Difference between revisions of "Rafflesia"
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{{Bob | {{Bob | ||
− | | | + | | image=Rafflesia title.png |
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer= | + | | developer=[[Coreland]] |
| system=[[Sega System 1]] | | system=[[Sega System 1]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Shoot-'em- | + | | genre=Shoot-'em-up |
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | sys1_date_jp=1986-02-"middle ten days of the month"{{magref|mdfan|25|81|printpage=83}} |
+ | }}}}{{sub-stub}}'''''{{PAGENAME}}''''' (ラフレシア) is a [[Sega System 1]] arcade shoot-'em-up game developed by [[Coreland]] and manufactured by [[Sega]]. A derivative of the highly-influential 1982 [[Namco]] arcade game ''[[wikipedia:Xevious|Xevious]]'', it was released exclusively in Japan in February 1986, and is most remembered for both its surreal and unsettling presentation{{ref|http://www.hardcoregaming101.net/rafflesia/}}, and for its excessively extreme difficulty. | ||
+ | |||
+ | The name Rafflesia derives from the plant of the same name, the [[wikipedia:rafflesia|rafflesia]] (commonly known as a "corpse flower"), and is the inspiration for the game's primary antagonist. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ''{{PAGENAME}}'' has been described as one of the most challenging shoot-'em-up games ever developed, with Michael Plasket of ''Hardcore Gaming 101'' describing the gameplay as "where even super-experts at [[Cave]]’s ''[[wikipedia:Mushihimesama|Mushihime-sama]]'' may run into considerable tribulations".{{ref|http://www.hardcoregaming101.net/rafflesia/}} | ||
+ | |||
+ | ==Presentation== | ||
+ | ''{{PAGENAME}}'' is most remembered today for its dark presentation and unsettling mood, and features a recurring theme of cosmic horror; enemies consist of misshapen blobs of grotesque orange flesh, wearing twisted and unnatural faces - all eerily juxtaposed against the black loneliness of space. Its soundtrack is fittingly disturbing and mainly consists of unnerving tones and melodies composed in an almost sickly manner. Notably, the game stands in stark contrast to [[Coreland]]'s other games, which generally feature bright colors and a lighthearted tone.{{ref|http://www.hardcoregaming101.net/rafflesia/}} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{gitem|Rafflesia System1 JP Flyer.jpg|JP flyer}} | ||
}} | }} | ||
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− | |||
− | ''Rafflesia'' | + | ==Physical scans== |
+ | |||
+ | ==External links== | ||
+ | *''[http://www.hardcoregaming101.net/rafflesia/ Rafflesia]'' article by Michael Plasket at [http://www.hardcoregaming101.net Hardcore Gaming 101] | ||
− | + | ==References== | |
− | + | <references/> |
Revision as of 03:46, 30 June 2023
Rafflesia | |||||||||
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System(s): Sega System 1 | |||||||||
Publisher: Sega | |||||||||
Developer: Coreland | |||||||||
Genre: Shoot-'em-up | |||||||||
Number of players: 1 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Rafflesia (ラフレシア) is a Sega System 1 arcade shoot-'em-up game developed by Coreland and manufactured by Sega. A derivative of the highly-influential 1982 Namco arcade game Xevious, it was released exclusively in Japan in February 1986, and is most remembered for both its surreal and unsettling presentation[2], and for its excessively extreme difficulty.
The name Rafflesia derives from the plant of the same name, the rafflesia (commonly known as a "corpse flower"), and is the inspiration for the game's primary antagonist.
Contents
Gameplay
Rafflesia has been described as one of the most challenging shoot-'em-up games ever developed, with Michael Plasket of Hardcore Gaming 101 describing the gameplay as "where even super-experts at Cave’s Mushihime-sama may run into considerable tribulations".[2]
Presentation
Rafflesia is most remembered today for its dark presentation and unsettling mood, and features a recurring theme of cosmic horror; enemies consist of misshapen blobs of grotesque orange flesh, wearing twisted and unnatural faces - all eerily juxtaposed against the black loneliness of space. Its soundtrack is fittingly disturbing and mainly consists of unnerving tones and melodies composed in an almost sickly manner. Notably, the game stands in stark contrast to Coreland's other games, which generally feature bright colors and a lighthearted tone.[2]
Magazine articles
- Main article: Rafflesia/Magazine articles.
Promotional material
Physical scans
External links
- Rafflesia article by Michael Plasket at Hardcore Gaming 101