Difference between revisions of "Jun Kobayashi"
From Sega Retro
(Created page with "{{PersonBob | image= | name= | birthplace= | dob= | dod= | employment={{Employment | company=United Game Artists{{ref|1=https://web.archive.org/web/20030404100657/http://w...") |
|||
Line 8: | Line 8: | ||
| company=[[United Game Artists]]{{ref|1=https://web.archive.org/web/20030404100657/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00144}} | | company=[[United Game Artists]]{{ref|1=https://web.archive.org/web/20030404100657/http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00144}} | ||
}} | }} | ||
− | | role= | + | | role=Director |
| education= | | education= | ||
}} | }} |
Revision as of 07:27, 20 October 2023
Jun Kobayashi |
---|
Employment history: |
Role(s): Director |
This teeny-tiny article needs some work. You can help us by expanding it.
Jun Kobayashi (小林 潤) is a former director at United Game Artists who migrated from another prominent video game manufacturor. He was the leader of the design unit MEM, which also consisted of Yasuhiko Matsuzaki and Noboru Hotta.[2]
Production history
- Rez (Dreamcast; 2001) — Director
- Astro Boy (PlayStation 2; 2004) — Visual Effects
External links
- Staff profile on www.u-ga.com
References
- ↑ http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J00144 (Wayback Machine: 2003-04-04 10:06)
- ↑ http://www.u-ga.com/jp/company/list_staff.php?HID_EMP_NO=J01002 (Wayback Machine: 2003-04-04 10:20)