Difference between revisions of "Touch de Uno!"
From Sega Retro
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==Gameplay== | ==Gameplay== | ||
''[[File:TouchdeUno Warning.png|thumb|200px|In-game warning.]]Touch the Uno!'' is played by touching the arcade's screen. | ''[[File:TouchdeUno Warning.png|thumb|200px|In-game warning.]]Touch the Uno!'' is played by touching the arcade's screen. | ||
+ | ===Minigames=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Mojimoji Sagashi (モジモジさがし) | ||
+ | | screenshot= | ||
+ | | desc=A collection of panels are given to the player, each with a different kanji character on them. The player must tap the pair of identical characters. Contains 5 levels per stage across 6 stages, Localized as Character Hunt in ''[[Brain Assist]]''. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Rokkaku Paint (ろっかくぺイント) | ||
+ | | screenshot= | ||
+ | | desc=On a hexagonal grid, there will briefly be shown some colored panels. A smaller grid with 4 colors will then be shown where the player must tap on the colors that were shown before. Contains 4 levels per stage across 6 stages, Localized as Hexagonal Colors in ''[[Brain Assist]]''. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Parapara Kioku (パラパラきおく) | ||
+ | | screenshot= | ||
+ | | desc=A series of shapes are briefly shown one at a time, after which there will several collections of shapes. The player must select the one with the correct combination of shapes. Contains 3 levels per stage across 7 stages. Localized as Scattered Memory in ''[[Brain Assist]]''. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Count-Mania (カウントマニア) | ||
+ | | screenshot= | ||
+ | | desc=The player must tap the numbers in ascending order, made more difficult as the visual size of the numbers are not consistent with the sequence. Contains 3 levels per stage across 7 stages, with a special stage at the end. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Kurabete Check (くらべてチェック) | ||
+ | | screenshot= | ||
+ | | desc=2 images are shown to the player, who has to decide if they are the same or different. Contains 7 levels per stage across 10 stages, Localized as Spot the Difference in ''[[Brain Assist]]''. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Patto Number (パッとナンバー) | ||
+ | | screenshot= | ||
+ | | desc=A string of numbers are given and the player has to type in the same numbers on a number keyboard. Contains 4 levels per stage across 6 stages. | ||
+ | }} | ||
+ | }} | ||
==Production credits== | ==Production credits== |
Revision as of 12:42, 18 July 2023
Touch de Uno! | |||||||
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System(s): Sega NAOMI | |||||||
Publisher: Sega | |||||||
Developer: Sega Software R&D Dept. 3[1] | |||||||
Genre: Puzzle | |||||||
Number of players: 1 A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
[2]
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This teeny-tiny article needs some work. You can help us by expanding it.
Touch de Uno! (タッチ・デ・ウノー!) is a puzzle game developed and published by Sega for the Sega NAOMI arcade platform.
Contents
Gameplay
Touch the Uno! is played by touching the arcade's screen.
Minigames
Mojimoji Sagashi (モジモジさがし) | |
---|---|
A collection of panels are given to the player, each with a different kanji character on them. The player must tap the pair of identical characters. Contains 5 levels per stage across 6 stages, Localized as Character Hunt in Brain Assist. | |
Rokkaku Paint (ろっかくぺイント) | |
On a hexagonal grid, there will briefly be shown some colored panels. A smaller grid with 4 colors will then be shown where the player must tap on the colors that were shown before. Contains 4 levels per stage across 6 stages, Localized as Hexagonal Colors in Brain Assist. | |
Parapara Kioku (パラパラきおく) | |
A series of shapes are briefly shown one at a time, after which there will several collections of shapes. The player must select the one with the correct combination of shapes. Contains 3 levels per stage across 7 stages. Localized as Scattered Memory in Brain Assist. | |
Count-Mania (カウントマニア) | |
The player must tap the numbers in ascending order, made more difficult as the visual size of the numbers are not consistent with the sequence. Contains 3 levels per stage across 7 stages, with a special stage at the end. | |
Kurabete Check (くらべてチェック) | |
2 images are shown to the player, who has to decide if they are the same or different. Contains 7 levels per stage across 10 stages, Localized as Spot the Difference in Brain Assist. | |
Patto Number (パッとナンバー) | |
A string of numbers are given and the player has to type in the same numbers on a number keyboard. Contains 4 levels per stage across 6 stages. |
Production credits
- Assistant Director: Shoichiro Kanazawa[4]
- Programmer: 中村 愛A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
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- Assistant Director: Shoichiro Kanazawa
- Programmer: 中村 愛A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
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Magazine articles
- Main article: Touch de Uno!/Magazine articles.
Print advertisements
Physical scans
NAOMI, JP | ||||
---|---|---|---|---|
Specifications
Dimensions
|
Mass: 138 kg (303 lbs) |
References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 168
- ↑ 2.0 2.1 ', "" (; ), page 158
- ↑ ', "" (; ), page 151
- ↑ http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt39.htm (Wayback Machine: 2002-12-22 04:23)
- ↑ File:TouchdeUno_Arcade_JP_Flyer.pdf
Touch de Uno! series | |
---|---|
Touch de Uno! (1999) | Touch de Uno! 2: Kondo ha Futari de Touch Siyo! (2000) | Touch de Zuno: Tanoshiku check? Soretomo Battle!? (2006) | |
Brain Assist (2007) | Touch de Zuno DS (2008) | |
Albums | |
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