Difference between revisions of "Blockade hardware"
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− | * [[wikipedia:Central processing unit|CPU]]: [[wikipedia:Intel 8080|Intel 8080A]] @ 2 [[Clock rate|MHz]]{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.cpp}} ( | + | * [[wikipedia:Central processing unit|CPU]]: [[wikipedia:Intel 8080|Intel 8080A]] @ 2 [[Clock rate|MHz]]{{ref|https://github.com/mamedev/mame/tree/master/src/mame/drivers/blockade.cpp}} (8-bit [[wikipedia:Instruction set|instructions]], 0.29 [[wikipedia:Instructions per second|MIPS]]) |
* [[wikipedia:Sound chip|Sound chip]]: Custom ([[wikipedia:Monaural|mono]]) | * [[wikipedia:Sound chip|Sound chip]]: Custom ([[wikipedia:Monaural|mono]]) | ||
* [[RAM]]: 1.25 [[Byte|KB]] (256 [[byte]]s main, 1 KB [[VRAM|video]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp}} | * [[RAM]]: 1.25 [[Byte|KB]] (256 [[byte]]s main, 1 KB [[VRAM|video]]){{ref|https://github.com/mamedev/mame/blob/master/src/mame/drivers/blockade.cpp}} |
Latest revision as of 03:24, 12 September 2023
Blockade hardware | |||||||||
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Manufacturer: Gremlin Industries | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Blockade hardware was created in 1976 by Gremlin Industries for the arcade game Blockade. It uses an Intel 8080 CPU and custom graphics and sound circuitry.
Technical specifications
- CPU: Intel 8080A @ 2 MHz[1] (8-bit instructions, 0.29 MIPS)
- Sound chip: Custom (mono)
- RAM: 1.25 KB (256 bytes main, 1 KB video)[2]
- Colors: 2 (monochrome)[1]
- Display resolution: 256×224 pixels[1]
- Refresh rate: 60 Hz[1]
List of games
- Blockade (1976)
- Comotion (1976)
- Hustle (1977)
- Minesweeper (1977)
- Blasto (1978)
References
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