Difference between revisions of "Sindbad Mystery"
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{{Bob | {{Bob | ||
+ | | logo= | ||
| bobscreen=SynbadMystery Title.png | | bobscreen=SynbadMystery Title.png | ||
| bobscreen2=SindbadMystery SG title.png | | bobscreen2=SindbadMystery SG title.png | ||
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| sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | | sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | ||
| sg_code_jp=G-1012 | | sg_code_jp=G-1012 | ||
− | | sg_date_eu= | + | | sg_date_eu=1984 |
− | | sg_date_fr= | + | | sg_date_fr=1984 |
− | | sg_date_au= | + | | sg_date_it=198x |
+ | | sg_rrp_it=61,500{{magref|videogiochinews|22|123}} | ||
+ | | sg_code_it=G-1012 | ||
+ | | sg_date_au=1984 | ||
| sg_code_au=G-1012 | | sg_code_au=G-1012 | ||
− | | sg_date_nz= | + | | sg_rrp_au=39.95{{fileref|TTS AU Catalogue 1.pdf|page=2}} |
+ | | sg_date_nz=1984 | ||
| sg_date_tw=198x | | sg_date_tw=198x | ||
}} | }} | ||
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The game was re-released as part of the [[Sega Saturn]] game, ''[[Sega Ages Memorial Selection Vol. 2]]'' in 1997. | The game was re-released as part of the [[Sega Saturn]] game, ''[[Sega Ages Memorial Selection Vol. 2]]'' in 1997. | ||
+ | |||
+ | ==Synopsis== | ||
+ | {{quote| | ||
+ | SINDBAD, an adventurous boy comes to TREASURE ISLAND. He wants to successfully find the treasure through the clues in the TREASURE MAP by opening the ? panels. To challenge him, MONSTERS are here and there loitering in the maze-like routes on the island. Muster up your courage, roll the STONE forward and destroy the MONSTERS. | ||
+ | |||
+ | After successfully finding the TREASURE, let's go on to the next adventure on another wonderous TREASURE ISLAND!! | ||
+ | |AU SG-1000 box backcover | ||
+ | |ref={{fileref|Sinbad Mystery SG-1000 AU Back.jpg}}}} | ||
==Production credits== | ==Production credits== | ||
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*'''Designer & Programmer:''' [[Steve Hanawa]] | *'''Designer & Programmer:''' [[Steve Hanawa]] | ||
*'''Designer:''' [[Yoshiki Kawasaki]] | *'''Designer:''' [[Yoshiki Kawasaki]] | ||
+ | *[[Yoji Ishii]]{{ref|https://web.archive.org/web/20230114131433/http://www.space-harrier.com/fz/fz_samp.pdf}} | ||
| source=Uncredited | | source=Uncredited | ||
| console=G80 | | console=G80 | ||
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|{{gitem|SindbadMystery G80 JP Flyer.pdf|page=1|G80 JP flyer}} | |{{gitem|SindbadMystery G80 JP Flyer.pdf|page=1|G80 JP flyer}} | ||
}} | }} | ||
+ | |||
+ | ==Artwork== | ||
+ | {{gitem|SinbadMystery logo.png}} | ||
==Physical scans== | ==Physical scans== | ||
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| cart=SinbadMystery SG1000 AU Cart.jpg | | cart=SinbadMystery SG1000 AU Cart.jpg | ||
| carttop=SinbadMystery SG1000 AU Carttop.jpg | | carttop=SinbadMystery SG1000 AU Carttop.jpg | ||
+ | | cartback=Sinbad_Mystery_SG-1000_AU_Cart_Back.jpg | ||
| item1=Sinbad Mystery SG1000 AU Box Inside.pdf | | item1=Sinbad Mystery SG1000 AU Box Inside.pdf | ||
| item1name=Inside | | item1name=Inside |
Latest revision as of 08:47, 11 February 2024
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Sindbad Mystery | ||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega G80, SG-1000 | ||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega R&D 1 | ||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Sindbad Mystery (シンドバットミステリー) is an arcade game developed by Sega for Sega G80 (raster) hardware in 1983. It was ported to the SG-1000 in the same year. It follows a boy named Sindbad who must avoid monsters while piecing together a treasure map, similar to Pac-Man. He can also use a digging mechanic to trap enemies, similar to Heiankyo Alien and Space Panic.
The game was re-released as part of the Sega Saturn game, Sega Ages Memorial Selection Vol. 2 in 1997.
Contents
Synopsis
“ |
SINDBAD, an adventurous boy comes to TREASURE ISLAND. He wants to successfully find the treasure through the clues in the TREASURE MAP by opening the ? panels. To challenge him, MONSTERS are here and there loitering in the maze-like routes on the island. Muster up your courage, roll the STONE forward and destroy the MONSTERS. After successfully finding the TREASURE, let's go on to the next adventure on another wonderous TREASURE ISLAND!! |
„ |
— AU SG-1000 box backcover [6] |
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
Sega G80 version
- Designer & Programmer: Steve Hanawa
- Designer: Yoshiki Kawasaki
- Yoji Ishii[7]
Magazine articles
- Main article: Sindbad Mystery/Magazine articles.
Promotional material
Artwork
Physical scans
G80 version
SG-1000 version
SG-1000, EU |
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SG-1000, NZ |
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SG-1000, TW |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
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32kB | Cartridge (EU/JP) | |||||||||||
? |
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32kB | Cartridge (TW) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Sega Arcade History, Enterbrain, page 51
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 123
- ↑ File:TTS AU Catalogue 1.pdf, page 2
- ↑ File:Sinbad Mystery SG-1000 AU Back.jpg
- ↑ http://www.space-harrier.com/fz/fz_samp.pdf (Wayback Machine: 2023-01-14 13:14)
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