools. [[Sega]] started licensing the technology in 2005{{intref|Press release: 2005-03-08: SEGA Signs Deal with AGEIA to Use Physics Technology for Developing Next-Gen Games}}.
  
 
==Games utilising PhysX==
 
==Games utilising PhysX==

Latest revision as of 23:17, 24 June 2023


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PhysX logo Nvidia.svg

Nvidia PhysX is a physics engine developed by Nvidia as part of the Nvidia Gameworks suite of development tools. Sega started licensing the technology in 2005[1].

Games utilising PhysX

Wii

PlayStation 3

PlayStation 4

Windows PC

References