Difference between revisions of "Shigeo Tamura"
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− | {{sub-stub}}'''{{PAGENAME}}''' is a visual effects artist at [[Sega of Japan]]. | + | {{sub-stub}}'''{{PAGENAME}}''' is a visual effects artist at [[Sega of Japan]] and member of [[Sonic Team]]. |
==Production history== | ==Production history== |
Latest revision as of 21:33, 22 January 2024
Shigeo Tamura |
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Employment history:
Divisions:
Divisions:
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Role(s): Animator |
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Shigeo Tamura is a visual effects artist at Sega of Japan and member of Sonic Team.
Production history
- Mario & Sonic at the Olympic Winter Games (Nintendo DS; 2009) — Stage & Effect Artists
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Stage Artists
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — SFX Artists
- Olympic Games Tokyo 2020 - The Official Video Game (PlayStation 4; 2019) — SFX Artists
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Artists
- Sonic Origins (PlayStation 4; 2022) — Character and Environment Artists
- Sonic Origins (PlayStation 5; 2022) — Character and Environment Artists
- Sonic Origins (Xbox One; 2022) — Character and Environment Artists
- Sonic Origins (Nintendo Switch; 2022) — Character and Environment Artists
- Persona 5 Royal (Xbox One; 2022) — Lead Effect Designer
- Sonic Frontiers (PlayStation 4; 2022) — Visual Effects Artists
- Sonic Frontiers (PlayStation 5; 2022) — Visual Effects Artists
- Sonic Frontiers (Nintendo Switch; 2022) — Visual Effects Artists