Difference between revisions of "Missile Defense 3-D"
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| bobscreen=MissileDefense3D title.png | | bobscreen=MissileDefense3D title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega]] | + | | developer=[[Sega R&D 2]] |
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Master System]] | | system=[[Sega Master System]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals=[[3-D Glasses]], [[Light Phaser]] | | peripherals=[[3-D Glasses]], [[Light Phaser]] | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Shoot-'em-Up |
− | | releases={{ | + | | releases={{releasesSMS |
− | | sms_date_eu=1987-10 | + | | sms_date_us=1987-08{{magref|ce|6.05|13}} |
− | | sms_rrp_uk=24.95 {{fileref| | + | | sms_rrp_us=40{{magref|cgw|48|42}} |
− | | | + | | sms_code_us=8001 |
− | | | + | | sms_date_eu=1987-10{{magref|cvg|73|132}} |
+ | | sms_code_eu=8001 | ||
+ | | sms_date_uk=1987-10{{fileref|SMSGameCatalog1EU.pdf|page=4}}{{magref|cvg|73|132}} | ||
+ | | sms_code_uk=8001 | ||
+ | | sms_rrp_uk=24.95{{fileref|Mastertronic UK Catalogue 1988.pdf|page=2}}<!--19.95{{magref|cvg|73|132}}--> | ||
+ | | sms_date_fr=198x | ||
+ | | sms_code_fr=8001 | ||
+ | | sms_rrp_fr=200{{magref|gen4|2|47}} | ||
| sms_date_br=19xx | | sms_date_br=19xx | ||
| sms_code_br=023230 | | sms_code_br=023230 | ||
}} | }} | ||
}} | }} | ||
− | {{stub}} | + | {{stub}}'''''{{PAGENAME}}''''' is a shooting game developed and published by [[Sega]] for the [[Sega Master System]]. The game requires both the [[3-D Glasses]] and [[Light Phaser]] to play. |
− | ''''' | ||
+ | It was also one of few games to become a built-in game for the Master System, specifically the SuperScope 3-D/Super System variant. | ||
+ | |||
+ | ==Gameplay== | ||
The player assumes the role of an anti-nuclear satellite armed with a laser, with the mission of destroying all nuclear missiles launched by two superpowers at each other and the satellite. The missiles appear to fly towards the viewer (with the illusion of depth created by the 3-D Glasses), which must be shot with the Light Phaser before they hit their target. | The player assumes the role of an anti-nuclear satellite armed with a laser, with the mission of destroying all nuclear missiles launched by two superpowers at each other and the satellite. The missiles appear to fly towards the viewer (with the illusion of depth created by the 3-D Glasses), which must be shot with the Light Phaser before they hit their target. | ||
− | Like SDI, Missile Defense was notorious for | + | Like ''[[SDI: Strategic Defense Initiative]]'', ''Missile Defense 3-D'' was notorious for its anti-nuclear war theming which hit close to home for many (as this game was made during the [[wikipedia:Cold War|Cold War]]). One example is that if one missile is allowed to make its complete journey, the game will end and say "One missile hit east/west city. That's all it takes". |
− | == | + | ==History== |
− | + | During development, the game was known under the working titles of '''''3D Gunner'''''{{ref|https://web.archive.org/web/20210613031337/https://www.smspower.org/forums/15531-UnreleasedMasterSystemGameWallball3D}} and '''''World War 3-D'''''.{{ref|https://web.archive.org/web/20210506102707/https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames}} | |
− | |||
− | == | + | ==Production credits== |
− | {{ | + | {{creditstable| |
− | | | + | *'''Programmer:''' [[Mark Cerny]] |
− | + | *'''Designer:''' [[Mark Cerny]] | |
− | + | | console=SMS | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | {{ | + | |
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SMS}} | ||
+ | {{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=US | + | | region=US (Made in Japan) |
| cover=MissileDefense3D US cover.jpg | | cover=MissileDefense3D US cover.jpg | ||
| manual=Missiledefense3d sms us manual.pdf | | manual=Missiledefense3d sms us manual.pdf | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
| console=Master System | | console=Master System | ||
− | | region=US | + | | region=US (Made in Hong Kong) |
+ | | cover=MissileDefense3D SMS US Box MadeinHongKong.jpg | ||
+ | | cart= | ||
+ | | manual= | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=US (Made in China) | ||
| cover=MissileDefense3D US madeinchina cover.jpg | | cover=MissileDefense3D US madeinchina cover.jpg | ||
| cart=MissileDefense3D sms us cart.jpg | | cart=MissileDefense3D sms us cart.jpg | ||
− | | manual= | + | | manual= |
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU |
| front=MissileDefense3DSMSEUFront.jpg | | front=MissileDefense3DSMSEUFront.jpg | ||
| back=MissileDefense3DSMSEUBack.jpg | | back=MissileDefense3DSMSEUBack.jpg | ||
| spinemissing=yes | | spinemissing=yes | ||
| manual=MissileDefense3DSMSEUManual2L.pdf | | manual=MissileDefense3DSMSEUManual2L.pdf | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=BR (cardboard) | | region=BR (cardboard) | ||
− | | cover= | + | | front=MissileDefense3D BR Box Front cb older.jpg |
+ | | back=MissileDefense3D BR Box Back cb older.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart=MissileDefense3D SMS BR Cart.jpg | ||
+ | | manual=MissileDefense3D BR Manual cb older.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=BR (cardboard; newer) | ||
+ | | cover=MissileDefense3D BR Cardboard_Box.jpg | ||
| cart=MissileDefense3D SMS BR Cart.jpg | | cart=MissileDefense3D SMS BR Cart.jpg | ||
| manual=MissileDefense3DSMSBRManual.pdf | | manual=MissileDefense3DSMSBRManual.pdf | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=BR | | region=BR | ||
| cover=MissileDefense3D BR cover.jpg | | cover=MissileDefense3D BR cover.jpg | ||
− | | cart=MissileDefense3D SMS BR Cart.jpg | + | | cart=MissileDefense3D SMS BR Cart.jpg<!-- This cart is probably slightly different (without the sticker at the very least), to be confirmed eventually --> |
− | | manual= | + | | manual=MissileDefense3D SMS BR Manual.pdf |
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SMS|sha1=86242FCC8B9F93CDAD2241F40C3EEBBF4C9FF213|md5=B17CA24555CC79C5F7D89F156B99E452|crc32=FBE5CFBB|size=128kB|date= |source=Cartridge (EU/US)|comments=|quality=|prototype=}} | ||
}} | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{MissileDefense3DOmni}} | ||
[[Category:3D Master System games]] | [[Category:3D Master System games]] |
Latest revision as of 05:00, 23 August 2024
Missile Defense 3-D | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Sega R&D 2 | ||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||
Peripherals supported: 3-D Glasses, Light Phaser | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Missile Defense 3-D is a shooting game developed and published by Sega for the Sega Master System. The game requires both the 3-D Glasses and Light Phaser to play.
It was also one of few games to become a built-in game for the Master System, specifically the SuperScope 3-D/Super System variant.
Contents
Gameplay
The player assumes the role of an anti-nuclear satellite armed with a laser, with the mission of destroying all nuclear missiles launched by two superpowers at each other and the satellite. The missiles appear to fly towards the viewer (with the illusion of depth created by the 3-D Glasses), which must be shot with the Light Phaser before they hit their target.
Like SDI: Strategic Defense Initiative, Missile Defense 3-D was notorious for its anti-nuclear war theming which hit close to home for many (as this game was made during the Cold War). One example is that if one missile is allowed to make its complete journey, the game will end and say "One missile hit east/west city. That's all it takes".
History
During development, the game was known under the working titles of 3D Gunner[7] and World War 3-D.[8]
Production credits
- Programmer: Mark Cerny
- Designer: Mark Cerny
Magazine articles
- Main article: Missile Defense 3-D/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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57 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
128kB | Cartridge (EU/US) |
References
- ↑ Computer Entertainer, "August 1987" (US; 1987-08-xx), page 13
- ↑ Computer Gaming World, "June 1988" (US; 1988-xx-xx), page 42
- ↑ 3.0 3.1 Computer & Video Games, "November 1987" (UK; 1987-10-15), page 132
- ↑ File:SMSGameCatalog1EU.pdf, page 4
- ↑ The Mastertronic Catalogue (UK; 1988), page 2
- ↑ 6.0 6.1 Génération 4, "Janvier/Février 1988" (FR; 198x-xx-xx), page 47
- ↑ https://www.smspower.org/forums/15531-UnreleasedMasterSystemGameWallball3D (Wayback Machine: 2021-06-13 03:13)
- ↑ https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames (Wayback Machine: 2021-05-06 10:27)
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 101
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 58
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 142
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Power Play, "Ausgabe 2" (DE; 1987-12-28), page 92
- ↑ S: The Sega Magazine, "October 1990" (UK; 1990-09-06), page 13
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 58
- ↑ Sega Pro, "February 1992" (UK; 1992-01-16), page 19
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 34
- ↑ Tilt, "Décembre 1987" (FR; 1987-1x-xx), page 106
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