Difference between revisions of "Akihiko Tamai"
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− | {{sub-stub}}'''{{PAGENAME}}''' ( | + | {{sub-stub}}'''{{PAGENAME}}''' (玉井 明彦) is an AI programmer who worked at [[Sega Corporation (2000-2015)|Sega]] for a few years, from ''[[Let's Make a Soccer Team!]]'' in early 2006 to ''[[Ryu ga Gotoku: Ishin!]]'' in early 2014. Since 2015 he has worked for E-Smile on games like ''Way of the Samurai 4'' and ''Gravity Rush 2''. |
==Production history== | ==Production history== |
Latest revision as of 07:36, 5 April 2024
Akihiko Tamai |
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Employment history: |
Role(s): Programmer |
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Akihiko Tamai (玉井 明彦) is an AI programmer who worked at Sega for a few years, from Let's Make a Soccer Team! in early 2006 to Ryu ga Gotoku: Ishin! in early 2014. Since 2015 he has worked for E-Smile on games like Way of the Samurai 4 and Gravity Rush 2.
Production history
- Let's Make a Soccer Team! (PlayStation 2; 2006) — Programmers
- Wacky World of Sports (Wii; 2009) — Programmers
- Binary Domain (Xbox 360; 2012) — Enemy AI Programming
- Sonic Lost World (Wii U; 2013) — Gameplay Programmers
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — ゲームプログラムチーム (as 玉井 明彦)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — ゲームプログラムチーム (as 玉井 明彦)
- Phantasy Star Nova (PlayStation Vita; 2014) — UIプログラムユニット (as 玉井 明彦)
- Phantasy Star Online 2: New Genesis (Windows PC; 2021) — Programmers
- Phantasy Star Online 2: New Genesis (Xbox One; 2021) — Programmers