Difference between revisions of "Bonanza Bros./Production credits"
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===System 24 version=== | ===System 24 version=== | ||
{{creditstable| | {{creditstable| | ||
− | * '''Design Sense:''' [[Manabu Kusunoki]]{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=234239}}{{ref|1=https://cgworld.jp/feature/202004-iwade01.html}} | + | *'''Programmer:''' [[Akira Ohe]] (OHE) |
− | * | + | *'''Programmer:''' [[Tadashi Kagawa]] (KAG) |
− | * ''' | + | *'''Game Designer:''' [[Hideki Saito]] (SAI) |
− | * ''' | + | *'''Design Sense:''' [[Manabu Kusunoki]]{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=234239}}{{ref|1=https://cgworld.jp/feature/202004-iwade01.html}} (KUS) |
− | * ''' | + | *HID |
+ | * '''Sound Effects & Voice:''' [[Koichi Namiki|Mickey]]{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=234239}} (NAM) | ||
+ | * '''Music:''' [[Minoru Aoki|M.A]]{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=234239}} (AOK) | ||
+ | *KAN | ||
+ | *'''Artist:''' [[Kunitake Aoki|KAO]]{{ref|https://archive.ph/tdHZb}}{{ref|https://web.archive.org/web/20231012153547/http://wasurete.com/games.html}} | ||
+ | *YAM | ||
| console=SYS24 | | console=SYS24 | ||
− | | source= | + | | source=In-game high score table |
+ | | file=BonanzaBros System24 SuperGangs.png | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | * '''Game Title:''' [[Roppyaku Tsurumi]] | ||
+ | | console=SYS24 | ||
+ | | source=Developer mentions{{ref|https://web.archive.org/web/20220612035847/https://twitter.com/tsurumy/status/1301909829842137088}} | ||
}} | }} | ||
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| console=Amiga | | console=Amiga | ||
}} | }} | ||
+ | |||
+ | ==Breakdown== | ||
+ | ===System 24 version=== | ||
+ | ====[[Manabu Kusunoki]]==== | ||
+ | *Hand-drew in-game character sprites.<ref>LinkedIn message between Nicolaas Hamman and Kunitake Aoki</ref> | ||
+ | |||
+ | ====[[Kunitake Aoki]]==== | ||
+ | *Created the CG art for promotional material.{{ref|https://web.archive.org/web/20231012153547/http://wasurete.com/games.html}}{{ref|https://web.archive.org/web/20200913172631/https://twitter.com/VGDensetsu/status/1305196050219773953}} | ||
==References== | ==References== |
Latest revision as of 03:26, 31 May 2024
- Back to: Bonanza Bros..
Contents
System 24 version
- Programmer: Akira Ohe (OHE)
- Programmer: Tadashi Kagawa (KAG)
- Game Designer: Hideki Saito (SAI)
- Design Sense: Manabu Kusunoki[1][2] (KUS)
- HID
- Sound Effects & Voice: Mickey[1] (NAM)
- Music: M.A[1] (AOK)
- KAN
- Artist: KAO[3][4]
- YAM
- Game Title: Roppyaku Tsurumi
Master System version
- Original Planner: A Chan
- Planner: Pow
- Programmer: Kou
- Designer: Kan Chan
- Sound Composer: Bluetz Lee
- Special Thanks: Non Chan, M.A
- Presented by: Sega
Super CD-ROM² version
- Chief Programer: Masaaki Kudo
- Programer: Hiroji Sawai, Shu Hashimoto, You Ukita
- Graphics: Kenichi Nakada, Kenichi Tsubokura, Tomohiro Eguchi, Bird, Hakase, Kart, Naoto, Studio Crips
- Music: T's Music, S.S
- Support: Rei Nirezaki, Masami Takeda
- Special Thanks: Kani Moriya, Sister Miyuki, Hisako Oonari
- Director: Seiya Kari
- Producer: Toshio Tabeta
- Presented by: NEC Avenue
Amiga version
- Produced by: Twilight
- Written by: Andy Severn
- Music by: Mark Wilson
- Grafix by: Jabba
Breakdown
System 24 version
Manabu Kusunoki
- Hand-drew in-game character sprites.[8]
Kunitake Aoki
References
- ↑ 1.0 1.1 1.2 https://vgmdb.net/db/covers.php?do=view&cover=234239
- ↑ https://cgworld.jp/feature/202004-iwade01.html
- ↑ https://archive.ph/tdHZb
- ↑ 4.0 4.1 http://wasurete.com/games.html (Wayback Machine: 2023-10-12 15:35)
- ↑ File:BonanzaBros System24 SuperGangs.png
- ↑ @tsurumy on Twitter (Wayback Machine: 2022-06-12 03:58)
- ↑ https://www.youtube.com/watch?v=gueGCAPlxSw
- ↑ LinkedIn message between Nicolaas Hamman and Kunitake Aoki
- ↑ @VGDensetsu on Twitter (Wayback Machine: 2020-09-13 17:26)
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