Difference between revisions of "Cross Fire"
From Sega Retro
Line 24: | Line 24: | ||
| joystick=73 | | joystick=73 | ||
| joystick_source={{num|16|page=172}} | | joystick_source={{num|16|page=172}} | ||
+ | | mdag=65 | ||
+ | | mdag_source={{num|5|page=94}} | ||
| segapower=80 | | segapower=80 | ||
| segapower_source={{num|23|page=54}} | | segapower_source={{num|23|page=54}} |
Revision as of 07:11, 6 April 2014
This short article is in need of work. You can help Sega Retro by adding to it.
Cross Fire | |||||
---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||
Publisher: Kyugo | |||||
Developer: A.I | |||||
Genre: Shoot-'em-Up | |||||
|
Super Airwolf (スーパーエアーウルフ) is a 1991 shoot-'em-up for the Sega Mega Drive by A.I and Kyugo to tie into Universal Pictures's Airwolf television series and as a sequel to their 1987 arcade game Airwolf. However in the United States, they dropped the license and published the game as Cross Fire for reasons unknown.
You can choose which of several missions to choose from a map. After choosing a mission, you can choose which shot type, gun type, and bomb to take with you on the helicopter, and you will then start the mission, fires (hold for rapidfire). drops a bomb. activates the shield. After this routine, you have a short period in a larger ship just shooting at obstacles before landing, coming out of the plane, and moving around and shooting Commando-style.
Physical Scans
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
42 | |
---|---|
Based on 2 reviews |