Difference between revisions of "CrazyBus"
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{{Bob | {{Bob | ||
| bobscreen=CrazyBus MD title.png | | bobscreen=CrazyBus MD title.png | ||
− | | publisher=[[ | + | | publisher=[[Game Reproductions]] |
| developer=Tom Scripts | | developer=Tom Scripts | ||
| licensor= | | licensor= | ||
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| players=1 | | players=1 | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | | + | | am_date_us_1=2011 |
+ | | am_type_us_1=Physical release | ||
+ | | am_date_us_2=2004-08-17{{ref|https://www.badgamehalloffame.com/crazybus/}} | ||
+ | | am_type_us_2=ROM | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' is a | + | {{sub-stub}}'''''{{PAGENAME}}''''' is a homebrew [[Sega Mega Drive]] test program developed by Venezuelan programmer Tom Scripts. |
− | + | Development began on August 14, 2004 when the version 0.1 was published. The game was released on August 17, 2004 on forum site called DevSter Specialties and this was version 0.3. There exist around 11 revisions of the game with the final one launched on October 29, 2005. It was created to test the author's BASIC compiler and sound driver, alongside displaying slideshows of Venezuelan buses{{ref|https://www.badgamehalloffame.com/crazybus/}}. | |
− | + | The 5 years after releasing last version, CrazyBus gained notoriety for its odd content, limited interaction, and randomly-generated title screen music. Its popularity eventually led to a physical release in the United States courtesy of publisher [[Game Reproductions]], sometimes after 2011 (cover art was created by djshok from Sega-16.com forum in the same year){{ref|https://www.badgamehalloffame.com/crazybus/}}. | |
==Physical scans== | ==Physical scans== | ||
Line 24: | Line 27: | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=US | | region=US | ||
− | | | + | | front=CrazyBus MD box.jpg |
− | | cart= | + | | back=CrazyBus MD box back.jpg |
+ | | cart=CrazyBus MD cart front.png | ||
+ | | spinemissing=yes | ||
}} | }} | ||
− | == | + | ==Multi-cart appearances== |
− | + | {{MulticartList}} | |
==References== | ==References== |
Latest revision as of 03:48, 24 March 2024
CrazyBus | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Game Reproductions | |||||||||||||||
Developer: Tom Scripts | |||||||||||||||
Genre: Miscellaneous | |||||||||||||||
Number of players: 1 | |||||||||||||||
Official in-game languages: | |||||||||||||||
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CrazyBus is a homebrew Sega Mega Drive test program developed by Venezuelan programmer Tom Scripts.
Development began on August 14, 2004 when the version 0.1 was published. The game was released on August 17, 2004 on forum site called DevSter Specialties and this was version 0.3. There exist around 11 revisions of the game with the final one launched on October 29, 2005. It was created to test the author's BASIC compiler and sound driver, alongside displaying slideshows of Venezuelan buses[1].
The 5 years after releasing last version, CrazyBus gained notoriety for its odd content, limited interaction, and randomly-generated title screen music. Its popularity eventually led to a physical release in the United States courtesy of publisher Game Reproductions, sometimes after 2011 (cover art was created by djshok from Sega-16.com forum in the same year)[1].
Physical scans
Multi-cart appearances
No results