Difference between revisions of "Sonic Blast"
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− | {{ | + | {{Bob |
− | | bobscreen=SonicBlast | + | | bobscreen=G Sonic title.png |
− | | developer=[[Aspect]] | + | | bobscreen2=GSonic GG JP Title.png |
− | | | + | | bobscreen3=SonicBlast SMS Title.png |
− | | system=[[Sega Game Gear]], [[ | + | | tab1={{GG}} US/EU |
− | | | + | | tab2={{GG}} JP |
− | | | + | | tab3=Master System |
− | | | + | | publisher={{company|[[Sega]]}} |
− | | | + | {{company|[[Tec Toy]]|system=SMS}} |
− | | | + | | developer={{company|[[Aspect]]|system=GG}} |
− | | | + | {{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-4}}|system=VC3DS}} |
− | | gg_date_jp=1996-12-13 | + | | system=[[Sega Master System]], [[Sega Game Gear]], [[Virtual Console]] |
+ | | sounddriver= | ||
+ | | peripherals= | ||
+ | | players=1 | ||
+ | | genre=Action{{fileref|SonicBlast GG EU Box Back.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}} | ||
+ | | releases={{releasesGG | ||
+ | | gg_date_jp=1996-12-13{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}} | ||
| gg_rrp_jp=4,800 | | gg_rrp_jp=4,800 | ||
| gg_code_jp=G-3385 | | gg_code_jp=G-3385 | ||
+ | | gg_rating_jp=all | ||
+ | | gg_date_us=1996-11{{magref|gamepro|98|62}} | ||
+ | | gg_code_us=2573 | ||
+ | | gg_rating_us=ka | ||
+ | | gg_rrp_us=34.99{{intref|Press release: 1996-11-14: Sonic covers all the bases as "Sonic Blast" hits Game Gear}} | ||
+ | | gg_date_eu=1996-11{{magref|segamagazin|36|83}} | ||
+ | | gg_code_eu=2573-50 | ||
+ | | gg_rating_eu=3 | ||
+ | | gg_date_uk=1996-11-28{{magref|ctw|615|36}} | ||
+ | | gg_code_uk=2573-50 | ||
+ | | gg_rating_uk=3 | ||
+ | }} | ||
+ | {{releasesSMS | ||
| sms_date_br=1997-12 | | sms_date_br=1997-12 | ||
| sms_code_br=030030 | | sms_code_br=030030 | ||
− | | vc3ds_date_us=2013 | + | | sms_rating_br=ti |
− | | vc3ds_date_eu= | + | }} |
+ | {{releases3DS | ||
+ | | vc3ds_date_jp=2012-04-18{{ref|http://web.archive.org/web/20120614225815/http://vc.sega.jp/3ds/gsonic/}} | ||
+ | | vc3ds_rrp_jp=286 (''300''){{ref|http://web.archive.org/web/20120614225815/http://vc.sega.jp/3ds/gsonic/}} | ||
+ | | vc3ds_rating_jp=a | ||
+ | | vc3ds_date_us=2013-06-20{{ref|http://web.archive.org/web/20130623001146/http://www.nintendo.com:80/games/detail/YlqRZdPPY_N0dnOGmxsp9TWHUbGPOhZt}} | ||
+ | | vc3ds_rrp_us=3.99{{ref|http://web.archive.org/web/20130623001146/http://www.nintendo.com:80/games/detail/YlqRZdPPY_N0dnOGmxsp9TWHUbGPOhZt}} | ||
+ | | vc3ds_rating_us=e | ||
+ | | vc3ds_date_eu=2012-06-14{{ref|https://archive.is/L0yfG|https://www.nintendo.fr/Jeux/Console-virtuelle-Nintendo-3DS-/Sonic-Blast--275847.html}} | ||
+ | | vc3ds_rrp_eu=5.00{{ref|http://web.archive.org/web/20170909214925/http://www.nintendolife.com:80/games/gamegear/sonic_blast}} | ||
+ | | vc3ds_rating_eu=3 | ||
+ | | vc3ds_date_uk=2012-06-14{{ref|https://archive.is/0aBxp|https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html}} | ||
+ | | vc3ds_rrp_uk=4.50{{ref|http://web.archive.org/web/20170909214925/http://www.nintendolife.com:80/games/gamegear/sonic_blast}} | ||
+ | | vc3ds_rating_uk=3 | ||
+ | | vc3ds_date_de=2012-06-14{{ref|https://archive.is/XtPnj|https://www.nintendo.de/Spiele/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html}} | ||
+ | | vc3ds_rrp_de=5.00{{ref|http://web.archive.org/web/20170909214925/http://www.nintendolife.com:80/games/gamegear/sonic_blast}} | ||
+ | | vc3ds_rating_de=0 | ||
+ | | vc3ds_date_au=2012 | ||
+ | | vc3ds_rrp_au= | ||
+ | | vc3ds_rating_au=g | ||
+ | }} | ||
+ | }}{{sonic}} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Production}} | ||
+ | * '''Producer:''' [[Hiroshi Aso]] | ||
+ | * '''Director:''' [[Ryushin Hamada|Ryushin Hamada]] | ||
+ | {{creditsheader|Planning}} | ||
+ | * '''Planners:''' [[Katsunori Murakami|Katsunori Murakami]], Hiroaki Suzuki | ||
+ | * '''Map Design:''' Akira Okamoto, Ken Sasaki | ||
+ | {{creditsheader|Programming}} | ||
+ | * '''Chief Programmer:''' [[Toshiaki Araki]] | ||
+ | * '''Programmer:''' [[Yoshiaki Makishima]] | ||
+ | {{creditsheader|Art}} | ||
+ | * '''Chief Designer:''' [[Fumikazu Sugawara]] | ||
+ | * '''Designer:''' [[Taro Murayama]] | ||
+ | {{creditsheader|Sound}} | ||
+ | * '''Sound Composer:''' [[Kojiro Mikusa]] | ||
+ | * '''Special Thanks:''' [[Kazuyuki Oikawa]], [[Aspect]] All Staff | ||
+ | |source=In-game credits | ||
+ | |pdf=Sonic Blast GG credits.pdf | ||
+ | |console=GG,SMS | ||
+ | }}}} | ||
+ | {{hr}} | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Producer:''' [[Bill Person]] | ||
+ | *'''Product Managers:''' [[Chrissie Kremer]], [[Kristin McCloskey]], [[Eric Dunstan]] | ||
+ | *'''Product Specialist:''' [[Mark Subotnick]] | ||
+ | *'''Package/Manual Design:''' [[Arvin Carlson]], [[Bob Schonfisch]], [[Eileen Sacman]] | ||
+ | *'''Package Illustration:''' [[Garrett Honn]] | ||
+ | *'''Lead Tester:''' [[Amy Albertson]] | ||
+ | *'''Assistant Lead Testers:''' [[Ryan Hurth]], [[Mark McCunney]], [[Alan Tan]] | ||
+ | *'''Testers:''' [[Adam Contreras]], [[Chris Towles]], [[Eugene R. Valenzuela]], [[Arnold Galano]], [[John Jansen]], [[Pedro Ponce]], [[Anthony Gomez]], [[Greg Pett]], [[Josh Simpson]], [[Lou DiSimone]] | ||
+ | *'''Special Thanks:''' The Omega Online Group, The SEEDY Lounge, The Entire SOA Test Department | ||
+ | | source=US manual | ||
+ | | console=GG | ||
+ | | pdf=Sonic Blast GG US Manual.pdf | ||
+ | | pdfpage=13 | ||
}} | }} | ||
}} | }} | ||
− | {{ | + | |
+ | ==Magazine articles== | ||
+ | {{ratings|GG}} | ||
+ | {{ratings|SMS}} | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{SonicBlastOmni}} |
Revision as of 12:08, 7 March 2024
Sonic Blast | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear, Virtual Console | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Tec Toy | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Aspect M2[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Visit Sonic Blast on Sonic Retro for the full article. |
Production credits
Production
- Producer: Hiroshi Aso
- Director: Ryushin Hamada
Planning
- Planners: Katsunori Murakami, Hiroaki Suzuki
- Map Design: Akira Okamoto, Ken Sasaki
Programming
- Chief Programmer: Toshiaki Araki
- Programmer: Yoshiaki Makishima
Art
- Chief Designer: Fumikazu Sugawara
- Designer: Taro Murayama
Sound
- Sound Composer: Kojiro Mikusa
- Special Thanks: Kazuyuki Oikawa, Aspect All Staff
- Producer: Bill Person
- Product Managers: Chrissie Kremer, Kristin McCloskey, Eric Dunstan
- Product Specialist: Mark Subotnick
- Package/Manual Design: Arvin Carlson, Bob Schonfisch, Eileen Sacman
- Package Illustration: Garrett Honn
- Lead Tester: Amy Albertson
- Assistant Lead Testers: Ryan Hurth, Mark McCunney, Alan Tan
- Testers: Adam Contreras, Chris Towles, Eugene R. Valenzuela, Arnold Galano, John Jansen, Pedro Ponce, Anthony Gomez, Greg Pett, Josh Simpson, Lou DiSimone
- Special Thanks: The Omega Online Group, The SEEDY Lounge, The Entire SOA Test Department
Magazine articles
Sega Retro Average | |||||||||||||||||||
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|
73 | |
---|---|
Based on 3 reviews |
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
80 | |
---|---|
Based on 1 review |
- Main article: Sonic Blast/Magazine articles.
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-4
- ↑ File:SonicBlast GG EU Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ GamePro, "November 1996" (US; 1996-xx-xx), page 62
- ↑ Press release: 1996-11-14: Sonic covers all the bases as "Sonic Blast" hits Game Gear
- ↑ Sega Magazin, "November 1996" (DE; 1996-10-09), page 83
- ↑ Computer Trade Weekly, "" (UK; 1996-11-25), page 36
- ↑ 8.0 8.1 http://vc.sega.jp/3ds/gsonic/ (Wayback Machine: 2012-06-14 22:58)
- ↑ 9.0 9.1 http://www.nintendo.com:80/games/detail/YlqRZdPPY_N0dnOGmxsp9TWHUbGPOhZt (Wayback Machine: 2013-06-23 00:11)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
- ↑ 11.0 11.1 11.2 http://www.nintendolife.com:80/games/gamegear/sonic_blast (Wayback Machine: 2017-09-09 21:49)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
- ↑ File:Sonic Blast GG credits.pdf
- ↑ File:Sonic Blast GG US Manual.pdf, page 13
- ↑ Famitsu, "1996-12-20" (JP; 1996-12-06), page 36
- ↑ Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 121
- ↑ Mega Force, "Janvier/Février 1997" (FR; 199x-xx-xx), page 66
- ↑ Ação Games, "Dezembro 1997" (BR; 1997-xx-xx), page 10
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