Difference between revisions of "Brutal Unleashed: Above the Claw"
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+ | | savetype={{SaveType | ||
+ | |32X|password | ||
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− | '''''{{PAGENAME}}''''' is a one-on-one fighting game developed by [[GameTek]] for the [[Sega 32X]]. It is an update to ''[[Brutal: Paws of Fury]]'' | + | }} |
+ | '''''{{PAGENAME}}''''' is a one-on-one fighting game developed by [[GameTek]] for the [[Sega 32X]]. It is an update to ''[[Brutal: Paws of Fury]]''. It was released only in North America. Working titles for this game were '''''Totally Brutal''''' and '''''Brutal: Paws Unleashed'''''. | ||
+ | |||
+ | ==Story== | ||
+ | Four years after the Paws of Fury tournament, the participants return to Brutal Island to once again compete for the match against Dali Llama for the Belt of Heaven. The tournament is Dali Llama's way of testing the warriors, judging who among them possesses the deepest "warrior's spirit." | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is an enhanced version of ''[[Brutal: Paws of Fury]]'', a fighting game with a roster of anthropomorphic animals as the fighters. The scenery and graphics have been significantly improved, making use of the capabilities of the 32X. The game introduces two new characters, Chung Poe and Psycho Kitty, and includes the two characters that were previously exclusive to the [[Mega-CD]] version of the first game, Pantha and Karate Croc. All characters are playable without the use of cheat codes. There are four more stages than the original game, totaling fourteen, although some of them are modified versions of other stages. | ||
− | + | As before, each battle is played to the best of three rounds, and players can choose to watch a replay after every round. Special moves must be unlocked in the single-player mode (with a password given to track the player's progress in unlocking moves), while all moves are available in the two-player mode. | |
− | + | Characters move with {{left}} and {{right}}. They jump with {{upleft}}, {{up}}, or {{upright}} and crouch with {{down}}. They punch with {{X}} (light), {{Y}} (medium), and {{Z}} (hard). They kick with {{A}} (light), {{B}} (medium), and {{C}} (hard). Light and medium attacks are quicker, but hard attacks do more damage and knock opponents over. When using a standard three-button control pad, {{Start}} switches between punches and kicks. Characters can do a crouching punch by holding {{down}} when punching or a sweep kick that knocks the opponent down by holding {{down}} when kicking. Most characters can also do a roundhouse attack by holding the D-Pad away from the opponent and pressing any attack button or a rear attack by holding the D-Pad toward the opponent and pressing any attack button. | |
− | + | The first special move taught to every character in the single-player game is a taunt that is performed with {{A}}+{{B}}. Taunts restore part of the character's lost health, but the character is vulnerable during the taunt. | |
− | The game is | + | |
+ | Characters block by holding {{downleft}} when facing right or {{downright}} when facing left, which can be done while standing or crouching. However, unlike most fighting games, there is no difference between high and low attacks, so any attack can be blocked while standing or crouching. Many special moves and all hard attacks are unblockable and knock the opponent over on impact. Being hit repeatedly stuns a fighter for a duration, leaving the character unable to move or attack. Some special moves also stun the character performing them. | ||
+ | |||
+ | Combos are not possible since fighters are invulnerable for a short time after getting hit, until they are able to block again. Instead, each character learns "katas," which are combination moves performed the same way as special moves. | ||
+ | |||
+ | ===Modes=== | ||
+ | {{ScreenThumb|Brutal 32X, Battle Mode.png|width=200|Battle mode}} | ||
+ | {{ScreenThumb|Brutal 32X, Practice Mode.png|width=200|Practice mode}} | ||
+ | In the single-player game, the player travels to Brutal Island and fights fourteen opponents, ending with a battle against the tournament host, Dali Llama. Opponents are always fought in the same order (regardless of the character played). Unlike most fighting games (but like its predecessor), characters only have regular punches and kicks at the start, with special moves (including the ability to taunt) and "katas" (sequences of moves) being unlocked after every two fights, following the game's "belt system." To acquire new moves, the player is given three chances to follow Dali Llama's instructions; if the player fails, it is not learned. The player is also given a colored belt promotion and a password saving their rank and learned moves (but not their progress; the game always starts on the first opponent). The game ends if the player loses a match but can be continued an unlimited number of times. The player can change their character when continuing the game or by pressing {{A}} before a match starts, but doing this loses any learned moves. | ||
+ | |||
+ | Computer opponents always have all of their special moves. There are 14 difficulty levels available (White Belt, Red Belt, Yellow Belt, Orange Belt, Green Belt, Blue Belt, Brown Belt, Black Belt, 1st Dan, 2nd Dan, 3rd Dan, 4th Dan, 5th Dan, and 6th Dan). The player only has three continues with which to complete the game. | ||
+ | |||
+ | There is also a two-player versus mode (called the "No Frills Head to Head" mode) where players choose a character and fight a single match on any stage. Players are asked to input a password before starting this mode, which stores their rank (from the single-player mode) and their wins and losses. The passwords are not necessary to unlock special moves as players always have access to all special moves in two-player matches. When selecting a stage, pressing {{Start}} starts the match while pressing any other button switches between choosing the stage or changing the character. | ||
− | + | The 32X version has two new modes, Battle and Practice. The Battle mode can be played by one player against the computer or by two players (by changing the number of players in the options). In this mode, players fight for control of Brutal Island. Players take turn choosing characters (three for each player, and no character can be chosen more than once by either player), then position them at different locations on the map. When both characters are on the same location, a battle takes place, with the losing character eliminated from the game. The game is won when one player eliminates all of the other player's characters. The Practice mode is similar to the two-player mode, where each player chooses a character and fight a single match on any stage, but it skips the password entry step for both players. | |
− | + | In the options, players can choose between three game speeds (Normal, Turbo, and Turbo Nutter, with Turbo being the default) and between several options for match length (a single round; best of 3, 5, or 7 rounds; or first to 2, 3, or 4 rounds). There is some overlap in the meaning of the different match length options (best of 3 is the same as first to 2, for example). | |
===Characters=== | ===Characters=== | ||
− | " | + | {{MoveListNote|legend=StreetFighter}} |
+ | {{A}}, {{B}}, and {{C}} are interchangeable with {{X}}, {{Y}}, and {{Z}} (respectively) when performing special moves. | ||
+ | |||
+ | Each character represents a different "Path of Wisdom" (inspired by the [[wikipedia:Noble Eightfold Path|Noble Eightfold Path]] in Buddhism). | ||
{{InfoTable| | {{InfoTable| | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Kung Fu Bunny |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X KungFuBunny Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X KungFuBunny Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Relaxed Paw |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=5'10" |
− | {{MoveListRow| | + | | info3name=Weight |
+ | | info3=100 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Understanding | ||
+ | | desc=A rabbit monk. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Flash Kick | {{hold|{{B}}|{{C}} {{C}}}} | Kung Fu Bunny rolls backward with a backflip kick. This move is unblockable.}} | ||
+ | {{MoveListRow | Double Flash Kick | {{HCF}} | Kung Fu Bunny advances with three successive backflip kicks. This move is unblockable.}} | ||
+ | {{MoveListRow | High Flash Kick | {{hold|{{down}}|{{B}} {{B}}}} | Kung Fu Bunny kicks high into the air. This move is unblockable.}} | ||
+ | {{MoveListRow | Scissors Kick | {{B}}+{{C}} | Kung Fu Bunny leans back and stands on his hands while kicking forwards. This move is unblockable.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Dance of Death | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Kung Fu Bunny kicks in a circle, then does two front kicks and a handstand kick. Equivalent to {{left}}+{{LK}}, {{left}}+{{LK}}, {{right}}+{{LK}}, {{right}}+{{LK}}, {{right}}+{{HK}}.}} |
− | {{ | + | {{MoveListRow | Iron Fist | Hold {{C}} for 2 seconds, then release and press {{C}} {{C}} | Kung Fu Bunny punches multiple times in front of him. Equivalent to {{LP}}, {{LP}}, {{LP}}, {{MP}}, {{MP}}, {{HP}}.}} |
− | {{MoveListRow| | + | {{MoveListRow | Devil's Kiss | {{HCB}} | Kung Fu Bunny advances with a series of attacks and Flash Kicks, then becomes dizzy. Equivalent to {{down}}+{{LK}}, Flash Kick, {{down}}+{{HP}}, {{down}}+{{LK}}, Double Flash Kick.}} |
− | {{MoveListRow| | ||
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Prince Leon |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X PrinceLeon Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X PrinceLeon Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Tan Ru (The Iron Rage) |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'0" |
+ | | info3name=Weight | ||
+ | | info3=250 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Effort | ||
+ | | desc=A lion rock star who has an undisclosed vendetta with Tai Cheetah and Kendo Coyote. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Bite | {{B}}+{{C}} | Prince Leon bites in front of him with a large chomp. This move is unblockable.}} | ||
+ | {{MoveListRow | Swim Attack | {{HCB}} | Prince Leon runs forward with a flurry of claw swipes. This move is unblockable.}} | ||
+ | {{MoveListRow | Roar | {{QCF}} {{B}} | Prince Leon roars in front of him. This move can knock down or stun opponents.}} | ||
+ | {{MoveListRow | Power Chord | {{HCF}} | Prince Leon catches a guitar, then plays a power chord that blows the opponent away with the force of its sound waves. He is invincible while doing this.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Wild Side | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Prince Leon performs three successive Swim Attacks, then becomes dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Rage Within | {{hold|{{A}}+{{C}}|{{B}}}} | Prince Leon performs a Roar and a Swim Attack, then becomes dizzy.}} |
+ | {{MoveListRow | The Leon Experience | Hold {{B}} for 2 seconds, then release and press {{C}} {{C}} {{C}} {{C}} | Prince Leon performs a Power Chord and a Roar, then becomes dizzy.}} | ||
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Tai Cheetah |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X TaiCheetah Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X TaiCheetah Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Tai Chi Chuan |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'2" |
− | {{MoveListRow| | + | | info3name=Weight |
+ | | info3=140 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Mindfulness | ||
+ | | desc=A cheetah who was mentoring Kendo Coyote. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Fire Punch | {{QCF}} | Tai Cheetah slides forward with a flaming punch. This move is unblockable.}} | ||
+ | {{MoveListRow | Fire Kick | {{QCBD}} | Tai Cheetah performs three quick flaming kicks. This move is unblockable.}} | ||
+ | {{MoveListRow | Fire Run | {{HCB}} | Tai Cheetah charges forward while infused with fire. There is a short pause before he starts the dash. This move is unblockable.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | The Way of the Crane | {{A}}+{{B}}+{{C}} | Tai Cheetah leaps forward, then performs a series of kicks. Equivalent to {{right}}+{{HK}}, {{right}}+{{HK}}, {{right}}+{{HK}}, {{left}}+{{HK}}, {{left}}+{{HK}}, {{left}}+{{HK}}.}} |
− | {{ | + | {{MoveListRow | Fist of the North | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Tai Cheetah performs three successive Fire Punches.}} |
− | {{MoveListRow| | + | {{MoveListRow | Divine Wind | Hold {{B}} for 2 seconds, then release and press {{B}} {{B}} | Tai Cheetah performs two Fire Kicks followed by two successive Fire Runs, then becomes dizzy.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Rhei Rat |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X RheiRat Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X RheiRat Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Thai Boxing |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=5'11" |
+ | | info3name=Weight | ||
+ | | info3=150 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Speech | ||
+ | | desc=A rat who is an accomplished but arrogant Thai boxer. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Knockout Punch | {{A}}+{{B}}+{{C}} | Rhei Rat swings with a heavy punch. This move is unblockable.}} | ||
+ | {{MoveListRow | Frenzy Attack | {{QCBD}} {{C}} | Rhei Rat runs ahead with a flurry of punches. The last punch is unblockable.}} | ||
+ | {{MoveListRow | Neck Choke | {{B}}+{{C}} (close) | Rhei Rat grabs his opponent by the throat and and punches multiple times.}} | ||
+ | {{MoveListRow | Face Pull | {{QCF}} (close) | Rhei Rat grabs and pulls his opponent's face down.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Tsumai | Hold {{C}} for 2 seconds, then release and press {{B}} {{B}} | Rhei Rat advances with a series of punches, then becomes dizzy. Equivalent to {{left}}+{{HP}}, {{left}}+{{HP}}, {{left}}+{{HP}}, {{left}}+{{HP}}, {{left}}+{{LP}}, {{left}}+{{LP}}, {{left}}+{{LP}}.}} |
− | {{ | + | {{MoveListRow | Lightning Fury | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Rhei Rat holds his fist out for a moment, which damages his opponent on contact.}} |
− | {{MoveListRow| | + | {{MoveListRow | Berzerk | Hold {{B}} for 2 seconds, then release and press {{A}} {{B}} | Rhei Rat performs the Frenzy Attack three times in a row, then becomes dizzy.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Pantha |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X Pantha Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X Pantha Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Chin Na |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=5'8" |
− | {{MoveListRow| | + | | info3name=Weight |
+ | | info3=190 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Meditation | ||
+ | | desc=A panther who is a member of a sinister cult. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Fireball | {{HCF}} | Pantha shoots a fireball from his hands.}} | ||
+ | {{MoveListRow | Energy Drain | Hold {{down}} for 2 seconds, then release and press {{A}} {{A}} | Pantha holds his hands out, which sucks some of his opponent's life force away.}} | ||
+ | {{MoveListRow | Cloak Attack | {{B}}+{{C}} (close) | Pantha hops on his opponent with his cloak, then beats up the opponent inside the cloak.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Serpent's Kiss | Hold {{B}} for 2 seconds, then release and press {{C}} {{C}} | Pantha shoots two fireballs, then becomes dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Summon Chi | Hold {{A}}+{{C}} for 2 seconds, then release and press {{C}} {{C}} | Pantha charges his inner energies and glows, which stuns both him and his opponent.}} |
− | {{MoveListRow|The Path | + | {{MoveListRow | The Gentle Path | Hold {{C}} for 2 seconds, then release and press {{C}} {{C}} | Pantha does two crouching punches and a sweep kick. Equivalent to {{down}}+{{HP}}, {{down}}+{{HP}}, {{down}}+{{HK}}.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Kendo Coyote |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X KendoCoyote Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X KendoCoyote Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Kenjutsu |
− | {{MoveListRow|Slam Punch|{{A}}+{{B}}+{{C}}}} | + | | info2name=Height |
− | {{MoveListRow|Headbutt| | + | | info2=6'2" |
− | {{MoveListRow|Cannonball | + | | info3name=Weight |
− | {{MoveListRow|Spinball | + | | info3=200 lbs. |
+ | | info4name=Path | ||
+ | | info4=Right Resolve | ||
+ | | desc=A coyote who is motivated by greed and an estranged pupil of Tai Cheetah. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Slam Punch | {{A}}+{{B}}+{{C}} | Kendo Coyote swings in front of him with both fists. This move is unblockable.}} | ||
+ | {{MoveListRow | Headbutt | {{B}}+{{C}} (close) | Kendo Coyote grabs and headbutts his opponent repeatedly. This move is unblockable.}} | ||
+ | {{MoveListRow | Cannonball | {{QCFD}} {{downleft}} {{B}} | Kendo Coyote rolls into a ball and spins around the screen in a triangle.}} | ||
+ | {{MoveListRow | Spinball | {{QCF}} | Kendo Coyote rolls into a ball and spins forward at high speed.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow|The Five Rings|{{ | + | {{MoveListRow | The Five Rings | {{QCBD}} {{downright}} {{B}} | Kendo Coyote performs a Cannonball and two Spinballs, then becomes dizzy.}} |
− | {{MoveListRow|Ki Force| | + | {{MoveListRow | Ki Force | Hold {{A}} for 2 seconds, then release and press {{C}} {{C}} | Kendo Coyote does a Slam Punch, then leaps ahead and does another Slam Punch.}} |
− | {{MoveListRow|Hapkido|{{ | + | {{MoveListRow | Hapkido | Hold {{B}} for 2 seconds, then release and press {{A}} {{A}} | Kendo Coyote leaps ahead and does a sweep kick and a standing kick after landing. Equivalent to a forward leap, then {{down}}+{{HK}}, {{left}}+{{HK}}.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Foxy Roxy (Indrah Prashmet) |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X FoxyRoxy Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X FoxyRoxy Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Penjat Silat |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'0" |
− | {{MoveListRow| | + | | info3name=Weight |
− | + | | info3=160 lbs. | |
+ | | info4name=Path | ||
+ | | info4=Right Livelihood | ||
+ | | desc=A vixen who is a politician and social activist. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Whiplash Kick | {{B}}+{{C}} | Foxy Roxy does a cartwheel kick forward.}} | ||
+ | {{MoveListRow | Spin Attack | {{left}} {{left}} {{C}} | Foxy Roxy cartwheels forward, then rolls into a ball, landing with a punch.}} | ||
+ | {{MoveListRow | Rolling Sweep | {{QCF}} | Foxy Roxy slides across the screen quickly with a low kick.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Kuntao Kata | {{A}}+{{B}}+{{C}} | Foxy Roxy performs a series of kicks. Equivalent to {{left}}+{{HK}}, Whiplash Kick, {{HK}}.}} |
− | {{MoveListRow| | + | {{MoveListRow | Call of the Lotus | Hold {{C}} for 2 seconds, then release and press {{C}} {{C}} | Foxy Roxy does a Rolling Attack, Spin Attack, and another Rolling Attack, then becomes dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Penjat Silat Mind Throw | {{QCFD}} {{downleft}} {{C}} | Foxy Roxy performs an improved version of her taunt that restores her health and stuns her opponent (but only if the opponent is not blocking or in midair).}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Ivan the Bear |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X IvanBear Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X IvanBear Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Soviet Military |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'0" |
− | + | | info3name=Weight | |
+ | | info3=250 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Action | ||
+ | | desc=A bear who is an ex-Soviet commando and claims to be the strongest animal in the world. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Big Belly Attack | {{HCB}} | Ivan runs forward with a belly bump.}} | ||
+ | {{MoveListRow | Earthquake | {{HCF}} | Ivan jumps up, then pounds the ground, knocking over any opponents on the ground. He is invincible while performing this move.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Strength of the North | {{QCB}} {{B}} | Ivan performs two heavy punches and a Big Belly Attack. Equivalent to {{HP}}, {{HP}}, Big Belly Attack.}} |
− | {{MoveListRow| | + | {{MoveListRow | Jab Al Nar | Hold {{C}} for 2 seconds, then release and press {{A}} {{A}} | Ivan does a series of crouching punches, then finishes with a standing punch. Equivalent to {{down}}+{{MP}}, {{down}}+{{MP}}, {{down}}+{{MP}}, {{down}}+{{MP}}, {{down}}+{{MP}}, {{HP}}.}} |
− | {{MoveListRow| | + | {{MoveListRow | Rage of the World | Hold {{B}}+{{C}} for 2 seconds, then release and press {{A}}+{{C}} | Ivan does three Earthquakes in a row, then becomes dizzy.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Karate Croc |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X KarateCroc Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X KarateCroc Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Brawler |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'0" |
− | {{ | + | | info3name=Weight |
− | {{MoveListRow| | + | | info3=290 lbs. |
+ | | info4name=Path | ||
+ | | info4=Right Respect | ||
+ | | desc=A crocodile bar brawler. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Tail Whip | {{hold|{{right}}|{{B}}+{{C}}}} | Karate Croc flips around in a circle, whipping his tail around.}} | ||
+ | {{MoveListRow | Torpedo Attack | {{hold|{{down}}|{{A}} {{B}} {{C}}}} | Karate Croc jumps in the air, then dives diagonally downward head-first.}} | ||
+ | {{MoveListRow | Flying Tail Whip | Hold {{downleft}} for 2 seconds, then release and press {{right}}+{{B}}+{{C}} | Karate Croc flips forward through the air, whipping his tail around.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | The Swallow | {{A}}+{{B}}+{{C}} | Karate Croc performs two successive Torpedo Attacks, then becomes dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | The Path of the Empty Hand | Hold {{B}}+{{C}} for 2 seconds, then release and press {{C}} {{C}} | Karate Croc performs four successive Tail Whips.}} |
− | {{MoveListRow| | + | {{MoveListRow | Escrima | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Karate Croc sweeps the opponent with his tail, does two standing punches, then does another tail sweep. Equivalent to {{down}}+{{HK}}, {{HP}}, {{HP}}, {{down}}+{{HK}}.}} |
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Dali Llama |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X DaliLlama Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X DaliLlama Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Divine |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=6'6" |
− | + | | info3name=Weight | |
+ | | info3=150 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Perfection | ||
+ | | desc=A llama who is currently the holder of the Belt of Heaven. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Headbutt | {{B}}+{{C}} | Dali Llama performs a headbutt that can knock opponents over. This move is unblockable.}} | ||
+ | {{MoveListRow | Smoke Attack | {{HCF}} | Dali Llama transforms into a cloud of smoke and charges forward. This move is unblockable, and he is invincible while performing it.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Mind of the Gods | {{HCB}} | Dali Llama concentrates, knocking the opponent over with his mind (unless the opponent is blocking, attacking, or in midair).}} |
− | {{MoveListRow| | + | {{MoveListRow | Apocalypse | {{QCF}} {{B}} | Dali Llama concentrates, knocking the opponent over with his mind (unless the opponent is blocking, attacking, or in midair). This move has a longer startup time than Mind of the Gods but does more damage.}} |
− | |||
− | |||
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Chung Poe |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X ChungPoe Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X ChungPoe Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Sabbaal |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=2'0" |
− | {{MoveListRow| | + | | info3name=Weight |
− | + | | info3=50 lbs. | |
+ | | info4name=Path | ||
+ | | info4=Right Power | ||
+ | | desc=A mole of very advanced age who can transform into a dragon. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Fists of Death | {{QCF}} | Chung Poe punches furiously in front of him with flaming fists.}} | ||
+ | {{MoveListRow | Space Warp | {{QCBD}} | Chung Poe disappears, then punches the opponent from above through a tear in reality before reappearing in his original location.}} | ||
+ | {{MoveListRow | Makron Overpower | {{QCFD}} | Chung Poe transforms back into his mole form, then thrusts his open palm forward.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Hate of the Ancients | Hold {{B}} for 2 seconds, then release and press {{B}} {{A}} | Chung Poe advances with five hopping kicks, then becomes dizzy. Equivalent to {{left}}+{{HK}}, {{left}}+{{HK}}, {{left}}+{{HK}}, {{left}}+{{HK}}, {{left}}+{{HK}}.}} |
− | {{MoveListRow| | + | {{MoveListRow | The Dark | Hold {{A}} for 2 seconds, then release and press {{A}} {{C}} | Chung Poe slashes his claw, leaps forward, slashes again, leaps forward, slashes eight more times before becoming dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Winter Storm | Hold {{C}} for 2 seconds, then release and press {{A}} {{C}} | Chung Poe performs Fists of Death three times, then does a Space Warp before becoming dizzy.}} |
+ | {{MoveListRow | The Faminewind | {{hold|{{B}}+{{C}}|{{right}}}} | Chung Poe performs Space Warp repeatedly until the opponent is defeated or he is hit by his opponent (in which case he becomes dizzy).}} | ||
}} | }} | ||
}} | }} | ||
− | {{ | + | {{InfoFighter |
− | | | + | | name=Psycho Kitty |
− | | | + | | portrait={{sprite|BrutalUnleashed 32X PsychoKitty Sprite Bio.png|1.5}} |
− | | | + | | sprite={{sprite|BrutalUnleashed 32X PsychoKitty Sprite.png}} |
− | | desc= | + | | info1name=Style |
− | {{MoveListTable|desc= | + | | info1=Cat Fight |
− | {{MoveListRow| | + | | info2name=Height |
− | {{MoveListRow| | + | | info2=3'0" |
− | {{MoveListRow| | + | | info3name=Weight |
+ | | info3=100 lbs. | ||
+ | | info4name=Path | ||
+ | | info4=Right Love | ||
+ | | desc=A hyperactive kitten who ended up on Brutal Island after stowing away on a ship. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Catfight | {{HCF}} | Psycho Kitty bounces forward while clawing chaotically.}} | ||
+ | {{MoveListRow | Fur Ball | {{HCB}} | Psycho Kitty rolls forward in a ball.}} | ||
+ | {{MoveListRow | Toshidan | {{A}}+{{C}} | Psycho Kitty becomes frightened and runs away, running around the edge of the screen and ending up on the other side.}} | ||
}} | }} | ||
− | {{MoveListTable|desc=Katas| | + | {{MoveListTable | desc=Katas | |
− | {{MoveListRow| | + | {{MoveListRow | Too Much Whiskers | Hold {{B}} for 2 seconds, then release and press {{B}} {{C}} | Psycho Kitty does a roundhouse kick, leaps forward, does another sweep kick, leaps forward, and becomes dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Face Gouge | Hold {{C}} for 2 seconds, then release and press {{B}} {{A}} | Psycho Kitty punches and leaps forward three times, then punches repeatedly upon landing before becoming dizzy.}} |
− | {{MoveListRow| | + | {{MoveListRow | Nine Lives | Hold {{A}} for 2 seconds, then release and press {{A}} {{A}} | Psycho Kitty punches and leaps backward four times.}} |
+ | {{MoveListRow | Hacker | Hold {{down}} for 2 seconds, then release and press {{A}}+{{B}} | Psycho Kitty performs a longer Catfight, then becomes dizzy.}} | ||
}} | }} | ||
}} | }} | ||
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===Stages=== | ===Stages=== | ||
− | {{ | + | The single-player game has fourteen opponents, with each match taking place in a different stage. Opponents appear in a different order and sometimes using different stages compared to the first game. Similar to the [[Mega Drive]] version, the game has more stages than characters, so Pantha and Chung Poe appear twice as challengers. In two-player games, players can choose any stage. |
− | {{ | + | |
− | + | It is no longer possible to push an opponent off the Bridge stage, used by Prince Leon, and win with a ring-out. | |
− | | | + | {{gallery|widths=200|screens=yes| |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage01.png|Beach|The first opponent is Pantha. The background is shared with the Point stage.}} |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage02.png|Waterfall|The second opponent is Psycho Kitty. The background is shared with the Bridge stage.}} |
− | }} | + | {{ginfo|BrutalUnleashed 32X Stage03.png|Idol|The third opponent is Ivan the Bear.}} |
− | {{ | + | {{ginfo|BrutalUnleashed 32X Stage04.png|Swamp|The fourth opponent is Karate Croc.}} |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage05.png|Point|The fifth opponent is Tai Cheetah. The background is shared with the Beach stage.}} |
− | + | {{ginfo|BrutalUnleashed 32X Stage06.png|Bridge|The sixth opponent is Prince Leon. The background is shared with the Waterfall stage.}} | |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage07.png|Courtyard|The seventh opponent is Kung Fu Bunny.}} |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage08.png|Screens|The eighth opponent is Kendo Coyote.}} |
− | }} | + | {{ginfo|BrutalUnleashed 32X Stage09.png|Dojo|The ninth opponent is Foxy Roxy.}} |
− | {{ | + | {{ginfo|BrutalUnleashed 32X Stage10.png|Battlements|The tenth opponent is Rhei Rat. This stage also appears in the Battle mode under the name Tower.}} |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage11.png|Pass|The eleventh opponent is Pantha (for a second time).}} |
− | + | {{ginfo|BrutalUnleashed 32X Stage12.png|Volcano|The twelfth opponent is Chung Poe.}} | |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage13.png|Cavern|The thirteenth opponent is Chung Poe (for a second time).}} |
− | | | + | {{ginfo|BrutalUnleashed 32X Stage14.png|Boat|The fourteenth opponent is Dali Llama.}} |
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Latest revision as of 22:35, 9 June 2024
Brutal Unleashed: Above the Claw | ||||||||||
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System(s): Sega 32X | ||||||||||
Publisher: GameTek | ||||||||||
Developer: GameTek | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 | ||||||||||
|
Brutal Unleashed: Above the Claw is a one-on-one fighting game developed by GameTek for the Sega 32X. It is an update to Brutal: Paws of Fury. It was released only in North America. Working titles for this game were Totally Brutal and Brutal: Paws Unleashed.
Contents
Story
Four years after the Paws of Fury tournament, the participants return to Brutal Island to once again compete for the match against Dali Llama for the Belt of Heaven. The tournament is Dali Llama's way of testing the warriors, judging who among them possesses the deepest "warrior's spirit."
Gameplay
The game is an enhanced version of Brutal: Paws of Fury, a fighting game with a roster of anthropomorphic animals as the fighters. The scenery and graphics have been significantly improved, making use of the capabilities of the 32X. The game introduces two new characters, Chung Poe and Psycho Kitty, and includes the two characters that were previously exclusive to the Mega-CD version of the first game, Pantha and Karate Croc. All characters are playable without the use of cheat codes. There are four more stages than the original game, totaling fourteen, although some of them are modified versions of other stages.
As before, each battle is played to the best of three rounds, and players can choose to watch a replay after every round. Special moves must be unlocked in the single-player mode (with a password given to track the player's progress in unlocking moves), while all moves are available in the two-player mode.
Characters move with and . They jump with , , or and crouch with . They punch with (light), (medium), and (hard). They kick with (light), (medium), and (hard). Light and medium attacks are quicker, but hard attacks do more damage and knock opponents over. When using a standard three-button control pad, START switches between punches and kicks. Characters can do a crouching punch by holding when punching or a sweep kick that knocks the opponent down by holding when kicking. Most characters can also do a roundhouse attack by holding the D-Pad away from the opponent and pressing any attack button or a rear attack by holding the D-Pad toward the opponent and pressing any attack button.
The first special move taught to every character in the single-player game is a taunt that is performed with +. Taunts restore part of the character's lost health, but the character is vulnerable during the taunt.
Characters block by holding when facing right or when facing left, which can be done while standing or crouching. However, unlike most fighting games, there is no difference between high and low attacks, so any attack can be blocked while standing or crouching. Many special moves and all hard attacks are unblockable and knock the opponent over on impact. Being hit repeatedly stuns a fighter for a duration, leaving the character unable to move or attack. Some special moves also stun the character performing them.
Combos are not possible since fighters are invulnerable for a short time after getting hit, until they are able to block again. Instead, each character learns "katas," which are combination moves performed the same way as special moves.
Modes
In the single-player game, the player travels to Brutal Island and fights fourteen opponents, ending with a battle against the tournament host, Dali Llama. Opponents are always fought in the same order (regardless of the character played). Unlike most fighting games (but like its predecessor), characters only have regular punches and kicks at the start, with special moves (including the ability to taunt) and "katas" (sequences of moves) being unlocked after every two fights, following the game's "belt system." To acquire new moves, the player is given three chances to follow Dali Llama's instructions; if the player fails, it is not learned. The player is also given a colored belt promotion and a password saving their rank and learned moves (but not their progress; the game always starts on the first opponent). The game ends if the player loses a match but can be continued an unlimited number of times. The player can change their character when continuing the game or by pressing before a match starts, but doing this loses any learned moves.
Computer opponents always have all of their special moves. There are 14 difficulty levels available (White Belt, Red Belt, Yellow Belt, Orange Belt, Green Belt, Blue Belt, Brown Belt, Black Belt, 1st Dan, 2nd Dan, 3rd Dan, 4th Dan, 5th Dan, and 6th Dan). The player only has three continues with which to complete the game.
There is also a two-player versus mode (called the "No Frills Head to Head" mode) where players choose a character and fight a single match on any stage. Players are asked to input a password before starting this mode, which stores their rank (from the single-player mode) and their wins and losses. The passwords are not necessary to unlock special moves as players always have access to all special moves in two-player matches. When selecting a stage, pressing START starts the match while pressing any other button switches between choosing the stage or changing the character.
The 32X version has two new modes, Battle and Practice. The Battle mode can be played by one player against the computer or by two players (by changing the number of players in the options). In this mode, players fight for control of Brutal Island. Players take turn choosing characters (three for each player, and no character can be chosen more than once by either player), then position them at different locations on the map. When both characters are on the same location, a battle takes place, with the losing character eliminated from the game. The game is won when one player eliminates all of the other player's characters. The Practice mode is similar to the two-player mode, where each player chooses a character and fight a single match on any stage, but it skips the password entry step for both players.
In the options, players can choose between three game speeds (Normal, Turbo, and Turbo Nutter, with Turbo being the default) and between several options for match length (a single round; best of 3, 5, or 7 rounds; or first to 2, 3, or 4 rounds). There is some overlap in the meaning of the different match length options (best of 3 is the same as first to 2, for example).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
MP | Medium punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
MK | Medium kick |
HK | Hard kick |
, , and are interchangeable with , , and (respectively) when performing special moves.
Each character represents a different "Path of Wisdom" (inspired by the Noble Eightfold Path in Buddhism).
Stages
The single-player game has fourteen opponents, with each match taking place in a different stage. Opponents appear in a different order and sometimes using different stages compared to the first game. Similar to the Mega Drive version, the game has more stages than characters, so Pantha and Chung Poe appear twice as challengers. In two-player games, players can choose any stage.
It is no longer possible to push an opponent off the Bridge stage, used by Prince Leon, and win with a ring-out.
Production credits
- Design: Rod V. Humble
- Artwork and Animation: Andie Gilmour, Dave Hall, Juan Sanchez and Eurocom Entertainment
- Program: Dave Exile
- Music: ppdix
- Creative Director: Steve Curran
- VP of Product Development: Liz Curran
- Project Coordination: Charlene Carty
- Sound Editing: Larry Pacie
- Special Thanks to the Following: Sherry Kross, John Tombley, Wendy Weber, Executive King, Travis Williams, Stacey Ruderman, All at G.T.U.K
- Annoying: William B. McCormick
- Programming: Dave Lincoln
- Creative Direction: John Tombley
- Testing: Travis Williams, Larry Pacey
- Music: Doug Brandon, Robin Heifitz
- Art Director: Dwight Alnor
- Writer: Rod Humble
- Design: Dwight Alnor
- Technical: Sherry Kross, John Tombley
- Illustration: Mark Fredrikson
- Calligraphy: Glen Yoshiyama
Magazine articles
- Main article: Brutal Unleashed: Above the Claw/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 8 reviews |
Technical information
- Main article: Brutal Unleashed: Above the Claw/Technical information.
References
- ↑ Game Players, "Vol. 8 No. 2 February 1995" (US; 1995-0x-xx), page 11
- ↑ 2.0 2.1 GamePro, "May 1995" (US; 1995-xx-xx), page 62
- ↑ File:Brutal 32X credits.pdf
- ↑ File:Brutal 32x us manual.pdf, page 43
- ↑ Electronic Games (1992-1995), "July 1995" (US; 1995-0x-xx), page 73
- ↑ Electronic Gaming Monthly, "April 1995" (US; 1995-0x-xx), page 35
- ↑ Game Players, "Vol. 8 No. 5 May 1995" (US; 1995-0x-xx), page 43
- ↑ Game Informer, "May 1995" (US; 1995-0x-xx), page 35
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 105
- ↑ Ultimate Gamer, "July 1995" (US; 1995-0x-xx), page 86
- ↑ VideoGames, "June 1995" (US; 1995-0x-xx), page 79
Brutal Unleashed: Above the Claw | |
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Main page | Magazine articles | Reception | Region coding | Technical information |