Difference between revisions of "Action Fighter/Production credits"
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*'''Designer:''' [[Kenji Mizumoto]]{{ref|1=https://web.archive.org/web/20230520144905/https://twitter.com/okunari/status/409910440466980864}} (MIZ) | *'''Designer:''' [[Kenji Mizumoto]]{{ref|1=https://web.archive.org/web/20230520144905/https://twitter.com/okunari/status/409910440466980864}} (MIZ) | ||
*MIY | *MIY | ||
− | *YOK | + | *'''Programmer:''' [[Makihito Yokota]] (YOK) |
*SNO | *SNO | ||
− | *KON | + | *''' Artist:''' [[Masaki Kondoh]] (KON) |
*OHT | *OHT | ||
*KOT | *KOT |
Latest revision as of 07:49, 22 February 2024
- Back to: Action Fighter.
Arcade version
- DAI
- Designer: Kenji Mizumoto[1] (MIZ)
- MIY
- Programmer: Makihito Yokota (YOK)
- SNO
- Artist: Masaki Kondoh (KON)
- OHT
- KOT
- Music: Tohru Nakabayashi[2] (NAK)
- Music: Hiroshi Kawaguchi[3] (MIY)
Master System version
- Music: Tokuhiko Uwabo[5]
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
A8 | Game Over[6] | Yes | |||
A9 | Machine Change[6] | Yes | |||
AA | Super Car[6] | Yes | |||
AB | Helicopter[6] | Yes | |||
AC | Name Entry[6] | Yes | |||
AD | Title[6] | Yes | |||
AE | Super Bike[6] | Yes | |||
B0 | Buggy Car[6] | Yes | |||
Game Over[6] | Yes | Not in sound test. |
References
- ↑ @okunari on Twitter (Wayback Machine: 2023-05-20 14:49)
- ↑ File:SS16CSTV1 Album JP Booklet.pdf, page 11
- ↑ @Hiro_H10th on Twitter (Wayback Machine: 2022-12-03 15:15)
- ↑ https://youtu.be/C8bVxwBFhVg?t=83
- ↑ File:SSG100030AC_music_jp_booklet.pdf, page 7
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 File:SS16CSTV1 Album JP Booklet.pdf, page 3
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