Difference between revisions of "Congo: The Game"
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{{rom|MD|sha1=976d7610eb80691f50466f5102ccd49cc3a2b9f7|md5=be5b3fe839d98e574865c82a63a53026|crc32=13746716|size=991KB|date=1995-03|source=|comments=|icon=|quality=|prototype=yes|protoname=|file=Congo The Game (prototype).7z}} | {{rom|MD|sha1=976d7610eb80691f50466f5102ccd49cc3a2b9f7|md5=be5b3fe839d98e574865c82a63a53026|crc32=13746716|size=991KB|date=1995-03|source=|comments=|icon=|quality=|prototype=yes|protoname=|file=Congo The Game (prototype).7z}} | ||
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Latest revision as of 12:49, 7 August 2024
- For the Sega Saturn game, see Congo the Movie: The Lost City of Zinj.
Congo: The Game |
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System(s): Sega Mega Drive |
Publisher: Viacom New Media |
Developer: Visual Concepts |
Status of prototype(s): Prototype dumped |
This short article is in need of work. You can help Sega Retro by adding to it.
Congo: The Game, also known as Congo: Secret of Zinj, is an unreleased Sega Mega Drive and Super Nintendo Entertainment System game based on the 1995 film Congo. Both versions were developed simultaneously by Visual Concepts.
The game went through a rough development cycle. A proprietary engine was created in the first nine months of development, but due to a radical shift in the project's direction all work done for it was scrapped and the project was restarted, with only five months until the August 1995 deadline set by publisher Viacom New Media. Although the game was reportedly completed within the last five months of work, negative playtesting feedback from Viacom and the film being a critical failure led to the game's cancellation for both platforms.
Prototypes of both versions had surfaced onto the internet, with the Mega Drive version being in a less complete state than the SNES version.
Contents
Magazine articles
- Main article: Congo: The Game/Magazine articles.
Technical information
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ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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991kB | 1995-03 | (211 kB) (info) | Page |