Difference between revisions of "Granada"
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Revision as of 21:26, 9 June 2012
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Granada | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Wolf Team, Renovation (US) | |||||
Developer: Wolf Team | |||||
Genre: Shoot-'em-Up | |||||
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Granada (グラナダ) is a 1990 shoot-'em-up by Wolf Team released in the US and Japan for the Sega Mega Drive and in Japan for the X68000. "Granada" is a mobile tank-like weapon whose origin is uncertain. In September 2016, Leon Todo, a private mercenary, accepts a task from an enterprise agent that takes him to Japan, where he finds Granada and uses it to complete said task.
Gameplay
The player is situated in a large field full of enemies, obstacles, and enemy generators that may be freely moved upon (unlike most conventional shoot-'em-ups). The goal of each level is to destroy each enemy generator (red dots on the HUD in the bottom right corner) and then a boss all before the timer runs out. shoots a normal weapon (which can rapidfire) and shoots a missile (which can only shoot one at a time, though there is unlimited missiles, and will knock the player back a bit). Holding locks the orientation so moving the D-pad will not also rotate your ship. It is possible to find a miniature ship that will help in its own ways.
Credits
- Game Design & Program: Toshio Toyota
- Graphics: Masayuki Matsushima
- Graphics: Kazuhiro Nagata
- Graphics: Mutunori Sato
- Music: Ryota Furuya
- Music: Motoi Sakuraba
- Music: Masaaki Uno
- Producer: Masahiro Akashino