Difference between revisions of "BC Racers"

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Revision as of 15:38, 8 June 2012

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BCRacers Title.png

BC Racers
System(s): Sega Mega CD, Sega 32X
Publisher: Front Street Publishing
Developer:
Genre: Racing

















Release Date RRP Code

BC Racers is a racing game developed and published by Core Design in 1993 for the Sega Mega CD and Sega 32X as well as the PC and 3DO. The game is set in the same universe as Chuck Rock, and even features him as a playable character.

Story

The game takes place in the Chuck Rock universe. A millionaire playboy caveman Millstone Rockafella has organized a bike race. The winner will receive the Boulderdash Bike.

Gameplay

There are four difficulty settings; Easy, Medium, Hard, and Rockhard. Each settings has 8 tracks making for a total of 32 tracks in the game. There are also 8 themes including desert wastes, volcanic areas, and massive jungles. Each track has four laps. Each bike can use turbo to increase their speed temporarily. No weapon power-ups can be found in the game although riders in the sidecar can attack other bikers. The rider in the sidecar can be controlled by a second player. If an opponent is hit enough and is caused to crash extra points are rewarded. Damage to the bike can be regained by collecting powerups near the starting line.

Version Differences

The Mega CD version had a two player cooperative mode where one player controls the driver and the other controls the fighting, steering, and turbo. The 32X version offers 2 player split screen.

Production Credits

For Core Design, LTD.

Carving Out the Code: Martin Gibbins, John Kirkland, Stefan Walker, Sean Dunlevy
Cave Painters: Toby Gard, Stuart Atkinson, Joby Wood
Howling at the Moon and Drumbeating: Nathan McCree, Martin Iveson

For U.S. Gold, Inc.

Special thanks to: Mike Schmitt, Brian Schorr, Mac Senour, Tom Marx, Frank Hom, Dan Wong, Caroline Trujillo, Jill De Maria, Kelly Lindlar, Frank Alizaga, Alison Nichols, Lee Wilkinson, Mr. Free Time

Physical Scans

Mega CD Version

Sega Retro Average 
Publication Score Source
Sega Mega-CD
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Consoles + (FR)
82
[1]
Computer & Video Games (UK) PAL
78
[2]
FLUX (US) NTSC-U
67
[3]
GameFan (US) NTSC-U
89
[4]
GamePro (US) NTSC-U
68
[5]
Games World: The Magazine (UK) PAL
86
[6]
Game Informer (US) NTSC-U
33
[7]
Hobby Consolas (ES)
87
[8]
MAN!AC (DE) PAL
68
[9]
Mega (UK) PAL
78
[10]
Mega Force (FR) PAL
83
[11]
Mega Fun (DE) PAL
86
[12]
Mean Machines Sega (UK) PAL
82
[13]
Player One (FR)
92
[14]
Play Time (DE) PAL
86
[15]
Sega Magazine (UK) PAL
80
[16]
Sega Power (UK) PAL
86
[17]
Sega Pro (UK) PAL
80
[18]
Sonic the Comic (UK) PAL
79
[19]
Todo Sega (ES)
83
[20]
Video Games (DE) PAL
72
[21]
VideoGames (US)
70
[22]
Sega Mega-CD
78
Based on
22 reviews

BC Racers

Mega CD, US
BCRacers MCD US Box Back.jpgNospine.pngBCRacers MCD US Box Front.jpg
Cover
BCRacers MCD US Disc.jpg
Disc
Mega CD, EU
BCRacers MCD EU Box Back.jpgNospine-small.pngBCRacers MCD EU Box Front.jpg
Cover

32X Version

Sega Retro Average 
Publication Score Source
80
83 №162
68
Sega 32X
77
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Consoles + (FR)
80
[23]
GamePro (US) NTSC-U
70
[24]
MAN!AC (DE) PAL
68
[25]
Mega (UK) PAL
85
[26]
Mega Fun (DE) PAL
65
[27]
Mean Machines Sega (UK) PAL
85
[28]
Player One (FR)
89
[29]
Sega Power (UK) PAL
82
[30]
Sega Pro (UK) PAL
88
[31]
Top Consoles (FR)
60
[32]
Ultimate Future Games (UK)
69
[33]
Video Games (DE) PAL
72
[34]
VideoGames (US) NTSC-U
60
[35]
Sega 32X
75
Based on
13 reviews

BC Racers

32X, US
BCRacers 32X US Box Back.jpgNospine.pngBCRacers 32X US Box Front.jpg
Cover
Bcracers 32x us cart.jpg
Cart



Chuck Rock games for Sega systems
Chuck Rock (1991) | Chuck Rock II: Son of Chuck (1993) | BC Racers (1995)
  1. Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 144
  2. Computer & Video Games, "January 1995" (UK; 1994-12-15), page 76
  3. FLUX, "Issue #4" (US; 1995-xx-xx), page 43
  4. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 18
  5. GamePro, "April 1995" (US; 1995-xx-xx), page 54
  6. Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 22
  7. Game Informer, "March 1995" (US; 1995-0x-xx), page 42
  8. Hobby Consolas, "Marzo 1995" (ES; 1995-xx-xx), page 92
  9. MAN!AC, "02/95" (DE; 1995-01-11), page 54
  10. Mega, "January 1995" (UK; 1994-12-30), page 48
  11. Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 66
  12. Mega Fun, "01/95" (DE; 1994-12-21), page 90
  13. Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 72
  14. Player One, "Mars 1995" (FR; 1995-0x-xx), page 100
  15. Play Time, "2/95" (DE; 1995-01-04), page 110
  16. Sega Magazine, "January 1995" (UK; 1994-12-15), page 110
  17. Sega Power, "February 1995" (UK; 1994-12-15), page 82
  18. Sega Pro, "February 1995" (UK; 1994-12-29), page 42
  19. Sonic the Comic, "17th March 1995" (UK; 1995-03-04), page 10
  20. Todo Sega, "Marzo 1995" (ES; 1995-0x-xx), page 36
  21. Video Games, "4/95" (DE; 1995-03-22), page 91
  22. VideoGames, "April 1995" (US; 1995-0x-xx), page 76
  23. Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 117
  24. GamePro, "July 1995" (US; 1995-xx-xx), page 50
  25. MAN!AC, "07/95" (DE; 1995-06-14), page 65
  26. Mega, "June 1995" (UK; 1995-05-31), page 12
  27. Mega Fun, "06/95" (DE; 1995-05-24), page 91
  28. Mean Machines Sega, "May 1995" (UK; 1995-03-28), page 64
  29. Player One, "Juin 1995" (FR; 1995-0x-xx), page 92
  30. Sega Power, "July 1995" (UK; 1995-05-18), page 38
  31. Sega Pro, "May 1995" (UK; 1995-04-13), page 82
  32. Top Consoles, "Septembre 1995" (FR; 1995-0x-xx), page 90
  33. Ultimate Future Games, "July 1995" (UK; 1995-06-01), page 75
  34. Video Games, "7/95" (DE; 1995-06-28), page 103
  35. VideoGames, "July 1995" (US; 1995-0x-xx), page 70