Difference between revisions of "Zoom 909"
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{{Bob | {{Bob | ||
+ | | logo= | ||
| bobscreen=Zoom909 title.png | | bobscreen=Zoom909 title.png | ||
| bobscreen2=Zoom909 SG title.png | | bobscreen2=Zoom909 SG title.png | ||
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| title=Zero Gravity Space ({{rolloverText|無重力空間|Mujuuryoku Kuukan}}){{fileref|Zoom909SGJPManual.pdf|page=11}} | | title=Zero Gravity Space ({{rolloverText|無重力空間|Mujuuryoku Kuukan}}){{fileref|Zoom909SGJPManual.pdf|page=11}} | ||
| screenshot= | | screenshot= | ||
− | | desc=A top-down stage which doesn't appear in the arcade version, allowing for rotation in 8 directions. It contains an invincibility power-up. | + | | desc=A top-down stage which doesn't appear in the arcade version, allowing for rotation in 8 directions but no vertical movement. It contains an invincibility power-up. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Enemy Command Ship Agora Appears ({{rolloverText|敵司令艦アゴラ出現|Teki Shirei-kan Agora Shutsugen}}){{fileref|Zoom909SGJPManual.pdf|page=11}} | | title=Enemy Command Ship Agora Appears ({{rolloverText|敵司令艦アゴラ出現|Teki Shirei-kan Agora Shutsugen}}){{fileref|Zoom909SGJPManual.pdf|page=11}} | ||
| screenshot= | | screenshot= | ||
− | | desc=A 3D boss fight against Agora. To defeat Agora, the players must fire at its center 5 times. This is easier if its 4 engines are destroyed, rendering it immobile. | + | | desc=A 3D boss fight against Agora. To defeat Agora, the players must fire at its center 5 times. This is easier if its 4 engines are destroyed, rendering it immobile. Agora will leave if not defeated soon enough, in which case the player will not get the bonus 3000 points for defeating it. |
}} | }} | ||
}} | }} | ||
− | |||
==Production credits== | ==Production credits== | ||
===Arcade version=== | ===Arcade version=== | ||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Sega Enterprises R&D Department}} | ||
+ | *'''Progrm by:''' [[Hideki Ishikawa]] | ||
+ | *'''Seculity by:''' [[Masatoshi Mizunaga]] | ||
+ | | source=Internal ROM text{{ref|https://tcrf.net/Buck_Rogers:_Planet_of_Zoom_(Arcade)}} | ||
+ | | console=VCO | ||
+ | }} | ||
+ | {{hr}} | ||
{{creditstable| | {{creditstable| | ||
− | *[[Toshiyuki Kaji]]{{ | + | *[[Toshiyuki Kaji]]{{fileref|SS16CSTV2 Album JP Booklet.pdf|page=5}}{{ref|https://game.watch.impress.co.jp/docs/news/758667.html}} |
| console=VCO | | console=VCO | ||
| source=Uncredited | | source=Uncredited | ||
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}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Artwork== | ||
+ | {{gitem|Zoom909 logo.png}} | ||
==Physical scans== | ==Physical scans== |
Revision as of 13:19, 23 March 2024
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Zoom 909 | ||||||||||||||||||||||||
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System(s): VCO Object, SG-1000, MSX | ||||||||||||||||||||||||
Publisher: Sega Pony | ||||||||||||||||||||||||
Developer: Sega R&D 2 Sega | ||||||||||||||||||||||||
Licensor: Sega | ||||||||||||||||||||||||
Genre: Shooting[1] | ||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Zoom 909 (ズーム909) is an arcade game developed by Sega for VCO Object arcade hardware. It was released worldwide in 1982, however after obtaining a license for Buck Rogers, western versions of the game became known as Buck Rogers: Planet of Zoom. Both Zoom 909 and Buck Rogers: Planet of Zoom are largely the same game minus some minor graphical differences.
Though most home ports of the game are based on Planet of Zoom, Zoom 909 was brought to the Japanese MSX in 1983 and SG-1000 in 1985. These versions take more liberties with the formula, introducing a top-down stage as level 3.
Contents
Gameplay
Stages (SG-1000/MSX version)
Valley of Planets (惑星の谷)[4] | |
---|---|
A 3D stage with walls on either side. In addition to enemies, energy barriers can pop up which must be avoided. | |
Planet Wilderness (惑星原野)[4] | |
A 3D stage set in the wilds of space. | |
Zero Gravity Space (無重力空間)[4] | |
A top-down stage which doesn't appear in the arcade version, allowing for rotation in 8 directions but no vertical movement. It contains an invincibility power-up. | |
Enemy Command Ship Agora Appears (敵司令艦アゴラ出現)[4] | |
A 3D boss fight against Agora. To defeat Agora, the players must fire at its center 5 times. This is easier if its 4 engines are destroyed, rendering it immobile. Agora will leave if not defeated soon enough, in which case the player will not get the bonus 3000 points for defeating it. |
Production credits
Arcade version
Production credits
Sega Enterprises R&D Department
- Progrm by: Hideki Ishikawa
- Seculity by: Masatoshi Mizunaga
SG-1000 version
Magazine articles
- Main article: Zoom 909/Magazine articles.
Promotional material
Arcade print advert in Amusement Life (JP) #1: "No.1" (1983-01-08)
Arcade print advert in Amusement Life (JP) #2: "No.2" (1983-02-10)
Artwork
Physical scans
VCO Object version
VCO Object, JP | ||||
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SG-1000 version
SG-1000, TW |
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|
MSX version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) | |||||||||||
? |
|
32kB | Cartridge (TW) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Sega Arcade History, Enterbrain, page 50
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 8
- ↑ 4.0 4.1 4.2 4.3 File:Zoom909SGJPManual.pdf, page 11
- ↑ The Cutting Room Floor: Buck Rogers: Planet of Zoom (Arcade)
- ↑ File:SS16CSTV2 Album JP Booklet.pdf, page 5
- ↑ https://game.watch.impress.co.jp/docs/news/758667.html
- ↑ http://sega.jp/fb/album/04_alex/02.html (Wayback Machine: 2022-05-28 00:55)
- ↑ http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html (Wayback Machine: 2023-06-08 06:24)
Categories:
- 1 player games
- All arcade games
- VCO Object games
- 1982 VCO Object games
- All 1982 games
- JP SG-1000 games
- All JP games
- TW SG-1000 games
- All TW games
- SG-1000 games
- 1985 SG-1000 games
- All 1985 games
- SG-1000 shoot-'em-up games
- All shoot-'em-up games
- JP MSX games
- MSX games
- 1985 MSX games
- All games
- Sub-stubs
- Credits without reference
- Old technical information