Difference between revisions of "Hidehito Sakuma"
From Sega Retro
(Created page with "{{PersonBob | image= | birthplace= | dob= | dod= | employment={{Employment | company=Sega | divisions=Sega AM2, Sega R&D...") |
|||
Line 6: | Line 6: | ||
| employment={{Employment | | employment={{Employment | ||
| company=[[Sega Corporation (2000-2015)|Sega]] | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
− | | divisions=[[Sega AM2 (2004)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | + | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] |
}} | }} | ||
{{Employment | {{Employment |
Latest revision as of 04:59, 17 December 2023
Hidehito Sakuma |
---|
Employment history:
Divisions:
Divisions:
|
Role(s): Designer, Director |
This teeny-tiny article needs some work. You can help us by expanding it.
Hidehito Sakuma (佐久 間秀人) is a designer and turned at Sega of Japan. He is best-known for his work on the Virtua Fighter series.
Production history
Games
- (; 2005) — Game Testers
- (; 2008) — Planner
- (; 2008) — Game Testers
- (; 2010) — Planner
- (; 2010) — Game System Regulators
- (; 2010) — Game Testers
- (; 2012) — Planner
- (; 2012) — Planner
- (; 2012) — Game System Regulators
- (; 2012) — Game System Regulators
- (; 2012) — Game Testers
- (; 2012) — Game Testers
- (; 2012) — Planner
- (; 2013) — Planner
- (; 2013) — Planner
- (; 2021) — Main Planner
- (; 2023) — Director
Music
- (; 2015) — SPECIAL THANKS
- (; 2023) — Director
- (; 2023) — Commentary