Difference between revisions of "Don Goddard"

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{{PersonBob
 
{{PersonBob
| image=
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| image=DonGoddard.jpeg
 
| birthplace=
 
| birthplace=
 
| dob=
 
| dob=
 
| dod=
 
| dod=
| company=
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| employment={{Employment
| role=Programmer, Designer
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| company=[[MicroProse]]{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}
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| start=1992-04{{ref|https://archive.ph/GHC4J}}
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| end=1993-04{{ref|https://archive.ph/GHC4J}}
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| notsega=yes
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}}
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{{Employment
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| company=[[Leland Interactive Media]]{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}{{intref|Interview: Don Goddard (2011-11) by Torentsu}}
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| start=1993-04{{ref|https://archive.ph/GHC4J}}
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| end=1994-08{{ref|https://archive.ph/GHC4J}}
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| notsega=yes
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}}
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{{Employment
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| company=[[Midway Games]]{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}
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| start=1994-06{{ref|https://archive.ph/GHC4J}}
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| end=1994-09{{ref|https://archive.ph/GHC4J}}
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| notsega=yes
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}}
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{{Employment
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| company=[[Sega of America]]
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| start=1994-09{{ref|https://archive.ph/GHC4J}}
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| end=1997-07{{ref|https://archive.ph/GHC4J}}
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| divisions=[[Sega Technical Institute]]{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}{{intref|Interview: Don Goddard (2011-11) by Torentsu}}
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}}
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| role=Lead Programmer{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}, Designer{{ref|https://www.linkedin.com/in/don-goddard-37b15b/details/experience/}}
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''Don Goddard''' is a developer who helped work on the canceled ''[[Sonic X-treme]]''.
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{{sub-stub}}'''Don Goddard''' is an American software engineer and former [[Leland]] and [[Sega Technical Institute]] programmer and video game designer.{{ref|https://www.linkedin.com/in/don-goddard-37b15b/}}
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==Career==
  
 
==Production history==
 
==Production history==
* ''Gunship 2000: Scenario Disk and Mission Builder'' (1991) — Mission Builder Programmmer
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{{ProductionHistory|Don Goddard}}
* ''F-15 Strike Eagle III'' (1993) — Programmer
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* ''Troy Aikman NFL Football'' (1994) — Field Designer
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==Interviews==
* ''[[Sonic Mars]]'' (1995) — Lead Programmer
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{{InterviewList|{{PAGENAME}}}}
* ''[[Sonic X-treme]]'' (1996) — Lead Designer
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* ''Run Like Hell'' (2000) — Lead Programmer
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==External links==
* ''TransWorld SURF'' (2002) — Lead Programmer
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*[https://www.linkedin.com/in/don-goddard-37b15b/ {{PAGENAME}}] at [https://www.linkedin.com/ LinkedIn]
  
==Interview==
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==References==
*[[Don Goddard interview by hxc - Part One (May 2008)]]
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<references/>

Latest revision as of 17:15, 19 October 2023

DonGoddard.jpeg
Don Goddard
Employment history:
MicroProse[1] (1992-04[2] – 1993-04[2])
Midway Games[1] (1994-06[2] – 1994-09[2])
Sega of America (1994-09[2] – 1997-07[2])
Divisions:
Role(s): Lead Programmer[1], Designer[1]

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Don Goddard is an American software engineer and former Leland and Sega Technical Institute programmer and video game designer.[4]

Career

Production history


Interviews

External links

References