Difference between revisions of "Ai Ikeda"
From Sega Retro
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+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]] | ||
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+ | | company=[[Sonic Team (company)|Sonic Team]] | ||
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+ | | company=[[Sega of America]] | ||
+ | | divisions=[[Sega Studios USA]] | ||
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{{ProductionHistory|Ai Ikeda}} | {{ProductionHistory|Ai Ikeda}} | ||
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* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Field Artist (Sonic Adventure Original Staff) | * ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Field Artist (Sonic Adventure Original Staff) | ||
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==References== | ==References== | ||
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Latest revision as of 12:54, 2 January 2024
Ai Ikeda |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist |
Ai Ikeda is an art and character designer for the Sonic the Hedgehog and Phantasy Star series and a member of Sonic Team.
Production history
- Sonic Adventure (Dreamcast; 1998) — Field artists
- Phantasy Star Online (Dreamcast; 2000) — NPC (City Chartacter)
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — NPC
- Phantasy Star Online Episode I & II (GameCube; 2002) — City Chartacter
- Phantasy Star Online Episode I & II (Xbox; 2003) — City Chartacter
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Egg Animal Designers
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Special Thanks to
- Shadow the Hedgehog (PlayStation 2; 2005) — Enemy Artists
- Shadow the Hedgehog (GameCube; 2005) — Enemy Artists
- Shadow the Hedgehog (PlayStation 2; 2005) — Event Scene Artists
- Shadow the Hedgehog (GameCube; 2005) — Event Scene Artists
- NiGHTS: Journey of Dreams (Wii; 2007) — Character Designers
- Sonic Adventure DX: Director's Cut (2003) — Field Artist (Sonic Adventure Original Staff)