Difference between revisions of "Captain Silver"
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| bobscreen=CaptainSilver title.png | | bobscreen=CaptainSilver title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer={{SMS}} [[Sega]] | + | | developer={{SMS}} [[Sega]] |
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
| peripherals=[[FM Sound Unit]] | | peripherals=[[FM Sound Unit]] | ||
| players=1 | | players=1 | ||
| genre=Action{{fileref|CaptainSilver EU cover.jpg}}{{ref|https://web.archive.org/web/20191231022720/https://sega.jp/history/hard/mastersystem/software.html}} | | genre=Action{{fileref|CaptainSilver EU cover.jpg}}{{ref|https://web.archive.org/web/20191231022720/https://sega.jp/history/hard/mastersystem/software.html}} | ||
− | | | + | | licensor=[[Data East]] |
| originaldevelopers=[[Data East]] | | originaldevelopers=[[Data East]] | ||
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
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| sms_date_eu=1988 | | sms_date_eu=1988 | ||
| sms_code_eu=MK-7008-50 | | sms_code_eu=MK-7008-50 | ||
− | | sms_date_uk= | + | | sms_date_uk=1989-02{{fileref|BristolEveningPost UK 1989-02-17 Page 85.jpg}} |
| sms_code_uk=MK-7008-50 | | sms_code_uk=MK-7008-50 | ||
| sms_rrp_uk=24.95{{magref|ace|16|76}}{{magref|gamesmachineuk|14|74}} | | sms_rrp_uk=24.95{{magref|ace|16|76}}{{magref|gamesmachineuk|14|74}} | ||
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Rounds contain shops where Jim can exchange gold for power-ups. Gold is acquired by picking up items. Rounds are timed, and the player is given 100 gold for every second remaining on the timer when the round is finished. The player can also earn extra lives by collecting the letters in "CAPTAIN SILVER." | Rounds contain shops where Jim can exchange gold for power-ups. Gold is acquired by picking up items. Rounds are timed, and the player is given 100 gold for every second remaining on the timer when the round is finished. The player can also earn extra lives by collecting the letters in "CAPTAIN SILVER." | ||
− | Jim loses a life if he takes a hit from an enemy, falls down a bottomless pit or into water, or runs out of time. He restarts the round from a predetermined checkpoint if he has extra lives remaining, keeping acquired letters but losing sword upgrades. The game ends if the player runs out of lives. The player can continue the game up to three times by pressing {{up}}+{{1}} at the Game Over screen. | + | Jim loses a life if he takes a hit from an enemy, falls down a bottomless pit or into water, or runs out of time. He restarts the round from a predetermined checkpoint if he has extra lives remaining, keeping acquired letters but losing sword upgrades. The game ends if the player runs out of lives. The player can continue the game up to three times by pressing {{up}}+{{1}} at the Game Over screen{{fileref|Captainsilver sms us manual.pdf|page=13}}. |
===Items=== | ===Items=== | ||
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| screenshot2=Captain Silver, Stage 1 Boss.png | | screenshot2=Captain Silver, Stage 1 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene1.png | ||
| desc= | | desc= | ||
}} | }} | ||
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| screenshot2=Captain Silver, Stage 2 Boss.png | | screenshot2=Captain Silver, Stage 2 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene2.png | ||
| desc= | | desc= | ||
}} | }} | ||
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| screenshot2=Captain Silver, Stage 3 Boss.png | | screenshot2=Captain Silver, Stage 3 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene3.png | ||
| desc=This round was removed from the US release. | | desc=This round was removed from the US release. | ||
}} | }} | ||
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| screenshot2=Captain Silver, Stage 4 Boss.png | | screenshot2=Captain Silver, Stage 4 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene4.png | ||
| desc=This round was removed from the US release. | | desc=This round was removed from the US release. | ||
}} | }} | ||
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| screenshot2=Captain Silver, Stage 5 Boss.png | | screenshot2=Captain Silver, Stage 5 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene5.png | ||
| desc= | | desc= | ||
}} | }} | ||
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| screenshot2=Captain Silver, Stage 6 Boss.png | | screenshot2=Captain Silver, Stage 6 Boss.png | ||
| tabs=yes | | tabs=yes | ||
+ | | map=CaptainSilver-SMS-Scene6.png | ||
| desc= | | desc= | ||
}} | }} | ||
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}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=SE | + | | region=SE ([[Dennis Bergström]]) |
| cover= | | cover= | ||
| cart= | | cart= |
Revision as of 13:10, 18 April 2024
Captain Silver | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: Data East | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Data East | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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Captain Silver (キャプテンシルバー) is an arcade action game developed by Data East in 1987, which was ported to the Sega Master System by Sega the following year.
Contents
Story
A young sailor and former first mate named Jim goes on a journey to seek the lost treasure of Captain Silver, facing various perils along the way.
Gameplay
The game is a platformer played as the swashbuckler Jim. He moves with and and crouches with . He can move while crouched with and . He jumps with . He climbs ropes and ladders with and .
Jim is armed with a cutlass, which he uses to attack enemies with . His sword can be upgraded, up to three times, by finding pixies in the rounds. The first upgrade enhances his sword to shoot stars when he swings it, the second upgrade increases it to a conical spread of three stars per swing, and the third upgrade increases it to a conical spread of five stars per swing. The ranged attack can be aimed with the D-Pad. Jim can swing his sword while jumping, crouching, or climbing.
Rounds contain shops where Jim can exchange gold for power-ups. Gold is acquired by picking up items. Rounds are timed, and the player is given 100 gold for every second remaining on the timer when the round is finished. The player can also earn extra lives by collecting the letters in "CAPTAIN SILVER."
Jim loses a life if he takes a hit from an enemy, falls down a bottomless pit or into water, or runs out of time. He restarts the round from a predetermined checkpoint if he has extra lives remaining, keeping acquired letters but losing sword upgrades. The game ends if the player runs out of lives. The player can continue the game up to three times by pressing + at the Game Over screen[7].
Items
Stages
The Town of Barren | |
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Map: 1️⃣ | |
The Pirate Ship | |
Map: 1️⃣ | |
The Island | |
Map: 1️⃣ | |
This round was removed from the US release. | |
The Cave | |
Map: 1️⃣ | |
This round was removed from the US release. | |
The Jungle | |
Map: 1️⃣ | |
Captain Silver's Treasure Island | |
Map: 1️⃣ | |
Versions
While the Japanese and European versions of the game consist of six rounds, the US version has been cut down to only four. It is also missing various enemies and bosses, and the ending has been replaced with some scrolling text. The reason for these cuts was likely to fit the game on a 1-Megabit cartridge instead of a 2-Megabit, in order to reduce costs, similar to the Master System version of Enduro Racer.
Magazine articles
- Main article: Captain Silver/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 14 reviews |
Master System, EU (Sega®) |
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Master System, SE (Dennis Bergström) |
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Master System, KR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
256kB | Cartridge (JP/EU) | |||||||||||
? |
|
128kB | Cartridge (US) | |||||||||||
? |
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128kB | EPROM cartridge | Page |
References
- ↑ File:CaptainSilver EU cover.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/mastersystem/software.html (Wayback Machine: 2019-12-31 02:27)
- ↑ Computer Entertainer, "October 1989" (US; 1989-10-20), page 15
- ↑ File:BristolEveningPost UK 1989-02-17 Page 85.jpg
- ↑ 5.0 5.1 ACE, "January 1989" (UK; 1989-xx-xx), page 76
- ↑ 6.0 6.1 The Games Machine, "January 1989" (UK; 1988-12-15), page 74
- ↑ File:Captainsilver sms us manual.pdf, page 13
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 50
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 93
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 54
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 139
- ↑ Computer & Video Games, "December 1988" (UK; 1988-11-xx), page 160
- ↑ Electronic Gaming Monthly, "December 1989" (US; 1989-xx-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ S: The Sega Magazine, "June 1990" (UK; 1990-05-03), page 20
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 20
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 36
Captain Silver | |
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Main page | Comparisons | Maps | Magazine articles | Reception
Prototypes: Prototype
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