Difference between revisions of "Dark Edge"
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'''English Text:''' [[Hisaki Nimiya]]<br> | '''English Text:''' [[Hisaki Nimiya]]<br> | ||
'''Presented by:''' [[Sega|Sega Enterprises Ltd.]] | '''Presented by:''' [[Sega|Sega Enterprises Ltd.]] | ||
+ | ==Physical Scans== | ||
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+ | | segazuk=80 | ||
+ | | segazuk_source={{num|6|page=47}} | ||
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[[Category:1992 System 32 games]] | [[Category:1992 System 32 games]] | ||
[[Category:System 32 games]] | [[Category:System 32 games]] |
Revision as of 07:01, 15 September 2013
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Dark Edge | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Action | |||||
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Dark Edge is a 1992 fighting game by Sega for the Sega System 32. It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back).
Production Credits
Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd.
Physical Scans
Sega Retro Average | ||||
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Based on 0 reviews |