Difference between revisions of "Space Gun"
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Revision as of 13:08, 25 October 2013
Space Gun | |||||
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System(s): Sega Master System | |||||
Publisher: Taito | |||||
Developer: Taito, Cream | |||||
Peripherals supported: Light Phaser | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Space Gun is a 1990 light gun arcade game developed and published by Taito. It was subsequently brought to a variety of home systems including the Sega Master System in 1992.
As expected, the Master System version of the game relies on the Light Phaser. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the pseudo-3D effects, digitized voices and two-player support dropped.
Physical Scans
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42 | |
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Based on 8 reviews |
- ↑ Consoles +, "Octobre 1992" (FR; 1992-xx-xx), page 141
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 156
- ↑ Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 86
- ↑ Player One, "Octobre 1992" (FR; 1992-10-10), page 132
- ↑ Sega Power, "January 1993" (UK; 1992-12-03), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Sega Force, "December 1992" (UK; 1992-11-05), page 86
- ↑ Video Games, "12/92" (DE; 1992-11-23), page 117